IOhannes zmölnig a écrit :

any more problems?

well
example : 10.glsl/09.GPGPU_...
start gem windows : ok
close it and start again.

i've got at each frame lot's of :
error: GEM-Xwin: BadDrawable (invalid Pixmap or Window parameter)

but the patch still work after initialising the shader. it is the only patch that does not work after windows destruction / creation.

i don't understand why the problem is specific to this patch, since it is only 
a more complex version of what's in other examples.

tell me if that is related to what you're doing now, or if i should digg to 
find more specifically where the problem comes from.

thx
C

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