MaxTick is unsigned these days so I would think it's 2^64 – 1.

From: Steve Reinhardt <ste...@gmail.com<mailto:ste...@gmail.com>>
Reply-To: gem5 users mailing list 
<gem5-users@gem5.org<mailto:gem5-users@gem5.org>>
Date: Tuesday, 9 July 2013 16:16
To: gem5 users mailing list <gem5-users@gem5.org<mailto:gem5-users@gem5.org>>
Subject: Re: [gem5-users] Problems with extreme large tick numbers

Really large values like that tend to mean that your simulation is deadlocked, 
so few or no events get scheduled.  There is a termination event scheduled at 
MaxTick to prevent the event queue from wrapping around to zero; that's 2^63-1, 
or 9223372036854775807.  If you're actually seeing an event at 
9223372556892048807, which is 0x8000007914A30DA7, then something is really 
weird because you're past MaxTick.

Steve


On Mon, Jul 8, 2013 at 4:06 PM, Dali Zhao 
<daviz...@gmail.com<mailto:daviz...@gmail.com>> wrote:
Dear Gem5 community,

I'm using gem5 to do some architecture simulation. I have modified the original 
gem5 code. I recently ran into the problem of abnormal tick numbers. The 
simulation will stop after 30-40 minutes, due to a large tick number. (The 
number I got is 9223372556892048807).
I don't know if anyone has seen it before?


--
Dali Zhao

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