commit:     f614d06cffc32da0b8e76570ad2a1e1035a80e60
Author:     Alexander Turenko <totktonada.ru <AT> gmail <DOT> com>
AuthorDate: Thu Dec 29 23:19:16 2016 +0000
Commit:     Alexander Turenko <totktonada.ru <AT> gmail <DOT> com>
CommitDate: Thu Dec 29 23:28:37 2016 +0000
URL:        https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=f614d06c

games-action/dxx-rebirth: version bump: 0.59.100

This is the first release shipped d1x-rebirth and d2x-rebirth as the
single package (but with two executables), so rather then update two
ebuilds separately I merged it into this one. For more information see
the release announcement:
* http://www.dxx-rebirth.com/news/dxx-rebirth-v0-60-beta-1-released/

Changes
-------

Merged {d1x,d2x}-rebirth ebuilds into one named dxx-rebirth (this follows up
upstream's code bases merging). Added "descent1" and "descent2" USE flags for
controlling which game(s) install.

Updated from EAPI 5 to 6. Dropped "games" eclass using.
* https://bugs.gentoo.org/show_bug.cgi?id=574082

Migrate from LINGUAS to L10N:
* 
https://github.com/gentoo/gentoo/commit/05275527fc624b00a9aa42cc2f6d4b480af463f4

Replaced games herd in metadata.xml with me as the maintainer:
* 
https://github.com/gentoo/gentoo/commit/cfd93d768e79a349f1e762b92773190295c36980
* 
https://github.com/gentoo/gentoo/commit/8849b098c085c07e4ac1257e5b39df35d98c3c58

Updated `SConstruct` file patch to get rid of hardcoded CXXFLAGS="-g -O2".

Added `SConstruct` file patch and prefix='/usr' scons argument to looking
games' data in `/usr/share/games/{d1x,d2x}` instead of default
`/usr/local/share/games/{d1x,d2x}-rebirth` (not sure how to achieve this on the
recent version w/o patching).

Moved documentation installing to the appropriate stage (from prepare to 
install).

Changed dependency type for game data ebuilds from PDEPEND to RDEPEND as
devmanual suggests.

Added `doc` USE flag (disabled by default).

Added the message about necessary of libsdl alsa/oss/pulseaudio USE
flag.

 .../dxx-rebirth/dxx-rebirth-0.59.100.ebuild        | 127 +++++++++++++++++++++
 .../files/dxx-rebirth-0.59.100-flags.patch         |  10 ++
 .../files/dxx-rebirth-0.59.100-sharepath.patch     |  11 ++
 games-action/dxx-rebirth/metadata.xml              |  35 ++++++
 4 files changed, 183 insertions(+)

