Le Vendredi 20 Janvier 2006 09:36, Etienne Imguimbert a écrit : > Dear all > > Here is the alsa section of the FAQ about Linux version of doom3: > http://zerowing.idsoftware.com/linux/doom/#head-8c36163f1dfc3a253ef72c0f821 >b0b0dd2fc17b1 > > This FAQ says about amd64 system: > "on amd64 systems you may need to get the snd-ioctl32 module loaded in " > > What does it mean? I don't understand the meaning of this sentence (excuse > me but english is not my mother tongue). What is the snd-ioctl32 module ?
modprobe snd-ioctl32 CQFD! David > Thanks in advance, > Best regards, > > Etienne > > 2006/1/16, Etienne Imguimbert <[EMAIL PROTECTED]>: > > Le Dimanche 15 Janvier 2006 05:48, Eric Augustus a écrit: > > > On Fri, Jan 13, 2006 at 09:34:32AM +0100, Etienne Imguimbert wrote: > > > > Dear gentoo amd64 users > > > > > > > > I've installed doom3 via the emerge command, and I have several > > > > problems of performance. I tried several configurations: > > > > > > > > - when I switch to alsa in doom3, I get very noisy sounds (I get > > > > several messages of rejected packets by alsa in the shell) > > > > > > You could try changing to the alsa PCM setting, "seta s_alsa_pcm" to > > > "surround51" or anything else besides "default" in your DoomConfig.cfg. > > > > I > > > > > had issues with the default setting on my setup and switched. Now I get > > > pretty decent sound. > > > > > > > - when I switch to oss, I get huge slowdowns in the game (I think > > > > there is a problem with the OSS emulation by alsa) > > > > > > > > - when playing timedemo demo1 in the doom3 prompt, I get a good > > > > number > > > > > > of fps (about 60), but this benchmark is played without sound, so > > > > I deduce that I have problem with sounds. > > > > > > The demo is not supposed to have sound. > > > > > > > > > -- > > > Eric Augustus > > > [EMAIL PROTECTED] > > > ----------------- > > > For the sake of argument I'll ignore all your fighting words. > > > -- Larry Wall in <[EMAIL PROTECTED]> > > > > Dear Eric, > > I've modified the file DoomConfig.cfg as you indicate, and there is no > > sound > > at all when I switch to alsa. The message I get is: > > > > ------------- Warnings --------------- > > during DOOM 3 initialization... > > WARNING: idPort::SendPacket: bad address type NA_BAD - ignored > > WARNING: sound subsystem disabled > > > > 2 warnings > > > > When I specify seta s_alsa_pcm "default" in the config file, I get very > > noisy > > sounds, and the messages in the shell are: > > .... > > idAudioHardwareALSA::Write: 4096 frames overflowed and dropped > > snd_pcm_writei failed: Resource temporarily unavailable > > snd_pcm_writei short write: 940 out of 1024 > > snd_pcm_writei short write: 1880 out of 2048 > > snd_pcm_writei short write: 940 out of 1024 > > idAudioHardwareALSA::Write: 4096 frames overflowed and dropped > > snd_pcm_writei short write: 1880 out of 2048 > > snd_pcm_writei short write: 940 out of 1024 > > snd_pcm_writei short write: 940 out of 1024 > > snd_pcm_writei short write: 940 out of 1024 > > idAudioHardwareALSA::Write: 4096 frames overflowed and dropped > > snd_pcm_writei failed: Resource temporarily unavailable > > snd_pcm_writei short write: 940 out of 1024 > > .... > > > > I precise: > > I've got arts running using alsa output, but I specify it to suspend if > > inactive during 30 secondes. I tested sounds in doom3 with and without > > arts > > launched: it changes nothing. > > > > Also when running doom3, the cpu frequency is max (2.2 GHz), so I don't > > think > > that my problem would come from bad configured cpuscaling... > > > > I don't know what to do to have good perfs with good sounds. (Remember if > > I > > switch to oss backend, perfs are low and sounds are just acceptable). > > > > Best regards, > > > > Etienne Imguimbert > > > > > > > > -- > > [email protected] mailing list -- [email protected] mailing list
