I know what you mean. :P

One of the reason I want to do the drawings/graphics in J is to minimize moving 
data between C# and J. I'm looking at Piccolo2D.NET right now (compiled the 
source and trying out the sample apps) since it's a graphics framework and may 
handle future enhancements without jumping through too many hoops.

Still, open to suggestions or comments though. ;)

-----Original Message-----
From: [email protected] [mailto:[email protected]] On 
Behalf Of bill lam
Sent: Thursday, November 26, 2009 1:30 PM
To: [email protected]
Subject: Re: [Jgeneral] Using 2D Graphics Advice

What if your boss suddenly want balloon help?

On Thu, 26 Nov 2009, Alex Rufon wrote:
> Hi Brian,
> 
> Thanks. Haven't seen this and it's a really good start. :)
> 
> r/Alex
> 
> -----Original Message-----
> [---=| TOFU protection by t-prot: 8 lines snipped |=---]

-- 
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