Hmm.... I tried the webgl implementation from https://rosettacode.org/wiki/WebGL_rotating_F#J and I got it to work, once.
But, closing the webgl subwindow and then trying to run it again did not work (instead, it eventually crashed my browser). I don't know if that's a problem specific to my machine, or if it's a playground issue or a browser issue or whatever else. -- Raul On Sun, Jan 15, 2023 at 7:01 AM Joe Bogner <joebog...@gmail.com> wrote: > > > > > > > One alternative here might be to create a webserver in J which webview > > interacts with (perhaps a jhs variant, though possibly being run from > > within jqt). This would involve significant overhead but it might > > work... > > > How about the J Playground? I took your code and it was copy/paste to make > it run in the J Playground. > > > https://jsoftware.github.io/j-playground/bin/html2/#url=https://gist.githubusercontent.com/joebo/6002c573f08b57c279c1203d7f5c4328/raw/038f37e626813cca56c15c8376edc705a9a3c8d1/jplayground%2520webgl > > > It shows the console.log too > > You should be able to use the jdo1() from javascript to interact with J > and (2!:0) from J to interact with javascript. See UI example in the > playground > > If you go this route I'd like to add it back in as a J Playground example. > I'm not familiar enough with webgl to make something interesting > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm