Sasha,

 

Here is a revised mesh patch #3 that incorporates changes based on your
comments.

 

This patch

      - create a per logical switch to switch link structure link_t

      - creates per mesh node (e.g. switch) data structure mesh_node_t

      - adds a pointer to mesh_node_t in the switch_t structure in *lash.h

      - implements create and delete methods for mesh_node_t

      - calls these in switch_create and swich_delete in *lash.c

 

Regards,

 

Bob Pearson

 

Attachment: p3
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