MaxTick is unsigned these days so I would think it's 2^64 – 1.
From: Steve Reinhardt <ste...@gmail.com<mailto:ste...@gmail.com>>
Reply-To: gem5 users mailing list
<gem5-users@gem5.org<mailto:gem5-users@gem5.org>>
Date: Tuesday, 9 July 2013 16:16
To: gem5 users mailing list <gem5-users@gem5.org<mailto:gem5-users@gem5.org>>
Subject: Re: [gem5-users] Problems with extreme large tick numbers
Really large values like that tend to mean that your simulation is deadlocked,
so few or no events get scheduled. There is a termination event scheduled at
MaxTick to prevent the event queue from wrapping around to zero; that's 2^63-1,
or 9223372036854775807. If you're actually seeing an event at
9223372556892048807, which is 0x8000007914A30DA7, then something is really
weird because you're past MaxTick.
Steve
On Mon, Jul 8, 2013 at 4:06 PM, Dali Zhao
<daviz...@gmail.com<mailto:daviz...@gmail.com>> wrote:
Dear Gem5 community,
I'm using gem5 to do some architecture simulation. I have modified the original
gem5 code. I recently ran into the problem of abnormal tick numbers. The
simulation will stop after 30-40 minutes, due to a large tick number. (The
number I got is 9223372556892048807).
I don't know if anyone has seen it before?
--
Dali Zhao
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