Build error on Mac OS X 10.4/Intel. I almost have a new build server deployed:

g++ -c -I/sw/include -I/sw/include/freetype2 -I.. -I/usr/ include/FTGL -I/usr/include/freetype2 -I/Users/pd/auto-build/pd-devel/ pd/src -DHAVE_CONFIG_H -I/sw/include -I/sw/include/FTGL -g -O2 -fPIC - freg-struct-return -Os -falign-loops=32 -falign-functions=32 -falign- jumps=32 -funroll-loops -ffast-math -mmmx -fpascal-strings GemPBuffer.cpp -o ../Objects/GemPBuffer.o
GemPBuffer.cpp: In constructor 'PBuffer::PBuffer(int, int, int)':
GemPBuffer.cpp:269: error: invalid conversion from 'GLint*' to 'long int*' GemPBuffer.cpp:269: error: initializing argument 2 of 'CGLError CGLGetVirtualScreen(_CGLContextObject*, long int*)' GemPBuffer.cpp:271: error: invalid conversion from 'GLint*' to 'long int*' GemPBuffer.cpp:271: error: initializing argument 3 of 'CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute*, _CGLPixelFormatObject**, long int*)' GemPBuffer.cpp:282: error: invalid conversion from 'GLint*' to 'long int*' GemPBuffer.cpp:282: error: initializing argument 2 of 'CGLError CGLGetVirtualScreen(_CGLContextObject*, long int*)'
GemPBuffer.cpp: In member function 'void PBuffer::enable()':
GemPBuffer.cpp:306: error: invalid conversion from 'GLint*' to 'long int*' GemPBuffer.cpp:306: error: initializing argument 2 of 'CGLError CGLGetVirtualScreen(_CGLContextObject*, long int*)'
make[3]: *** [GemPBuffer.o] Error 1
make[2]: *** [Base] Error 2



.hc


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All mankind is of one author, and is one volume; when one man dies, one chapter is not torn out of the book, but translated into a better language; and every chapter must be so translated.... -John Donne



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