Sasha,
Here is a revised mesh patch #3 that incorporates changes based on your
comments.
This patch
- create a per logical switch to switch link structure link_t
- creates per mesh node (e.g. switch) data structure mesh_node_t
- adds a pointer to mesh_node_t in the switch_t structure in *lash.h
- implements create and delete methods for mesh_node_t
- calls these in switch_create and swich_delete in *lash.c
Regards,
Bob Pearson
p3
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