I know of other Tizen user that would like to see JACK in Tizen, but nobody has 
volunteered to contribute and maintain a port of JACK to the Tizen audio 
subsystem.  Any port of JACK would have to complement the existing Tizen audio 
components and not break working Tizen uses and applications and APIs. 

Regards
Joel


-----Original Message-----
From: [email protected] [mailto:[email protected]] 
On Behalf Of Patrick Shirkey
Sent: Monday, September 02, 2013 1:31 AM
To: Tizen List
Subject: Re: [Tizen General] Tizen Audio Stack

On Sun, September 1, 2013 9:42 pm, MSvB wrote:
>
> Hello Patrick,
>
> On Fri., Aug. 30, 2013, Patrick Shirkey wrote:
>>Reading through the porting docs and I come across this enlightening 
>>diagram of the Tizen Audio Stack:
>>https://wiki.tizen.org/wiki/Porting_Guide#Audio
>>To me it has a glaring hole when compared to this diagram:
>>http://linux-audio.com/images/linux-audio-stack.png
> Nice catch.
>
>>[...]
> I hope you get traction on this. While I'm not a typical professional 
> audio user, the use cases for low latency audio as provided by the 
> Jack project is attractive. And since Tizen has incorporated many 
> third party projects it would make sense to include Jack, maybe not in 
> IVI but mobile seems good.
>

It would be great to see some effort put into running JACK on the sandy bridge 
platform before it comes to market. JACK has proven to run very well on 
previous generations of the Atom. See 
http://www.youtube.com/watch?v=_yR-fZlm_rg  a demo of the award winning 
indamixx transmission OS which was running meego at the time.

I'm wondering if some of the hesitation towards acceptance of JACK comes from 
confusion around JACK1 and JACK2. While they are both API compatible
JACK1 is written in pure C and JACK2 is written in C++. JACK1 was started first 
and JACK2 was built out with funding from the French GRAME institute and runs 
on several platforms including Linux, Mac, Win, iOS.  Work is now being done on 
JACK3 which will effectively replace JACK1 and JACK2 once it is released. That 
will be in C++.

What we have seen from the Android and the ChromeOS people is instead of 
working with JACK developers to isolate and fix any specific issues they found 
for integrating JACK into a mobile stack they have cherry picked certain parts 
from JACK and left out the really useful stuff like inter app communication, 
midi, networking, etc... in the process inventing yet another partially useful 
layer for the Linux Audio stack but not actually addressing the needs of 
Professional Audio.

There is already a Pulse Audio sink for JACK which allows Pulse to connect to 
JACK. There is also a gstreamer plugin for JACK which allows gstreamer to 
connect to JACK directly. Pulse can be configured to automatically detect when 
JACK is running and reconfigure it's outputs to connect to JACK and act as a 
proxy for apps like browsers or other consumer apps that are written to use 
pulse audio. JACK can route audio to/from pulse audio and gstreamer apps too. 
So there is already the ability to magically reconnect the streams when JACK is 
active. And vice versa when JACK is inactive.

In addition JACK provides realtime midi protocol for external controllers and 
networking for clustering which is very attractive when combined with mobile 
devices. There is also support for video frame sharing which is a third party 
fork called jack-video written by salsaman(LiVes) and there is work being done 
to integrate 3d modelling data handling.

JACK is supported by all major and nearly all minor open source multimedia 
apps. Ardour, Qtraktor, Blender, Renoise, EnegyXT just to name a few. JACK is 
the defacto standard for Professional Open Source Multimedia Production.

There is an opportunity to get the open source multimedia community onboard 
with Tizen as a development platform. There is already support for c, c++ and 
html5. By far the majority of open source multimedia apps are built in c and 
c++. Opening up the platform to professional multimedia will bring the 
attention of some very clever and motivated people from some of the worlds most 
advanced musical institutions and universities to build out a large selection 
of high quality professional multimedia tools and assorted toys.



--
Patrick Shirkey
Boost Hardware Ltd



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