That should do it. You don't strictly need USE_SSE2 to solve this problem, but it doesn't hurt anything.

Gabe

Quoting Ankit Sethia <[email protected]>:

Hi,

I am using "-O3 -msse2" during compilation of the application and USE_SSE2
during M5 compilation. Kindly let me know if i am missing something.

On Tue, Jun 1, 2010 at 8:15 PM, Gabriel Michael Black <[email protected]
wrote:

 The GHB, prefetching mechanism works fine in all cases.

Another problem that i am currently facing is as follow:
There are only integers and floating point numbers in the application
that
i am trying to run.


Check the mailing list archives but I'm not sure Floating Point support is
all the way there for x86. I'll let someone else chime in.


This is a good point if you're doing floating point. Make sure you compile
to use SSE instead of x87, and then it should pretty much work. This is
independent of your block size problem, though.

Gabe


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