commit:     8a3ee146de556ba70d0f8ac56736f693109e05a6
Author:     Azamat H. Hackimov <azamat.hackimov <AT> gmail <DOT> com>
AuthorDate: Fri Feb 28 23:02:00 2020 +0000
Commit:     Azamat H. Hackimov <winterheart <AT> gentoo <DOT> ru>
CommitDate: Fri Feb 28 23:02:00 2020 +0000
URL:        https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=8a3ee146

games-arcade/gannatsu: remove package

Sources unavailable, deprecated eclass.
Signed-off-by: Azamat H. Hackimov <azamat.hackimov <AT> gmail.com>

 .../gannatsu/files/gannatsu-104-homedir.patch      | 288 ---------------------
 .../gannatsu/files/gannatsu-104-makefile.patch     |  19 --
 games-arcade/gannatsu/gannatsu-104.ebuild          |  63 -----
 games-arcade/gannatsu/metadata.xml                 |   8 -
 4 files changed, 378 deletions(-)

diff --git a/games-arcade/gannatsu/files/gannatsu-104-homedir.patch 
b/games-arcade/gannatsu/files/gannatsu-104-homedir.patch
deleted file mode 100644
index 4cf8fb2..0000000
--- a/games-arcade/gannatsu/files/gannatsu-104-homedir.patch
+++ /dev/null
@@ -1,288 +0,0 @@
-diff -Naur act.c act.c
---- act.c      2008-04-23 00:57:20.000000000 +0200
-+++ act.c      2009-10-31 11:09:04.000000000 +0100
-@@ -321,6 +321,14 @@
- 
- void act_init( void )
- {
-+#ifdef __LINUX__
-+      char workfile[300];
-+      sprintf(workfile, "%s/.gannatsu/save/work.sav", getenv("HOME"));
-+      char itemfile[300];
-+      sprintf(itemfile, "%s/.gannatsu/save/item_wk.sav", getenv("HOME"));
-+      char targetfile[300];
-+      sprintf(targetfile, "%s/.gannatsu/save/target", getenv("HOME"));
-+#endif
-       long i;
-       long x;
-       long y;
-@@ -379,7 +387,11 @@
-       }
-       
-       ResetGameFlag2( );
-+#ifdef __LINUX__
-+      LoadGameFlag2(workfile);
-+#else
-       LoadGameFlag2( "save/work.sav");
-+#endif
-       for ( i = 0; i < 512; i++ )
-       {
-               save_data[i] = gameflag2[i];
-@@ -2220,10 +2232,21 @@
- /* �ꎞ�t�@�C���ۑ� */
- void save_file_w( )
- {
-+#ifdef __LINUX__
-+      char configfile[300];
-+      sprintf(configfile, "%s/.gannatsu/save/config", getenv("HOME"));
-+      char workfile[300];
-+      sprintf(workfile, "%s/.gannatsu/save/work.sav", getenv("HOME"));
-+      char itemfile[300];
-+      sprintf(itemfile, "%s/.gannatsu/save/item_wk.sav", getenv("HOME"));
-+#endif
-       long i;
- 
-+#ifdef __LINUX__
-+      SaveGameFlag(configfile);
-+#else
-       SaveGameFlag("save/config");
--
-+#endif
-       
-       ResetGameFlag2( );
- //    save_data[7] = player[7];       /* �n�[�g�̂����珊���� */
-@@ -2239,16 +2262,22 @@
-       {
-               gameflag2[i] = save_data[i];
-       }
-+#ifdef __LINUX__
-+      SaveGameFlag2(workfile);
-+#else
-       SaveGameFlag2( "save/work.sav");
--      
-+#endif
-       /* �A�C�e���擾��� */
-       ResetGameFlag2();                               
-       for ( i = 0; i < 500; i++ )
-       {
-               gameflag2[i] = item_wk[i];
-       }
-+#ifdef __LINUX__
-+      SaveGameFlag2(itemfile);
-+#else
-       SaveGameFlag2("save/item_wk.sav");
--
-+#endif
- }
- 
- 
-diff -Naur init.c init.c
---- init.c     2008-04-28 01:52:02.000000000 +0200
-+++ init.c     2009-10-31 10:58:54.000000000 +0100
-@@ -26,6 +26,17 @@
- 
- int main(int argc, char *argv[])
- {
-+#ifdef __LINUX__
-+      char cfg_path[300];
-+      sprintf(cfg_path, "%s/.gannatsu/", getenv("HOME"));
-+      mkdir(cfg_path, 0755);
-+      char save_path[300];
-+      sprintf(save_path, "%s/.gannatsu/save/", getenv("HOME"));
-+      mkdir(save_path, 0755);
-+      char replay_path[300];
-+      sprintf(replay_path, "%s/.gannatsu/replay/", getenv("HOME"));
-+      mkdir(replay_path, 0755);
-+#endif
-       SDL_Rect rect;
-       Uint32 flags;
-       SDL_Surface* tmp;
-@@ -136,12 +147,19 @@
- 
- void ExitProgram(void)
- {
--
-+#ifdef __LINUX__
-+      char configfile[300];
-+      sprintf(configfile, "%s/.gannatsu/save/config", getenv("HOME"));
-+#endif
-       soundStopBgm(0);
-       soundStopSeAll();
-       soundRelease();
- 
--      SaveGameFlag("save/config");
-+#ifdef __LINUX__
-+       SaveGameFlag(configfile);
-+#else
-+       SaveGameFlag("save/config");
-+#endif
-       
-       closePAD();
- //    closeSDL();
-@@ -156,11 +174,19 @@
- 
- void main_init_config( void )
- {
-+#ifdef __LINUX__
-+      char configfile[300];
-+      sprintf(configfile, "%s/.gannatsu/save/config", getenv("HOME"));
-+#endif
-       int i;
-       
-       i = 0;
-       
-+#ifdef __LINUX__
-+      if ( ! ( LoadGameFlag(configfile) == 0 ) )
-+#else
-       if ( ! ( LoadGameFlag("save/config") == 0 ) )
-+#endif
-       {
-               /* �t�@�C�������݂��Ȃ��ꍇ�̏���l�ݒ� */
-               ResetGameFlag();
-diff -Naur option.c option.c
