Hi Christian,

thank you very much for the patch. I verified that all the examples of 
QtGui work correctly in Genode.

I am also interested in learning about the use of OpenGL in Qt from Genode.
I basically like to know how to make the port of some of the ejemlos who 
are on qtbase/examples/opengl.

Thanks for the collaboration,

Humberto.

On 11/18/2015 02:41 PM, Christian Prochaska wrote:
> thanks for your further investigation. The problem was that the platform 
> window had not been created yet when the
> QNitpickerWindowSurface's constructor and paintDevice() functions got called. 
> The attached patch fixes the problem for me. The
> second attached patch fixes the target.mk for the analogclock example, so it 
> uses the correct main.cpp file.


------------------------------------------------------------------------------
_______________________________________________
genode-main mailing list
genode-main@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/genode-main

Reply via email to