hi!
>I suppose that the visibly slow performance of L4Android compared to native 
>Android can be mainly attributed to the different ways of how >graphics stack 
>works. On native Android, Android employs the GPU for rendering graphics, 
>which is not only much faster than CPU-based >rendering, but it also offloads 
>work from the CPU. In contrast, L4Android processes all graphics rendering on 
>the CPU an leaves the GPU >unused.
 
thanks for reply.
you mentioned GPU.how can i use the panda GPU?Maybe i should write a driver?or 
should i enhance the nitpicker and nitfb?
i am not familiar with the GPU.will you let the genode system support GPU in 
the future?
 
 
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