commit:     dbb3bdf4645d0f83d7112620f07500af44e86962
Author:     Nils Freydank <holgersson <AT> posteo <DOT> de>
AuthorDate: Thu Jun 17 20:11:50 2021 +0000
Commit:     Sam James <sam <AT> gentoo <DOT> org>
CommitDate: Thu Jun 17 23:23:36 2021 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=dbb3bdf4

games-strategy/0ad: Fix stopping the binary with USE="-nvtt"

Closes: https://bugs.gentoo.org/779757
Package-Manager: Portage-3.0.20, Repoman-3.0.3
Signed-off-by: Nils Freydank <holgersson <AT> posteo.de>
Signed-off-by: Sam James <sam <AT> gentoo.org>

 games-strategy/0ad/0ad-0.0.24b_alpha-r1.ebuild     | 229 +++++++++++++++++++++
 ...0.24b_alpha-fix-hang-on-quit-without-nvtt.patch |  98 +++++++++
 2 files changed, 327 insertions(+)

diff --git a/games-strategy/0ad/0ad-0.0.24b_alpha-r1.ebuild 
b/games-strategy/0ad/0ad-0.0.24b_alpha-r1.ebuild
new file mode 100644
index 00000000000..94bf17e4928
--- /dev/null
+++ b/games-strategy/0ad/0ad-0.0.24b_alpha-r1.ebuild
@@ -0,0 +1,229 @@
+# Copyright 2014-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+WX_GTK_VER="3.0-gtk3"
+PYTHON_COMPAT=( python3_{7..9} )
+inherit desktop toolchain-funcs multiprocessing python-any-r1 wxwidgets xdg
+
+if [[ ${PV} == 9999 ]]; then
+       inherit git-r3
+
+       EGIT_REPO_URI="https://github.com/0ad/0ad";
+elif [[ ${PV} == *_pre* ]]; then
+       ZEROAD_GIT_REVISION="c7d07d3979f969b969211a5e5748fa775f6768a7"
+else
+       MY_P="0ad-${PV/_/-}"
+fi
+
+DESCRIPTION="A free, real-time strategy game"
+HOMEPAGE="https://play0ad.com/";
+
+if [[ ${PV} == 9999 ]]; then
+       S="${WORKDIR}/${P}"
+elif [[ ${PV} == *_pre* ]]; then
+       
SRC_URI="https://github.com/0ad/0ad/archive/${ZEROAD_GIT_REVISION}.tar.gz -> 
${P}.tar.gz"
+       S="${WORKDIR}/${PN}-${ZEROAD_GIT_REVISION}"
+else
+       SRC_URI="http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz";
+       SRC_URI+=" https://releases.wildfiregames.com/${MY_P}-unix-data.tar.xz";
+       S="${WORKDIR}/${MY_P}"
+fi
+
+LICENSE="CC-BY-SA-3.0 GPL-2 LGPL-2.1 MIT ZLIB BitstreamVera LPPL-1.3c"
+SLOT="0"
+KEYWORDS="~amd64 ~arm64 ~x86"
+IUSE="editor +lobby nvtt pch test"
+RESTRICT="test"
+
+# virtual/rust is for bundled SpiderMonkey
+# Build-time Python dependency is for SM too
+# TODO: Unbundle premake5
+# See bug #773472 which may help (bump for it)
+BDEPEND="
+       ${PYTHON_DEPS}
+       virtual/pkgconfig
+       virtual/rust
+       test? ( dev-lang/perl )
+"
+# Removed dependency on nvtt as we use the bundled one
+# bug #768930
+DEPEND="
+       dev-libs/boost:=
+       dev-libs/icu:=
+       dev-libs/libfmt:0=
+       dev-libs/libsodium
+       dev-libs/libxml2
+       media-libs/libpng:0
+       media-libs/libsdl2[X,opengl,video]
+       media-libs/libvorbis
+       media-libs/openal
+       net-libs/enet:1.3
+       net-libs/miniupnpc:=
+       net-misc/curl
+       sys-libs/zlib
+       virtual/opengl
+       x11-libs/libX11
+       editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
+       lobby? ( >=net-libs/gloox-1.0.20 )
+"
+RDEPEND="
+       ${DEPEND}
+       !games-strategy/0ad-data
+"
+
+PATCHES=(
+       "${FILESDIR}"/${PN}-0.0.24_alpha_pre20210116040036-build.patch
+       "${FILESDIR}"/${PN}-0.0.24b_alpha-rust-1.50.patch
+       "${FILESDIR}"/${PN}-0.0.24b_alpha-respect-tc.patch
+       "${FILESDIR}"/${PN}-0.0.24b_alpha-fix-hang-on-quit-without-nvtt.patch
+)
+
+pkg_setup() {
+       use editor && setup-wxwidgets
+}
+
+src_prepare() {
+       default
+
+       # SpiderMonkey's configure no longer recognises --build for
+       # the build tuple
+       sed -i -e "/--build/d" libraries/source/spidermonkey/build.sh || die
+
+       # Originally from 0ad-data
+       rm binaries/data/tools/fontbuilder/fonts/*.txt || die
+}
+
+src_configure() {
+       local myconf=(
+               --minimal-flags
+               $(usex nvtt "" "--without-nvtt")
+               $(usex pch "" "--without-pch")
+               $(usex test "" "--without-tests")
+               $(usex editor "--atlas" "")
+               $(usex lobby "" "--without-lobby")
+               --bindir="/usr/bin"
+               --libdir="/usr/$(get_libdir)"/${PN}
+               --datadir="/usr/share/${PN}"
+       )
+
+       tc-export AR CC CXX RANLIB
+
+       # Stock premake5 does not work, use the shipped one
+       # TODO: revisit this, see above BDEPEND note re premake5
+       emake -C "${S}"/build/premake/premake5/build/gmake2.unix
+
+       # Regenerate scripts.c so our patch applies
