Brett Johnson wrote:
When the actual 32 bit X app starts up, it will use sockets to talk
directly to your 64 bit X server.
This is the same as starting a X application on a remote system with X
forwarding. The actual code is executed on the remote system (what ever
the platform is) and the display is sent of the network and displayed on
your local X server.
Does that mean that shared memory communication (e.g. Xv, I think)
doesn't work across the bit barrier?
Sebastian Redl
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