Bugs item #3428705, was opened at 2011-10-26 04:10
Message generated for change (Comment added) made by nusmuk
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https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3428705&group_id=64325

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Category: rendering (e.g. display)
Group: osx
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: guido ()
Assigned to: Nobody/Anonymous (nobody)
Summary: framebuffer showing a black border

Initial Comment:
a black border is showing around the edges of the framebuffer on osx, both in 
rectangle 1 and rectangle 0 mode. this is clearly visible when changing the 
texture coordinates. the patch attached can reproduce the bug, this image shows 
the output of that patch on osx: 
http://img256.imageshack.us/img256/9208/texturei.png

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Comment By: Cyrille Henry (nusmuk)
Date: 2011-11-06 06:37

Message:
according to the bug 3281206 discution, Gem did use GL_CLAMP, better then
GL_CLAMP_TO_EDGE on framebuffer until recently.
so, it would be interesting to test the attached patch on recent osX
build.


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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3428705&group_id=64325

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