axs         14/07/09 19:48:17

  Modified:             ChangeLog
  Added:                quake4-bin-1.4.2-r1.ebuild
  Log:
  Bumped EAPI to 5, adjusted deps for gx86-multilib, added s3tc support message 
and dep, made USE=dedicated install only the server as it should
  
  (Portage version: 2.2.8-r1/cvs/Linux x86_64, signed Manifest commit with key 
2B6559ED)

Revision  Changes    Path
1.41                 games-fps/quake4-bin/ChangeLog

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/ChangeLog?rev=1.41&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/ChangeLog?rev=1.41&content-type=text/plain
diff : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/ChangeLog?r1=1.40&r2=1.41

Index: ChangeLog
===================================================================
RCS file: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/ChangeLog,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -r1.40 -r1.41
--- ChangeLog   8 Feb 2012 21:20:12 -0000       1.40
+++ ChangeLog   9 Jul 2014 19:48:17 -0000       1.41
@@ -1,6 +1,13 @@
 # ChangeLog for games-fps/quake4-bin
-# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/ChangeLog,v 1.40 
2012/02/08 21:20:12 vapier Exp $
+# Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/ChangeLog,v 1.41 
2014/07/09 19:48:17 axs Exp $
+
+*quake4-bin-1.4.2-r1 (09 Jul 2014)
+
+  09 Jul 2014; Ian Stakenvicius (_AxS_) <[email protected]>
+  +quake4-bin-1.4.2-r1.ebuild:
+  Bumped EAPI to 5, adjusted deps for gx86-multilib, added s3tc support message
+  and dep, made USE=dedicated install only the server as it should
 
   08 Feb 2012; Mike Frysinger <[email protected]> quake4-bin-1.3.2.ebuild,
   quake4-bin-1.4.2.ebuild:
@@ -184,4 +191,3 @@
   24 Oct 2005; Chris Gianelloni <[email protected]> +metadata.xml,
   +quake4-bin-1.0.2147.12.ebuild:
   Initial import.  Ebuilds by me.  Closing bug #109825.
-



1.1                  games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild?rev=1.1&content-type=text/plain

Index: quake4-bin-1.4.2-r1.ebuild
===================================================================
# Copyright 1999-2014 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: 
/var/cvsroot/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2-r1.ebuild,v 1.1 
2014/07/09 19:48:17 axs Exp $

EAPI=5
inherit eutils unpacker games

DESCRIPTION="Sequel to Quake 2, an id Software 3D first-person shooter"
HOMEPAGE="http://www.quake4game.com/";
SRC_URI="mirror://idsoftware/quake4/linux/quake4-linux-${PV}.x86.run"

LICENSE="QUAKE4"
SLOT="0"
KEYWORDS="-* ~amd64 ~x86"
IUSE="cdinstall dedicated linguas_cs linguas_fr linguas_it linguas_pl 
linguas_ru"
RESTRICT="strip"

# QUAKE4 NEEDS s3tc support, which can be obtained for OSS drivers via
# media-libs/libtxc_dxtn and is built into the proprietary drivers.
# depend optionally on them but elog too, in case a user has both
# proprietary and OSS drivers installed and sees the segfault.

RDEPEND="sys-libs/glibc
        amd64? ( sys-libs/glibc[multilib] )
        || (
                sys-libs/zlib[abi_x86_32(-)]
                app-emulation/emul-linux-x86-baselibs[-abi_x86_32(-)]
        )
        dedicated? ( app-misc/screen )
        !dedicated? (
                || (
                        >=media-libs/libtxc_dxtn-1.0.1-r1[abi_x86_32(-)]
                        x11-drivers/nvidia-drivers
                        >=x11-drivers/ati-drivers-8.8.25-r1
                )
                || (
                        (
                                >=x11-libs/libX11-1.6.2[abi_x86_32(-)]
                                >=x11-libs/libXext-1.3.2[abi_x86_32(-)]
                                
>=media-libs/libsdl-1.2.15-r4[X,opengl,sound,abi_x86_32(-)]
                        )
                        (
                                
app-emulation/emul-linux-x86-xlibs[-abi_x86_32(-)]
                                app-emulation/emul-linux-x86-sdl[-abi_x86_32(-)]
                                
app-emulation/emul-linux-x86-opengl[-abi_x86_32(-)]
                        )
                )
        )
        cdinstall? ( games-fps/quake4-data )"

