Bugs item #3292038, was opened at 2011-04-23 15:33 Message generated for change (Comment added) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3292038&group_id=64325
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: documentation Group: any operating system >Status: Closed Resolution: Duplicate Priority: 5 Private: No Submitted By: Matteo Sisti Sette (sistisette) Assigned to: Nobody/Anonymous (nobody) Summary: pix_snap: what does "work best" mean Initial Comment: The help patch for pix_snap says: "pix_snap works best with single buffered windows". What does it mean? What are exactly its limitations or known issues with double buffered windows? ---------------------------------------------------------------------- >Comment By: SourceForge Robot (sf-robot) Date: 2011-05-10 10:20 Message: This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: IOhannes m zmlnig (zmoelnig) Date: 2011-04-26 10:15 Message: thanks for your bug-report. it seems that you have already found out what "best" means: in single buffered mode, the buffer you are snapping usually has already some content, whereas in double-buffered mode it is mostly empty (unless you just draw something to it). therefore i tag this issue as "duplicate", as it is basically the same as #3292406 (though from a different pov) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3292038&group_id=64325 _______________________________________________ GEM-dev mailing list [email protected] http://lists.puredata.info/listinfo/gem-dev
