2012/11/7 Kalle Vahlman <[email protected]>: > 2012/11/7 olivier nyssen <[email protected]> >> >> Hi everyone, >> >> I just found this article which seems rather interesting: >> https://www.scirra.com/blog/102/html5-games-faster-than-native > > To not confuse things, they are speaking of WebGL rendering, which is > not part of the official HTML5 specs. > > And WebGL is in essence an interface to OpenGL (ES 2.0), so what they > are saying is that one OpenGL rendering engine implementation is (in > one specific setup) faster than another one.
Oh whoops, the C++ rendering engine was written against DirectX. So the comparison is basically between an OpenGL rendering engine and a DirectX one. -- Kalle Vahlman, Movial Creative Technologies Inc. Porkkalankatu 20, FI-00180 Helsinki Tel +358 9 8567 6400 Fax +358 9 8567 6401 www.movial.com _______________________________________________ General mailing list [email protected] https://lists.tizen.org/listinfo/general
