mr_bones_    14/07/04 08:19:46

  Modified:             quake2-icculus-0.16.1-r1.ebuild ChangeLog
  Log:
  EAPI=5; punt svga support
  
  (Portage version: 2.2.8-r1/cvs/Linux x86_64, unsigned Manifest commit)

Revision  Changes    Path
1.29                 games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild?rev=1.29&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild?rev=1.29&content-type=text/plain
diff : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild?r1=1.28&r2=1.29

Index: quake2-icculus-0.16.1-r1.ebuild
===================================================================
RCS file: 
/var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild,v
retrieving revision 1.28
retrieving revision 1.29
diff -u -r1.28 -r1.29
--- quake2-icculus-0.16.1-r1.ebuild     15 May 2014 16:44:49 -0000      1.28
+++ quake2-icculus-0.16.1-r1.ebuild     4 Jul 2014 08:19:46 -0000       1.29
@@ -1,8 +1,8 @@
 # Copyright 1999-2014 Gentoo Foundation
 # Distributed under the terms of the GNU General Public License v2
-# $Header: 
/var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild,v
 1.28 2014/05/15 16:44:49 ulm Exp $
+# $Header: 
/var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild,v
 1.29 2014/07/04 08:19:46 mr_bones_ Exp $
 
-EAPI=2
+EAPI=5
 inherit eutils toolchain-funcs games
 
 MY_P="quake2-r${PV}"
@@ -16,12 +16,11 @@
 LICENSE="GPL-2"
 SLOT="0"
 KEYWORDS="~amd64 ppc sparc x86 ~x86-fbsd"
-IUSE="aalib alsa cdinstall dedicated demo ipv6 joystick opengl qmax rogue sdl 
svga X xatrix"
+IUSE="aalib alsa cdinstall dedicated demo ipv6 joystick opengl qmax rogue sdl 
X xatrix"
 
 UIDEPEND="aalib? ( media-libs/aalib )
        alsa? ( media-libs/alsa-lib )
        opengl? ( virtual/opengl )
-       svga? ( media-libs/svgalib )
        sdl? ( media-libs/libsdl[sound,joystick?,video] )
        X? (
                x11-libs/libXxf86dga
@@ -62,16 +61,12 @@
                mkdir -p src/${g}
                pushd src/${g}
                local shar=../../../${g}src320.shar
-               sed -i \
-                       -e 's:^read ans:ans=yes :' ${shar} \
-                       || die "sed ${shar} failed"
+               sed -i -e 's:^read ans:ans=yes :' ${shar} || die
                echo ">>> Unpacking ${shar} to ${PWD}"
-               env PATH="${T}:${PATH}" unshar ${shar} || die "unpacking 
${shar} failed"
+               env PATH="${T}:${PATH}" unshar ${shar} || die
                popd
        done
-       sed -i \
-               -e 's:jpeg_mem_src:_&:' \
-               src/ref_candygl/gl_image.c || die
+       sed -i -e 's:jpeg_mem_src:_&:' src/ref_candygl/gl_image.c || die
 
        sed -i -e 's:BUILD_SOFTX:BUILD_X11:' Makefile || die
        # -amd64.patch # make sure this is still needed in future versions
@@ -116,10 +111,10 @@
                [[ ${BUILD_QMAX} == "YES" ]] \
                        && libsuffix=-qmax \
                        || libsuffix=
-               make clean || die "cleaning failed"
+               emake -j1 clean
                emake -j1 build_release \
                        BUILD_SDLQUAKE2=$(yesno sdl) \
-                       BUILD_SVGA=$(yesno svga) \
+                       BUILD_SVGA=NO \
                        BUILD_X11=$(yesno X) \
                        BUILD_GLX=$(yesno opengl) \
                        BUILD_SDL=$(yesno sdl) \
@@ -138,8 +133,7 @@
                        DEFAULT_BASEDIR="${GAMES_DATADIR}/quake2" \
                        DEFAULT_LIBDIR="$(games_get_libdir)/${PN}${libsuffix}" \
                        OPT_CFLAGS="${CFLAGS}" \
-                       CC="$(tc-getCC)" \
-                       || die "make failed"
+                       CC="$(tc-getCC)"
                # now we save the build dir ... except for the object files ...
                rm release*/*/*.o
                mv release* my-rel-${BUILD_QMAX}
@@ -176,7 +170,7 @@
        if use qmax ; then
                dodir "${q2maxdir}"
                cp -rf my-rel-YES/* "${D}/${q2maxdir}"/ || die
-               newgamesbin "${D}/${q2maxdir}"/quake2 quake2-qmax || die
+               newgamesbin "${D}/${q2maxdir}"/quake2 quake2-qmax
                rm "${D}/${q2maxdir}"/quake2
                use dedicated \
                        && newgamesbin "${D}/${q2maxdir}"/q2ded q2ded-qmax \
@@ -186,7 +180,7 @@
                        && rm "${D}/${q2maxdir}"/sdlquake2
 
                insinto "${q2maxdir}"/baseq2
-               doins "${DISTDIR}"/maxpak.pak || die
+               doins "${DISTDIR}"/maxpak.pak
 
                make_desktop_entry quake2-qmax Quake2-qmax quake2
        fi



1.48                 games-fps/quake2-icculus/ChangeLog

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake2-icculus/ChangeLog?rev=1.48&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake2-icculus/ChangeLog?rev=1.48&content-type=text/plain
diff : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake2-icculus/ChangeLog?r1=1.47&r2=1.48

Index: ChangeLog
===================================================================
RCS file: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v
retrieving revision 1.47
retrieving revision 1.48
diff -u -r1.47 -r1.48
--- ChangeLog   15 May 2014 16:44:49 -0000      1.47
+++ ChangeLog   4 Jul 2014 08:19:46 -0000       1.48
@@ -1,6 +1,10 @@
 # ChangeLog for games-fps/quake2-icculus
 # Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.47 
2014/05/15 16:44:49 ulm Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.48 
2014/07/04 08:19:46 mr_bones_ Exp $
+
+  04 Jul 2014; Michael Sterrett <[email protected]>
+  quake2-icculus-0.16.1-r1.ebuild:
+  EAPI=5; punt svga support
 
   15 May 2014; Ulrich Müller <[email protected]> quake2-icculus-0.16.1-r1.ebuild:
   Fix USE dependency on media-libs/libsdl, "audio" USE flag was renamed to




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