2012/11/7 Kalle Vahlman <[email protected]>:
> 2012/11/7 olivier nyssen <[email protected]>
>>
>> Hi everyone,
>>
>> I just found this article which seems rather interesting:
>> https://www.scirra.com/blog/102/html5-games-faster-than-native
>
> To not confuse things, they are speaking of WebGL rendering, which is
> not part of the official HTML5 specs.
>
> And WebGL is in essence an interface to OpenGL (ES 2.0), so what they
> are saying is that one OpenGL rendering engine implementation is (in
> one specific setup) faster than another one.

Oh whoops, the C++ rendering engine was written against DirectX.

So the comparison is basically between an OpenGL rendering engine and
a DirectX one.

-- 
Kalle Vahlman, Movial Creative Technologies Inc.
Porkkalankatu 20, FI-00180 Helsinki
Tel +358 9 8567 6400
Fax +358 9 8567 6401
www.movial.com
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