Hi,
What does Quiesce mean in fetch stage? What is the need for that?

if (instruction->isQuiesce()) {
                DPRINTF(Fetch,
                        "Quiesce instruction encountered, halting fetch!");
                fetchStatus[tid] = QuiescePending;
                status_change = true;
                break;
}


--
// Naderan *Mahmood;
_______________________________________________
gem5-users mailing list
[email protected]
http://m5sim.org/cgi-bin/mailman/listinfo/gem5-users

Reply via email to