A relevant subject of finding planar paths is
called Active Contours and Snakes.

Active Contours, Deformable Models, and Gradient Vector Flow
http://iacl.ece.jhu.edu/projects/gvf/

A.Blake, M.Isard, "Active Contours"
(Introduction, p.17 has just what you ask)
http://research.microsoft.com/~ablake/contours/

General
http://www.google.com/search?q=active+contours+image
http://www.google.com/search?q=active+contour+matlab
http://www.google.com/search?hl=en&q=%22image+contour%22+tracking+filetype%3Apdf


--- Oleg Kobchenko <[EMAIL PROTECTED]> wrote:

> Here's something simple:
> 
> For each plane,
>  - determine a non-self-intersecting closed path of largest 
>    area that is the boundary between the inner and outer 
>    regions of the body;
>  - find the center of the path (e.g. center of mass) and
>    place N points on the path where equiangular rays
>    from center intersect with it.*
> Build OpenGL GL_QUAD_STRIP between each adjacent pairs
> of planes matching their 0..N points.
> 
> ______
>    * This requires one intersection per ray.
> Alternatively, without finding the center, break the
> path into N equidistant segments, starting from e.g. (0,max{y}).
> 
> 
> --- Bj�rn Helgason <[EMAIL PROTECTED]> wrote:
> 
> > I have been working with images in a plane x and y coordinates.
> > Thanks to members of this forum I have successfully been able to locate
> > objects in that plane and do calculations related to it.
> > 
> > Now I am interested in looking in the z direction.
> > 
> > I have as an example 300 images which are slices through a head from a CT.
> > Each slice is a x,y plane and there are  objects to be investigated in each
> > plane like a slice through the brain.
> > 
> > The same object can then exist in several slices with variations.
> > Each slice is interesting but it would be even more interesting to be able
> > to put the x,y planes together and be able to look in the z direction and
> > also be able to rotate the 3D object.
> > 
> > Then make slices through the cube from various angles.
> > 
> > Is there a tool available in J to do this already?
> > 
> > I have seen various 3D demos but I am not sure if they have been using
> > something like 300 BMP files for input.
> > 
> > I do have a Dicom viewer that can look at the images in the way I am
> > describing here above and there are a number of tools available to do parts
> > of what I want.
> > They are all lacking what I have in J in the form of giving a programming
> > access to the information I am looking at to combine it with other things of
> > interest.



 
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