On Aug 12, 2013, at 23:41, "Joe Hildebrand (jhildebr)" <[email protected]> 
wrote:

> Having more than one way to encode +/- Infinity seems like a recipe for
> generating slightly different canonical output.  For example, in my code
> right now, I think I'm always generating a half-precision Infinity, and
> I'm thinking about changing that to always be the 4-byte version.

Ah, got it.
Infinity/-Infinity are supposed to be covered by the float shortening rule
(which just doesn't work with NaNs).
We'll make that explicit.

Grüße, Carsten

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