Hi Dave. I assume you've made some changes to the simulator? Can you
tell if this is coming from gem5 or from the benchmark? If it's from
gem5, I'd guess you've got a memory leak in your modifications. You can
probably see if that's happening by watching it run under top, and if it
is track it down with valgrind. We have a file for surpressing false
alarms in valgrind (it gets confused by some of the python stuff) in
util called valgrind-suppressions, I believe. I think the option to pass
it to valgrind is --suppressions.

Gabe

On 07/06/11 07:48, David Roberts wrote:
> Hi guys, hows it going?
>
> Quick question - Does the pre-compiled set of SPLASH-2 binaries on the gem5 
> site work with the detailed mode CPU model in SE mode?  Running just with 
> Timing mode has no problem.  I allocate 1GB of PhysicalMemory space.  I run 
> with the following command line;
>
> build/ALPHA_SE/m5.opt configs/splash2/run.py --benchmark Cholesky --rootdir 
> splash2/codes -n 2 --detailed -f 1500MHz --l1size 64kB --l2size 256kB 
> --l1latency 1ns --l2latency 10ns
>
> After some time it crashes with:
>
> terminate called after throwing an instance of 'std::bad_alloc'
>   what():  St9bad_alloc
> Program aborted at cycle 1550644939002
>
> Any ideas?
>
> Cheers
> Dave
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