diff --git a/games-action/dxx-rebirth/dxx-rebirth-0.59.100.ebuild 
b/games-action/dxx-rebirth/dxx-rebirth-0.59.100.ebuild
new file mode 100644
index 0000000..be99ee8
--- /dev/null
+++ b/games-action/dxx-rebirth/dxx-rebirth-0.59.100.ebuild
@@ -0,0 +1,127 @@
+# Copyright 1999-2016 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: $
+
+EAPI=6
+
+inherit eutils scons-utils
+
+MY_P=${PN}_v${PV}-src
+DESCRIPTION="Descent Rebirth - enhanced Descent 1 & 2 engine"
+HOMEPAGE="http://www.dxx-rebirth.com/";
+SRC_URI="http://www.dxx-rebirth.com/download/dxx/${MY_P}.tar.gz
+       opl3-musicpack? ( 
+               descent1? ( 
http://www.dxx-rebirth.com/download/dxx/res/d1xr-opl3-music.dxa )
+               descent2? ( 
http://www.dxx-rebirth.com/download/dxx/res/d2xr-opl3-music.dxa ) )
+       sc55-musicpack? (
+               descent1? ( 
http://www.dxx-rebirth.com/download/dxx/res/d1xr-sc55-music.dxa )
+               descent2? ( 
http://www.dxx-rebirth.com/download/dxx/res/d2xr-sc55-music.dxa ) )
+       l10n_de? (
+               descent1? ( 
http://www.dxx-rebirth.com/download/dxx/res/d1xr-briefings-ger.dxa )
+               descent2? ( 
http://www.dxx-rebirth.com/download/dxx/res/d2xr-briefings-ger.dxa ) )
+       textures? ( http://www.dxx-rebirth.com/download/dxx/res/d1xr-hires.dxa 
)"
+
+RESTRICT=mirror
+
+LICENSE="D1X GPL-2 public-domain"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="+data debug +descent1 +descent2 doc ipv6 l10n_de +music +opengl 
opl3-musicpack sc55-musicpack +textures"
+
+REQUIRED_USE="|| ( descent1 descent2 )
+       ?? ( opl3-musicpack sc55-musicpack )
+       opl3-musicpack? ( music )
+       sc55-musicpack? ( music )
+       textures ( descent1 )"
+
+DEPEND="dev-games/physfs[hog,mvl,zip]
+       media-libs/libsdl:0[X,sound,joystick,opengl?,video]
+       music? (
+               media-libs/sdl-mixer:0[midi,timidity,vorbis]
+       )
+       opengl? (
+               virtual/opengl
+               virtual/glu
+       )"
+RDEPEND="data? (
+       descent1? ( || ( games-action/descent1-data 
games-action/descent1-demodata ) )
+       descent2? ( || ( games-action/descent2-data 
games-action/descent2-demodata ) ) )"
+
+S="${WORKDIR}/${MY_P}"
+
+src_unpack() {
+       unpack ${MY_P}.tar.gz
+}
+
+src_prepare() {
+       # * flags patch -- remove hardcoded '-g -O2'
+       # * sharepath patch -- change location of games' data from
+       #   /usr/share/games/{d1x,d2x}-rebirth to /usr/share/games/{d1x,d2x}
+       PATCHES=("${FILESDIR}"/${P}-{flags,sharepath}.patch)
+       default
+}
+
+src_compile() {
+       escons \
+               verbosebuild=1 \
+               prefix='/usr' \
+               debug=$(usex debug 1 0) \
+               ipv6=$(usex ipv6 1 0) \
+               sdlmixer=$(usex music 1 0) \
+               opengl=$(usex opengl 1 0)
+}
+
+src_install() {
+       if use doc; then
+               docs=({CHANGELOG,INSTALL,README,RELEASE-NOTES}.txt)
+               dodoc COPYING.txt
+       fi
+
+       for DV in 1 2; do
+               if ! use descent${DV}; then
+                       continue
+               fi
+
+               PROGRAM=d${DV}x-rebirth
+
+               if use doc; then
+                       docinto $PROGRAM
+                       for d in ${docs[@]}; do
+                               edos2unix $PROGRAM/${d}
+                               dodoc $PROGRAM/${d}
+                       done
+               fi
+
+               insinto "/usr/share/games/d${DV}x"
+               use opl3-musicpack && doins "${DISTDIR}"/d${DV}xr-opl3-music.dxa
+               use sc55-musicpack && doins "${DISTDIR}"/d${DV}xr-sc55-music.dxa
+               use l10n_de && doins "${DISTDIR}"/d${DV}xr-briefings-ger.dxa
+
+               dobin $PROGRAM/$PROGRAM
+               make_desktop_entry $PROGRAM "Descent ${DV} Rebirth" $PROGRAM
+               doicon $PROGRAM/$PROGRAM.xpm
+       done
+
+       insinto "/usr/share/games/d1x"
+       use textures && doins "${DISTDIR}"/d1xr-hires.dxa
+}
+
+pkg_postinst() {
+       if ! use data; then
+               elog
+               elog "To play the game enable USE=\"data\" or manually "
+               elog "copy the files to /usr/share/{d1x,d2x}."
+               elog "See /usr/share/doc/${PF}/INSTALL.txt.bz2 for details."
+               elog
+       fi
+       if use music; then
+               elog
+               elog "You need to enable one of alsa/oss/pulseaudio USE flags 
for"
+               elog "media-libs/libsdl package according to your sound system 
choice,"
+               elog "if this USE flag isn't set globally."
+               elog
+               elog "For example:"
+               elog "echo 'media-libs/libsdl alsa' >> 
/etc/portage/package.use/alsa"
+               elog
+       fi
+}

