[ Resending to m5-dev, oops to the other list --nate ]

I need to add some stuff to the sendStatusChange idea, but the way it
is currently designed isn't that useful to me.  I was thinking that we
should change the interface to something like sendInfoRequest, and use
RTTI to specify what is sent.  We could fold requests for block size,
range change, and address range into this mechanism, and it would give
me an easy way to send out other types of requests across my network
simulation.

It seems to me that the printAddr mechanism that Steve did could also
be folded into this mechanism as well (instead of hijacking
sendFunctional).  Maybe this one is going too far, but for the other
ones, I don't see a good reason not to do this.

One thing that is interesting no matter what we choose is what to do
when an object doesn't know about an information request type.  Should
we just pass the request through the object (and broadcast it in the
case of networks/busses), or should we error out?

What do you all think?  I'm hoping that Steve at least will reply.

 Nate
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