Hello,
My name is Alexis, I'm new to this mailing list, I subscribed yesterday. I'm a 
French little guy interested into the Gegl project as a possible user of this 
technology. I'm a game programmer (a tool's programmer) working on my spare 
time on a personal project which is more or like a small Photoshop.

I'm using C# as main language for my project, without rejecting the ability to 
interop with any other language supported by the .NET platform (C++ being one).

For now I have a prototype of my project which is decent enough (I'm working on 
it since one year) and already have a base which is more or less identical (for 
the needs I have) to the principle of the GeglBuffers. My stuff is also tile 
based, allowing infinite images size, taking only the memory it needs, and 
supports few bits operations.

I will soon be in the need to make a design choice about the 
imaging/rasterisation API I will have to use. For now I'm using GDI+ and my own 
stuff, but I'm dealing only with 32 bit ARGB with few pixel operations ( ARGB x 
ARGB for painting, ARGB - A for erasing ), with neither hardware acceleration 
(MMX, SSEx, 3DNow, GPU) nor multithreading.

I don't really want to remake the wheel again (low level hardware development 
is not my cup of tea) and I'm thinking about including a powerful API for this 
purpose. Gegl with its GeglBuffers seems to be a clever choice. I'm also 
looking at Vips ( http://www.vips.ecs.soton.ac.uk/index.php?title=VIPS ) which 
seems to also have a robust API.

I would like to be put in touch with the people whom have developed (or have 
strong knowledge about) the GeglBuffers to ask them a few questions, regarding 
existing features and future ones. I'm also open to participating to the 
development of the GeglBuffers if needed, but I don't want to make promise I 
might no be able to respect.

Thank you for having read me, and in advance sorry for my bad English.

PS: Thank's to Jerson Michael Perpetua and its mail "Introduction to GEGL 
Buffers" which was a good starting point for me.

Best regards,
Alexis.
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