Sorry this not :
[obj $1 $1 absForTexture $1]
but
[obj $1 $1 absForTexture $1(
++

Jack


Le 24 juin 09 à 01:31, Jack a écrit :

Hello,

I'm trying to load 300 very small textures with the same abstraction (dynamic patching) under Ubuntu 9.04 on Pd-ext 0.41.4 with GEM 0.92.CVS with GeForce 9700M GTS. But it doesn't work. Pd become very slow and CPU is used at 197% by Pd. All works fine on MacOSX.4.11 Pd-ext 0.40.3 and GEM 0.91.1 'tigital' with GeForce 7300 GT.

I have something like that :

[300(
|
[until]
|
[f ]X[+ 1]
|
[obj $1 $1 absForTexture $1]
|
[s pd-mesTextures]

and my abstraction 'absForTexture' :

[r gh] [initbang]
|       |
|      [0 (
|     /
[sel $1]
|   /
|  /
| /
|/
[gemhead]
|
[pix_image images/monimage$1.jpg]
|
[pix_texture]
           |
          [s nbtxt]

Any idea about this problem ?
Thanx.
++

Jack



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