Hi Christian, thank you very much for the patch. I verified that all the examples of QtGui work correctly in Genode.
I am also interested in learning about the use of OpenGL in Qt from Genode. I basically like to know how to make the port of some of the ejemlos who are on qtbase/examples/opengl. Thanks for the collaboration, Humberto. On 11/18/2015 02:41 PM, Christian Prochaska wrote: > thanks for your further investigation. The problem was that the platform > window had not been created yet when the > QNitpickerWindowSurface's constructor and paintDevice() functions got called. > The attached patch fixes the problem for me. The > second attached patch fixes the target.mk for the analogclock example, so it > uses the correct main.cpp file. ------------------------------------------------------------------------------ _______________________________________________ genode-main mailing list genode-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/genode-main