Brett Johnson wrote:

When the actual 32 bit X app starts up, it will use sockets to talk
directly to your 64 bit X server.

This is the same as starting a X application on a remote system with X
forwarding. The actual code is executed on the remote system (what ever
the platform is) and the display is sent of the network and displayed on
your local X server.
Does that mean that shared memory communication (e.g. Xv, I think) doesn't work across the bit barrier?

Sebastian Redl
--
[email protected] mailing list

Reply via email to