On May 29, 2010, at 11:46 AM, IOhannes m zmölnig wrote:

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Hans-Christoph Steiner wrote:

Hey all,

Is it feasible to get Gem running OpenGL 2.0 ES devices like Android or webOS? I'm working on a pd port for embedded platforms, and it would be awesome to be able to directly use Gem for the GUIs. Both Android and
webOS allow full screen C++ OpenGL 2.0 ES apps.

i always wanted to support ogl ES, but never managed to setup a running
testing environment.

any help is welcome.


I'm pretty ignorant of the OpenGL issues, but I am getting pretty deep into building for mobile platforms. What do you need help with?

.hc



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"[T]he greatest purveyor of violence in the world today [is] my own government." - Martin Luther King, Jr.




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