commit: 3499e4759e4b2e181fc789227cf60b55bc4b9a5b Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org> AuthorDate: Mon Jan 6 00:54:26 2025 +0000 Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org> CommitDate: Mon Jan 6 01:21:12 2025 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=3499e475
dev-games/godot: define mbedtls slot No need for a revbump given the previous upper bound accomplished the same job and this is a long rebuild, this is just about showing slot awareness. On a side-note, when we want to use mbedtls:3, will likely need to update detect.py to use the new pkg-config files. Per ebuild comment, also note that this currently bundles mbedtls3 but builds it differently than system's which is currently required for compatibility. So using 3 is not an option at the moment either way unless we switch to bundled, if support for 2 is dropped and that is not resolved we may need to go ahead and use bundled. Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org> dev-games/godot/godot-4.3-r1.ebuild | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/dev-games/godot/godot-4.3-r1.ebuild b/dev-games/godot/godot-4.3-r1.ebuild index 0bf48fbd9cbf..d9431e841a81 100644 --- a/dev-games/godot/godot-4.3-r1.ebuild +++ b/dev-games/godot/godot-4.3-r1.ebuild @@ -1,4 +1,4 @@ -# Copyright 2022-2024 Gentoo Authors +# Copyright 2022-2025 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 @@ -37,6 +37,7 @@ RESTRICT="test" # builds it #undef MBEDTLS_SSL_PROTO_TLS1_3 + a patch or else will get # "ERROR: TLS handshake error: -27648" with system's on startup # https://github.com/godotengine/godot/commit/40fa684c181d +# (detect.py also needs to use mbedtls3.pc to find slotted mbedtls:3) # dlopen: libglvnd RDEPEND=" app-arch/brotli:= @@ -49,7 +50,7 @@ RDEPEND=" media-libs/libogg media-libs/libpng:= media-libs/libvorbis - <net-libs/mbedtls-3:= + net-libs/mbedtls:0= net-libs/wslay sys-libs/zlib:= alsa? ( media-libs/alsa-lib )