diff --git a/games-action/dxx-rebirth/files/dxx-rebirth-0.59.100-flags.patch 
b/games-action/dxx-rebirth/files/dxx-rebirth-0.59.100-flags.patch
new file mode 100644
index 0000000..75c3a64
--- /dev/null
+++ b/games-action/dxx-rebirth/files/dxx-rebirth-0.59.100-flags.patch
@@ -0,0 +1,10 @@
+--- dxx-rebirth_v0.59.100-src/SConstruct       2016-12-12 02:47:40.000000000 
+0300
++++ dxx-rebirth_v0.59.100-src/SConstruct       2016-12-28 02:11:16.657874914 
+0300
+@@ -3488,7 +3488,6 @@
+               env = self.env
+               user_settings = self.user_settings
+ 
+-              env.Prepend(CXXFLAGS = ['-g', '-O2'])
+               # Raspberry Pi?
+               if user_settings.raspberrypi:
+                       rpi_vc_path = user_settings.rpi_vc_path

diff --git 
a/games-action/dxx-rebirth/files/dxx-rebirth-0.59.100-sharepath.patch 
b/games-action/dxx-rebirth/files/dxx-rebirth-0.59.100-sharepath.patch
new file mode 100644
index 0000000..ee1b6bb
--- /dev/null
+++ b/games-action/dxx-rebirth/files/dxx-rebirth-0.59.100-sharepath.patch
@@ -0,0 +1,11 @@
+--- dxx-rebirth_v0.59.100-src/SConstruct       2016-12-12 02:47:40.000000000 
+0300
++++ dxx-rebirth_v0.59.100-src/SConstruct       2016-12-29 19:26:58.987760410 
+0300
+@@ -2875,7 +2875,7 @@
+                               return 'GLESv2'
+                       return self.default_OGLES_LIB
+               def __default_DATA_DIR(self):
+-                      return '%s/share/games/%s' % (self.prefix, 
self._program.target)
++                      return '%s/share/games/%s' % (self.prefix, 
self._program.shortname)
+               def _generic_variable(key,help,default):
+                       return (key, help, default)
+               def __get_configure_tests(tests,_filter=lambda s: s.name[0] != 
'_'):

diff --git a/games-action/dxx-rebirth/metadata.xml 
b/games-action/dxx-rebirth/metadata.xml
new file mode 100644
index 0000000..8d5766f
--- /dev/null
+++ b/games-action/dxx-rebirth/metadata.xml
@@ -0,0 +1,35 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd";>
+<pkgmetadata>
+  <maintainer type="person">
+    <email>totktonada...@gmail.com</email>
+    <name>Alexander Turenko</name>
+  </maintainer>
+  <longdescription>
+    Descent 1 is a classic first-person shooter released in 1995 by Interplay
+    and Parallax.  Descent 2 released for the PC in 1996.  It, along with its
+    predecessor, was one of the first games with true 3-dimensional graphics,
+    6 degrees of freedom in movement, light sourcing, and the capability to
+    join multiplayer games on-the-fly.  D1X-Rebirth and DXX-Rebirth are
+    modifications of the original Descent 1 and 2 sources that was released
+    by Parallax (and are based on the D1X and D2X sources).  It offering
+    OpenGL graphics, advanced multiplayer, new features, and cross-platform
+    compatibility.  Now code bases of D1X-Rebirth and DXX-Rebirth merged and
+    released as DXX-Rebirth.
+  </longdescription>
+  <use>
+    <flag name="descent1">Install Descent 1 resources and executable</flag>
+    <flag name="descent2">Install Descent 2 resources and executable</flag>
+    <flag name="l10n_de">Provides German translations for the game's
+      briefings, robot descriptions, and outro of the original campaign</flag>
+    <flag name="opl3-musicpack">Include alternate version of the game's
+      music, recorded with the Yamaha YMF262 OPL3 soundchip</flag>
+    <flag name="sc55-musicpack">Include alternate version of the game's
+      music, recorded with the Roland Sound Canvas SC-55 MIDI module</flag>
+    <flag name="textures">Include high resolution (640x480) backgrounds,
+      briefing images and fonts (Descent 1)</flag>
+    <flag name="music">Adds music support</flag>
+    <flag name="data">Install data files</flag>
+    <flag name="doc">Install documentation files (README.txt, INSTALL.txt, 
etc)</flag>
+  </use>
+</pkgmetadata>

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