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** [feature-requests:#51] buffer multiple textures on the GPU in one object**

**Status:** open
**Labels:** performance texture 
**Created:** Sun Sep 15, 2013 12:19 AM UTC by Claude Heiland-Allen
**Last Updated:** Sun Sep 15, 2013 12:19 AM UTC
**Owner:** nobody

something like pix_buffer combined with pix_texture but that stores all the 
image data on the GPU in texture objects, indexable by number.

I wrote an abstraction hardcoded for 10 images loaded from disk.  the 
performance increase is dramatic.

a proper implementation would be more like pix_buffer and related objects, with 
snap2tex support etc.



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