investigating point 2, i noticed that "repeat 1" mode is not possible with 
"rectangle 1" texture mode.
is that opengl limitation?

switching to rectangle 1 then to 0, will result in "repeat 0" mode, even if you 
switch it to 1 before.
can anyone reproduce this?
look like a bug for me.

c


Le 25/10/2011 11:37, Guido Tamino a écrit :
Hi Cyrille,

thanks for committing the [pix_texture] bug. Here is attached the fast blur 
patch I'm working on. The patch is commented and pretty self-explainatory, I 
wrote down a list of bugs to be figured out (like the quality and repeat 
thing). I'm getting some nice results on osx, don't know about other platforms. 
I guess there is a lot of redundant stuff that could be optimized, tips and 
feedback are welcome.

http://www.mediafire.com/?7e8pgg5dc5j1jqr

Best,
Guido

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