commit: c4d9e532f8e0b91682e7604297762dd5b137a308 Author: Dennis Lamm <expeditioneer <AT> gentoo <DOT> org> AuthorDate: Tue Dec 22 06:58:52 2020 +0000 Commit: Dennis Lamm <expeditioneer <AT> gentoo <DOT> org> CommitDate: Tue Jan 5 11:19:12 2021 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=c4d9e532
media-libs/qhull: added upstream meatadata Signed-off-by: Dennis Lamm <expeditioneer <AT> gentoo.org> Closes: https://github.com/gentoo/gentoo/pull/18759 Signed-off-by: Dennis Lamm <expeditioneer <AT> gentoo.org> media-libs/qhull/metadata.xml | 36 ++++++++++++++++++++---------------- media-libs/qhull/qhull-2020.2.ebuild | 4 ++-- 2 files changed, 22 insertions(+), 18 deletions(-) diff --git a/media-libs/qhull/metadata.xml b/media-libs/qhull/metadata.xml index c6a69293d76..429d8032e63 100644 --- a/media-libs/qhull/metadata.xml +++ b/media-libs/qhull/metadata.xml @@ -1,20 +1,24 @@ <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> <pkgmetadata> - <maintainer type="project"> - <email>[email protected]</email> - <name>Gentoo Mathematics Project</name> - </maintainer> - <longdescription lang="en"> - Qhull computes the convex hull, Delaunay triangulation, Voronoi - diagram, halfspace intersection about a point, furthest-site - Delaunay triangulation, and furthest-site Voronoi diagram. The - source code runs in 2-d, 3-d, 4-d, and higher dimensions. Qhull - implements the Quickhull algorithm for computing the convex hull. It - handles roundoff errors from floating point arithmetic. It computes - volumes, surface areas, and approximations to the convex hull. - Qhull does not support constrained Delaunay triangulations, - triangulation of non-convex surfaces, mesh generation of non-convex - objects, or medium-sized inputs in 9-D and higher. -</longdescription> + <maintainer type="project"> + <email>[email protected]</email> + <name>Gentoo Mathematics Project</name> + </maintainer> + <longdescription> + Qhull computes the convex hull, Delaunay triangulation, Voronoi + diagram, halfspace intersection about a point, furthest-site + Delaunay triangulation, and furthest-site Voronoi diagram. The + source code runs in 2-d, 3-d, 4-d, and higher dimensions. Qhull + implements the Quickhull algorithm for computing the convex hull. It + handles roundoff errors from floating point arithmetic. It computes + volumes, surface areas, and approximations to the convex hull. + Qhull does not support constrained Delaunay triangulations, + triangulation of non-convex surfaces, mesh generation of non-convex + objects, or medium-sized inputs in 9-D and higher. + </longdescription> + <upstream> + <bugs-to>https://github.com/qhull/qhull/issues</bugs-to> + <remote-id type="github">qhull/qhull</remote-id> + </upstream> </pkgmetadata> diff --git a/media-libs/qhull/qhull-2020.2.ebuild b/media-libs/qhull/qhull-2020.2.ebuild index 25c4e7d784d..31da6061ee1 100644 --- a/media-libs/qhull/qhull-2020.2.ebuild +++ b/media-libs/qhull/qhull-2020.2.ebuild @@ -20,8 +20,8 @@ src_prepare() { if ! use doc ; then sed -i \ -e '/^install(DIRECTORY html/d' \ - -e '/^[[:blank:]]*index.htm/d' \ - CMakeLists.txt || die + -e '/^[[:blank:]]*index.htm/d' \ + CMakeLists.txt || die fi cmake_src_prepare
