On Thu, 2008-10-09 at 11:08 +0200, Dierk Fröhling wrote: > I need to handle all pixels of an image in one tile for my new filter. > The problem is that every pixel in the filtered image should depend on > values from all other pixels... > I tried out different things from other (example) filters (including the > bounding box stuff) but my image is always split into several tiles. > Is there any way to tell the gegl infrastructure to use the whole image > as one tile as input pad? > The bounding box stuff doesn't work especially because the size of > images can differ. > I know that this could lead to memory problems with really big images...
I wrote a color reduction filter that does Floyd-Steinberg dithering, where each pixel depends on all previous pixels (the bottom-right pixel depends on the entire image). It should be among the workshop filters. Maybe that'd be useful to look at. -- Hans Petter Jansson <[EMAIL PROTECTED]> _______________________________________________ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer

