On 1/20/08, Eric Iverson <[EMAIL PROTECTED]> wrote:
> J support for 64bit opengl depends on the existance of an OpenGL 64 bit
> shared library. Is there one on your machine? If there is, then getting
> opengl to work with J should be a matter of trying it and making the
> necessary changes to the J scripts. It probably does not depend on any
> system level changes. I do not intend to tackle this for the 602 final
> release. This would be a good area for a J community contribution.

I have access to 64 bit systems for both windows and linux.  The
video adapter on the linux system got fried, but the windows
system still has some nice graphics potential.

Apparently, in windows, the name of the opengl library is
c:\windows\system32\opengl32.dll
(see http://www.opengl.org/wiki/index.php/Getting_started)

And, after a little further investigation, I decided that gdi32.dll
follows this same philosophy.

So, anyways, I have gotten opengl working with j64 on a windows
system.

Here is the step I took to make this work:

1. in system/classes/opengl, I copied jzopengl_win.ijs
to jzopengl_win_64.ijs

-- 
Raul
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

Reply via email to