Having made some changes to the Alpha decoder, I decided to make the same
changes to the ARM decoder to move my target there. The wiki talks about
bitfield definitions as being in the .isa files and everything was straight
forward in Alpha.

However, the ARM code does something completely different by putting the
actual definitions of the bit fields in types.hh. Since types.hh isn't
mentioned on the wiki it took me some probing to try to figure out how the
decoder was figuring out those values.

So my question is: is there a preferred way of doing it one way or the
other? Should I add a note on the wiki about types.hh being a place to look
for bitfield information?
_______________________________________________
gem5-users mailing list
[email protected]
http://m5sim.org/cgi-bin/mailman/listinfo/gem5-users

Reply via email to