Cyrille, I am totally aware of this limitation. What I thought, if I closed the first Gem window before opening the second from the 2nd patch, it would have worked. No luck. If I open 2 pd, can I send bang from one PD to the other pd as well?
Thanks for your advice! Popesz On Thu, Feb 28, 2013 at 9:23 PM, Cyrille Henry <c...@chnry.net> wrote: > hello, > gem is not able to create 2 gem window. > all gemwin object control the same window. > that a known limitation. > > when creating "gemwin 1" you just ask for 1fps, so it look slow. > > you can use 2 pd if you wish 2 gem windows. > > cheers > c > > > Le 28/02/2013 21:10, Elektro Moon a écrit : > >> Gents, >> >> I would like to control 2 patches with 2 separate Gemwins, where with one >> bang from a [send] object I create from 1 patch a gemwin while destroying >> the other Gemwin in the other patch. >> For some reason the processor is extremely slow when I add to gemwin a >> numeric sign like [gemwin 1] and [gemwin 2]. If I do not indicate gemwin >> any way, the sender switches off both gemwin at once or printing that Gem >> window is already created. >> What is the right solution? >> >> Thanks in advance: >> >> Popesz >> >> >> * *
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