---- option.c   2008-04-13 19:02:16.000000000 +0200
-+++ option.c   2009-10-31 11:11:38.000000000 +0100
-@@ -248,6 +248,10 @@
- 
- void option_keys( void )
- {
-+#ifdef __LINUX__
-+      char configfigfile[300];
-+      sprintf(configfigfile, "%s/.gannatsu/save/config.fig", getenv("HOME"));
-+#endif
-       if ( ag == 0 )
-       {
-               if ( IsPushKey( gameflag[0] ) )
-@@ -336,8 +340,11 @@
-               if ( mode == 15 )       /* Exit */
-               {
-                       gameflag[133] = selct[2];       //�A���J�[�^�C�v
-+#ifdef __LINUX__
-+                      SaveGameFlag(configfigfile);
-+#else
-                       SaveGameFlag("config/config.fig");
--
-+#endif
-                       gameflag[40] = 1;                                       
        /* ���[�h�ɂ���ĕς��� */
-                       g_scene = EN_SN_TITLE;
-                       scene_exit=0;
-diff -Naur title.c title.c
---- title.c    2008-04-13 19:02:14.000000000 +0200
-+++ title.c    2009-10-31 11:13:27.000000000 +0100
-@@ -152,6 +152,13 @@
- 
- void title_keys( void )
- {
-+#ifdef __LINUX__
-+      char workfile[300];
-+      sprintf(workfile, "%s/.gannatsu/save/work.sav", getenv("HOME"));
-+      char itemfile[300];
-+      sprintf(itemfile, "%s/.gannatsu/save/item_wk.sav", getenv("HOME"));
-+#endif
-+
-       if ( IsPushKey( gameflag[0] ) )
-       {
-               soundPlaySe( EN_SE_SELECT );
-@@ -315,10 +322,19 @@
-                       gameflag2[3]    = 1;    /* ��ʂm�� */
-                       gameflag2[2]    = 0;    /* �X�e�[�W */
-                       gameflag[70] = 1;
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                       SaveGameFlag2( "save/work.sav");
-+#endif
- 
-                       ResetGameFlag2( );
-+
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-                       SaveGameFlag2( "save/item_wk.sav");
-+#endif
- 
-                       gameflag[40] = 4;
-                       g_scene = EN_SN_ACT;
-@@ -337,10 +353,19 @@
-                               gameflag[123] = gameflag[120];  
//���v���C�I�����̃X�e�[�W
-                               gameflag[132] =  1;             //���v���C
-                               gameflag[70] = 1;
-+#ifdef __LINUX__
-+                              SaveGameFlag2(workfile);
-+#else
-                               SaveGameFlag2( "save/work.sav");
-+#endif
- 
-                               ResetGameFlag2( );
-+
-+#ifdef __LINUX__
-+                              SaveGameFlag2(itemfile);
-+#else
-                               SaveGameFlag2( "save/item_wk.sav");
-+#endif
- 
-                               gameflag[40] = 4;
-                               g_scene = EN_SN_ACT;
-@@ -362,10 +387,19 @@
-                       gameflag[123] = -1;     //���v���C�I�����̃X�e�[�W
-                       gameflag[132] =  0;             //���v���C
-                       gameflag[70] = 1;
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                       SaveGameFlag2( "save/work.sav");
-+#endif
- 
-                       ResetGameFlag2( );
-+
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-                       SaveGameFlag2( "save/item_wk.sav");
-+#endif
- 
-                       gameflag[40] = 4;
-                       g_scene = EN_SN_ACT;
-@@ -387,10 +421,19 @@
-                       gameflag[123] = -1;     //���v���C�I�����̃X�e�[�W
-                       gameflag[132] =  0;     //���v���C
-                       gameflag[70] = 1;
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                       SaveGameFlag2( "save/work.sav");
-+#endif
- 
-                       ResetGameFlag2( );
-+
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-                       SaveGameFlag2( "save/item_wk.sav");
-+#endif
- 
-                       gameflag[40] = 4;
-                       g_scene = EN_SN_ACT;
-@@ -434,10 +477,19 @@
-                               gameflag[123] = gameflag[120];  
//���v���C�I�����̃X�e�[�W
-                               gameflag[132] =  1;             //���v���C
-                               gameflag[70] = 1;
--                              SaveGameFlag2( "save/work.sav");
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-+                      SaveGameFlag2( "save/work.sav");
-+#endif
- 
--                              ResetGameFlag2( );
--                              SaveGameFlag2( "save/item_wk.sav");
-+                      ResetGameFlag2( );
-+
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-+                      SaveGameFlag2( "save/item_wk.sav");
-+#endif
- 
-                               gameflag[40] = 4;
-                               g_scene = EN_SN_ACT;

