sebastian pirch wrote: > hi IOhannes and gem-dev list! > i run into a brickwall when using many (> 30) text3d objects. > i get the error message 'cant load font file /...' and 'to many open files' > wich causes the system to freeze. i guess it's because text3d loads the > whole fontfile for every object and therefor fills my ram with fonts. so it > would be more than nice to have the ability to acces fonts in a way like > pix_buffer does for images. same for .obj files and sequences. > wish you beautiful summer days...
cannot reproduce. i would recommend to a) report more details (OS, Gem version) b) to switch to a decent OS (there is a known issue on w32 which leaks file-handles; the problem is due to microsoft's security model and Pd's API: if one library (pd.dll) opens a file (which is done because Gem uses Pd's search patch feature), the file-handle MUST be closed in the same library (thus Gem cannot close the file; only Pd could, but Pd has no API for this) fgmards IOhannes
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