As an old card thumper I recall the adventures of maintaining programs
written by long gone predecessors who did not document.  In at least
one case management decided to save money by not giving the poor
programmer time to write documentation.

Another trick from the old days is being sure three or four executables
and slightly different copies of the source code are archived, so the
first step in modifying is trying to figure out which source led to which
executable.

Worked on a big program with a team in the oil patch that developed
and used what we called "FORTRAN M" for maintainable code.  We
enforced strict rules for variable names and built up the program from
small modules developed top-down.  We left stubs for features to be
implemented at a later date.  When we got data for a new type of
information I added the new feature in an afternoon.   By the time we
switched from cards to video terminals we had a full file cabinet of
source code. We had to devise new rules to protect the master code
when we switched out from cards.   The leader published a paper on
the coding policy, back at the end of the 1970s.

I would add a few lessons learned from experience.  When it seems
necessary to resort to a bit of assembler for an oft-used function
that is not efficient enough in a higher level language, first code it
in the language, test, then write the assembler version.  So when
someday someone has to adapt the program to new hardware and
a new assembler language, it is easy to convert.

FORTRAN is still used in number crunching applications.  Its big
weakness was not defining a minimal variable storage unit, since
it came out when everybody doing scientific computing used a
machine with 36 bit words carrying 8 significant decimal digits in
the mantissa.  When the IBM 360 and such with a 32 bit binary
coded hexadecimal word, suddenly single precision was often
inadequate and the principle of all variable storage being the
same could not be continued.  Unlike most later languages, code
in FORTRAN can be made easy to read, with a few simple added
rule.

Thanks, Joey, for a delightful tour of memory lane.

Choppy

At 07:08 PM 10/1/07, Joey Kelly wrote:
>I've been trying to slog through this for 2 days now, laughing all the way:
>http://freeworld.thc.org/root/phun/unmaintain.html


Reply via email to