commit:     00e629e08d3634bf51c2fbcf11eda0026be3bf23
Author:     Austin English <wizardedit <AT> gentoo <DOT> org>
AuthorDate: Tue Feb  7 00:50:33 2017 +0000
Commit:     Austin English <wizardedit <AT> gentoo <DOT> org>
CommitDate: Tue Feb  7 00:51:27 2017 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=00e629e0

games-fps/nexuiz: remove deprecated games eclass

Also update to EAPI 6

Gentoo-Bug: https://bugs.gentoo.org/574082

Package-Manager: Portage-2.3.2, Repoman-2.3.1

 games-fps/nexuiz/nexuiz-2.5.2-r1.ebuild | 137 ++++++++++++++++++++++++++++++++
 1 file changed, 137 insertions(+)

diff --git a/games-fps/nexuiz/nexuiz-2.5.2-r1.ebuild 
b/games-fps/nexuiz/nexuiz-2.5.2-r1.ebuild
new file mode 100644
index 00000000..6e29066
--- /dev/null
+++ b/games-fps/nexuiz/nexuiz-2.5.2-r1.ebuild
@@ -0,0 +1,137 @@
+# Copyright 1999-2017 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=6
+inherit eutils
+
+MY_PN=Nexuiz
+MY_P=${PN}-${PV//./}
+MAPS=nexmappack_r2
+DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine"
+HOMEPAGE="http://www.nexuiz.com/";
+SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip
+       maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="alsa dedicated maps opengl sdl"
+
+# no headers for libpng needed
+UIRDEPEND="
+       media-libs/libmodplug
+       media-libs/libogg
+       >=media-libs/libpng-1.4:0
+       media-libs/libtheora
+       media-libs/libvorbis
+       x11-libs/libX11
+       x11-libs/libXau
+       x11-libs/libXdmcp
+       x11-libs/libXext
+       x11-libs/libXpm
+       x11-libs/libXxf86dga
+       x11-libs/libXxf86vm
+       virtual/opengl
+       alsa? ( media-libs/alsa-lib )
+       sdl? ( media-libs/libsdl[joystick,opengl,video] )"
+UIDEPEND="x11-proto/xextproto
+       x11-proto/xf86dgaproto
+       x11-proto/xf86vidmodeproto
+       x11-proto/xproto"
+RDEPEND="virtual/jpeg:0
+       net-misc/curl
+       opengl? ( ${UIRDEPEND} )
+       !dedicated? ( !opengl? ( ${UIRDEPEND} ) )"
+DEPEND="${RDEPEND}
+       app-arch/unzip
+       opengl? ( ${UIDEPEND} )
+       !dedicated? ( !opengl? ( ${UIDEPEND} ) )"
+
+S=${WORKDIR}/darkplaces
+
+PATCHES=(
+       "${FILESDIR}"/${P}-libpng-1.4.patch
+)
+
+src_unpack() {
+       unpack ${MY_P}.zip
+
+       local f
+       for f in "${MY_PN}"/sources/*.zip ; do
+               unpack ./${f}
+       done
+
+       if use maps ; then
+               cd "${WORKDIR}"/${MY_PN}
+               unpack ${MAPS}.zip
+       fi
+}
+
+src_prepare() {
+       default
+
+       # Make the game automatically look in the correct data directory
+       sed -i \
+               -e "/^CC=/d" \
+               -e "s:-O2:${CFLAGS}:" \
+               -e "/-lm/s:$: ${LDFLAGS}:" \
+               -e '/^STRIP/s/strip/true/' \
+               makefile.inc || die
+
+       sed -i \
+               -e '1i DP_LINK_TO_LIBJPEG=1' \
+               -e "s:ifdef DP_.*:DP_FS_BASEDIR=/usr/share/${PN}\n&:" \
+               makefile || die
+
+       if ! use alsa ; then
+               sed -i \
+                       -e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \
+                       makefile || die
+       fi
+}
+
+src_compile() {
+       if use opengl || ! use dedicated ; then
+               emake cl-${PN}
+               if use sdl ; then
+                       emake sdl-${PN}
+               fi
+       fi
+
+       if use dedicated ; then
+               emake sv-${PN}
+       fi
+}
+
+src_install() {
+       if use opengl || ! use dedicated ; then
+               dobin ${PN}-glx
+               doicon ${PN}.xpm
+               make_desktop_entry ${PN}-glx "Nexuiz (GLX)"
+               if use sdl ; then
+                       dobin ${PN}-sdl
+                       make_desktop_entry ${PN}-sdl "Nexuiz (SDL)"
+                       dosym ${PN}-sdl /usr/bin/${PN}
+               else
+                       dosym ${PN}-glx /usr/bin/${PN}
+               fi
+       fi
+
+       if use dedicated ; then
+               dobin ${PN}-dedicated
+       fi
+
+       cd "${WORKDIR}"/${MY_PN} || die
+
+       dodoc Docs/*.txt
+       dodoc -r readme.html Docs
+
+       insinto /usr/share/${PN}
+
+       if use dedicated ; then
+               doins -r server
+       fi
+
+       doins -r data havoc
+}

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