Hi, I am browsing through the branch and some documentation right now.
I will try to compile the branch soon, see how it goes. I have a
recent card (NVIDIA 8400GS) and it supports all features adequately.

Floating point render targets are supported on almost every OpenGL 2.0
cpable card (Radeon 9600+, NVIDIA 5xxx+).
Problem arises with 16bit integer pixel formats that are actually
supported on OpenGL 3.0 capable cards.

Well, I will keep sending info/questions/comments as I go...not much
time to spend yet unfortunately, it's an exam period right now :)
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