Hey, On Wed, Apr 28, 2010 at 10:24:43AM +0930, Peter Nguyen wrote: > In doing some further investigating, i discovered that the message was > popping as a result of using sleep_forever(). I changed the associated > Msgbuf size in base/sleep.h to 64, which has resulted in the code now > working.
You're right, Genode implements sleep_forever() via waiting for incoming messages in an endless loop. Did you discover which client was sending unexpected messages to your server? Maybe you just conceal a bug by increasing the Msgbuf size. Regards -- Christian Helmuth Genode Labs http://www.genode-labs.com/ · http://genode.org/ Genode Labs GmbH · Amtsgericht Dresden · HRB 28424 · Sitz Dresden Geschäftsführer: Dr.-Ing. Norman Feske, Christian Helmuth ------------------------------------------------------------------------------ _______________________________________________ Genode-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/genode-main