S=${WORKDIR}
dir=${GAMES_PREFIX_OPT}/quake4
Ddir=${D}/${dir}

QA_TEXTRELS="${dir:1}/pb/pbag.so
        ${dir:1}/pb/pbags.so
        ${dir:1}/pb/pbcl.so
        ${dir:1}/pb/pbcls.so
        ${dir:1}/pb/pbsv.so
        ${dir:1}/libSDL-1.2.id.so.0"
QA_EXECSTACK="${dir:1}/quake4.x86
        ${dir:1}/quake4smp.x86
        ${dir:1}/q4ded.x86
        ${dir:1}/libSDL-1.2.id.so.0"

zpaklang() {
        if ! use linguas_${1} ; then
                einfo "Removing ${2} zpak files"
                rm -f q4base/zpak_${2}*
        fi
}

src_unpack() {
        unpack_makeself ${A}

        mv q4icon.bmp quake4.bmp || die

        # Am including the Spanish files because Spanish is the default language
        #zpaklang es spanish
        zpaklang cs czech
        zpaklang fr french
        zpaklang it italian
        zpaklang pl polish
        zpaklang ru russian

        # Rename the .off files, so they will be used
        cd q4base
        if [[ ! -z $(ls *.off 2> /dev/null) ]] ; then
                local f
                for f in *.off ; do
                        einfo "Renaming ${f}"
                        mv "${f}" "${f%.off}" || die "mv ${f}"
                done
        fi
}

src_install() {
        insinto "${dir}"
        doins CHANGES* License.txt sdl.patch.1.2.10 us/version.info
        doins -r pb q4mp
        dodoc README*

        insinto "${dir}"/q4base
        doins q4base/* us/q4base/* || die "doins q4base"
        games_make_wrapper quake4-ded ./q4ded.x86 "${dir}" "${dir}"

        exeinto "${dir}"
        doexe openurl.sh bin/Linux/x86/q4ded.x86

        if ! use dedicated ; then
                doexe bin/Linux/x86/{quake4{,smp}.x86,*.id.so.?}
                doicon quake4.bmp || die "doicon"
                games_make_wrapper quake4 "./quake4.x86" "${dir}" "${dir}"
                games_make_wrapper quake4-smp ./quake4smp.x86 "${dir}" "${dir}"
                icon_path="quake4"
                if [ -e "${FILESDIR}"/quake4.png ]
                then
                        doicon "${FILESDIR}"/quake4.png || die "copying icon"
                elif [ -e "${DISTDIR}"/quake4.png ]
                then
                        doicon "${DISTDIR}"/quake4.png || die "copying icon"
                else
                        icon_path=/usr/share/pixmaps/quake4.bmp
                fi
                make_desktop_entry quake4 "Quake IV" ${icon_path}
                make_desktop_entry quake4-smp "Quake IV (SMP)" ${icon_path}
        fi

        prepgamesdirs
}

pkg_postinst() {
        games_pkg_postinst

        if ! use cdinstall ; then
                elog "You need to copy pak001.pk4 through pak012.pk4, along 
with"
                elog "zpak*.pk4 from either your installation media or your 
hard drive"
                elog "to ${dir}/q4base before running the game."
                echo
        fi
        if ! use dedicated ; then
                elog "To play the game, run:  quake4"
                elog
                # The default language is Spanish!
                elog "To reset the language from Spanish to English, run:"
                elog " sed -i 's:spanish:english:' 
~/.quake4/q4base/Quake4Config.cfg"
                elog
                elog "Saved games from previous Quake 4 versions might not be 
compatible."
                elog
                elog "If you get a segmentation fault or an error regarding"
                elog "'GL_EXT_texture_compression_s3tc', you can obtain the"
                elog "necessary support for your mesa drivers by installing"
                elog "media-libs/libtxc_dxtn (for abi_x86_32 if multilib)."
                echo
        fi
        elog "To start the dedicated server, run:  quake4-ded"
}




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