diff --git a/games-arcade/gannatsu/files/gannatsu-104-makefile.patch 
b/games-arcade/gannatsu/files/gannatsu-104-makefile.patch
deleted file mode 100644
index 01ef225..0000000
--- a/games-arcade/gannatsu/files/gannatsu-104-makefile.patch
+++ /dev/null
@@ -1,19 +0,0 @@
-diff -Naur Makefile.linux Makefile.linux
---- Makefile.linux     2008-04-20 12:52:30.000000000 +0200
-+++ Makefile.linux     2009-10-31 09:51:42.000000000 +0100
-@@ -12,7 +12,7 @@
- SOURCES = $(patsubst %.o, %.c, $(OBJS))
- 
- ifeq ($(wildcard .depend),.depend)
--do-it-all: gnp
-+do-it-all: gannatsu
- include .depend
- else
- do-it-all: depend recursive
-@@ -28,5 +28,5 @@
- clean:
-       $(RM) $(OBJS) *~ .depend gnp.exe
- 
--gnp: $(OBJS)
-+gannatsu: $(OBJS)
-       $(CXX) -o $@ $(OBJS) $(LDFLAGS)

diff --git a/games-arcade/gannatsu/gannatsu-104.ebuild 
b/games-arcade/gannatsu/gannatsu-104.ebuild
deleted file mode 100644
index 1887e56..0000000
--- a/games-arcade/gannatsu/gannatsu-104.ebuild
+++ /dev/null
@@ -1,63 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI="2"
-
-MY_PN=gnp
-
-inherit eutils games
-
-DESCRIPTION="multiplatform platform puzzle game"
-HOMEPAGE="http://maglog.jp/alpha-secret-base/Article243291.html";
-SRC_URI="http://www.geocities.jp/dij4121/alpha/data/${MY_PN}_${PV}.zip";
-LICENSE="Yawaraka-flexible"
-KEYWORDS="~x86"
-IUSE=""
-SLOT="0"
-
-RDEPEND="media-libs/libsdl
-       media-libs/sdl-image
-       media-libs/sdl-gfx
-       media-libs/sdl-mixer[vorbis]"
-DEPEND="${RDEPEND}
-       app-arch/unzip"
-
-S=${WORKDIR}/${MY_PN}_${PV}
-
-src_prepare(){
-       rm .depend
-       epatch ${FILESDIR}/"${P}-makefile.patch"
-       epatch ${FILESDIR}/"${P}-homedir.patch"
-       sed -i -e "s:\.\./:"${GAMES_DATADIR}"/"${PN}"/:g" -i data/0/bmp.txt
-       sed -i -e "s:\.\./:"${GAMES_DATADIR}"/"${PN}"/:g" -i data/1/bmp.txt
-       sed -i -e "s:\.\./:"${GAMES_DATADIR}"/"${PN}"/:g" -i data/2/bmp.txt
-       sed -i -e "s:sound/:"${GAMES_DATADIR}"/"${PN}"/sound/:g" -i init.c
-       sed -i -e "s:data/:"${GAMES_DATADIR}"/"${PN}"/data/:g" -i act.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i act.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i logo.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i init.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i ending.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i option.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i title.c
-}
-
-src_compile() {
-       emake -f Makefile.linux || die "make failed"
-}
-src_install() {
-       dogamesbin ${PN}
-       local datadir="${GAMES_DATADIR}"/"${PN}"
-       dodir ${datadir}
-       insinto "${GAMES_DATADIR}"/"${PN}"
-       doins -r sound data image || die
-       newicon "${MY_PN}_icon_alpha.png" "${PN}.png"
-       make_desktop_entry "${PN}" "${PN}"
-       dodoc readme.txt
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-
-}
\ No newline at end of file

diff --git a/games-arcade/gannatsu/metadata.xml 
b/games-arcade/gannatsu/metadata.xml
deleted file mode 100644
index 1811bf7..0000000
--- a/games-arcade/gannatsu/metadata.xml
+++ /dev/null
@@ -1,8 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd";>
-<pkgmetadata>
-<maintainer type="person">
-       <email>frostwo...@gmx.de</email>
-       <name>Marcel Unbehaun</name>
-</maintainer>
-</pkgmetadata>

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