sebastian pirch wrote:
> hi IOhannes and gem-dev list!
> i run into a brickwall when using many (> 30) text3d objects.
> i get the error message 'cant load font file /...' and 'to many open files'
> wich causes the system to freeze. i  guess it's because text3d loads the 
> whole fontfile for every object and therefor fills my ram with fonts. so it 
> would be more than nice to have the ability to acces fonts in a way like 
> pix_buffer does for images. same for .obj files and sequences.
> wish you beautiful summer days...

cannot reproduce.

i would recommend to
a) report more details (OS, Gem version)
b) to switch to a decent OS (there is a known issue on w32 which leaks
file-handles; the problem is due to microsoft's security model and Pd's
API: if one library (pd.dll) opens a file (which is done because Gem
uses Pd's search patch feature), the file-handle MUST be closed in the
same library (thus Gem cannot close the file; only Pd could, but Pd has
no API for this)

fgmards
IOhannes

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