On Wed, Mar 16, 2011 at 9:56 PM, nathan binkert <n...@binkert.org> wrote:

> > Is there any point in src/python/swig/random.i?  I don't see that it's
> used
> > anywhere, and it messes up trying to use the official python random
> module:
>
> I think we should just rename it.  We really should have a single
> preferred random number generator for the entire simulator so that we
> can pick a single seed value (for randomized simulations and
> reproducibility).  I know that the seed isn't exposed right now, but
> it should be.
>

Does anyone actually use it?  Would it really matter if we had two different
RNGs (one python and once C++) as long as we can seed both of them
reproducibly from a single input value?

Steve
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