+       cd "${S}"/build/premake/premake5 || die
+       "${S}"/build/premake/premake5/bin/release/premake5 embed || die
+
+       # Rebuild premake again
+       emake -C "${S}"/build/premake/premake5/build/gmake2.unix clean
+       emake -C "${S}"/build/premake/premake5/build/gmake2.unix
+
+       # Run premake to create build scripts
+       cd "${S}"/build/premake || die
+       "${S}"/build/premake/premake5/bin/release/premake5 \
+               --file="premake5.lua" \
+               --outpath="../workspaces/gcc/" \
+               --os=linux \
+               "${myconf[@]}" \
+               gmake2 \
+       || die "Premake failed"
+}
+
+src_compile() {
+       # Build 3rd party fcollada
+       einfo "Building bundled fcollada"
+       emake -C libraries/source/fcollada/src
+
+       # Build bundled NVTT
+       # nvtt is abandoned upstream and 0ad have forked it and added fixes.
+       # Use their copy. bug #768930
+       if use nvtt ; then
+               cd libraries/source/nvtt || die
+               elog "Building bundled NVTT (bug #768930)"
+               JOBS="-j$(makeopts_jobs)" ./build.sh || die "Failed to build 
bundled NVTT"
+               cd "${S}" || die
+       fi
+
+       # Build bundled SpiderMonkey
+       # We really can't use the system SpiderMonkey right now.
+       # Breakages occur even on minor bumps in upstream SM,
+       # e.g. bug #768840.
+       cd libraries/source/spidermonkey || die
+       elog "Building bundled SpiderMonkey (bug #768840)"
+       XARGS="${EPREFIX}/usr/bin/xargs" \
+               JOBS="-j$(makeopts_jobs)" \
+               ./build.sh \
+       || die "Failed to build bundled SpiderMonkey"
+
+       cd "${S}" || die
+
+       # Build 0ad itself!
+       elog "Building 0ad"
+       JOBS="-j$(makeopts_jobs)" emake -C build/workspaces/gcc verbose=1
+
+       # Build assets
+       # (We only do this if we're using a snapshot/non-release)
+       # See bug #771147 (comment 3) and the old 0ad-data ebuild
+       # Warning: fragile!
+       if [[ ${PV} == 9999 || ${PV} == *_pre* ]]; then
+               # source/lib/sysdep/os/linux/ldbg.cpp:debug_SetThreadName() 
tries to open /proc/self/task/${TID}/comm for writing.
+               addpredict /proc/self/task
+
+               # Based on source/tools/dist/build-archives.sh used by 
source/tools/dist/build.sh.
+               local archivebuild_input archivebuild_output mod_name
+               for archivebuild_input in binaries/data/mods/[A-Za-z0-9]*; do
+                       mod_name="${archivebuild_input##*/}"
+                       archivebuild_output="archives/${mod_name}"
+
+                       mkdir -p "${archivebuild_output}" || die
+
+                       einfo pyrogenesis -archivebuild="${archivebuild_input}" 
-archivebuild-output="${archivebuild_output}/${mod_name}.zip"
+                       LD_LIBRARY_PATH="binaries/system" 
binaries/system/pyrogenesis \
+                               -archivebuild="${archivebuild_input}" \
+                               
-archivebuild-output="${archivebuild_output}/${mod_name}.zip" \
+                       || die "Failed to build assets"
+
+                       if [[ -f "${archivebuild_input}/mod.json" ]]; then
+                               cp "${archivebuild_input}/mod.json" 
"${archivebuild_output}" || die
+                       fi
+
+                       rm -r "${archivebuild_input}" || die
+                       mv "${archivebuild_output}" "${archivebuild_input}" || 
die
+               done
+
+               # Based on source/tools/dist/build-unix-win32.sh used by 
source/tools/dist/build.sh.
+               rm binaries/data/config/dev.cfg || die
+               rm -r binaries/data/mods/_test.* || die
+       fi
+}
+
+src_test() {
+       cd binaries/system || die
+       ./test -libdir "${S}/binaries/system" || die "Failed tests"
+}
+
+src_install() {
+       newbin binaries/system/pyrogenesis 0ad
+       use editor && newbin binaries/system/ActorEditor 0ad-ActorEditor
+
+       # Merged from 0ad-data
+       # bug #771147 (comment 3)
+       insinto /usr/share/${PN}
+       doins -r binaries/data/{l10n,config,mods,tools}
+
+       # Install bundled SpiderMonkey and nvtt
+       # bug #771147 (comment 1)
+       exeinto /usr/$(get_libdir)/${PN}
+       doexe binaries/system/{libCollada,libmozjs78-ps-release}.so
+
+       use nvtt && doexe 
binaries/system/{libnvtt,libnvcore,libnvimage,libnvmath}.so
+       use editor && doexe binaries/system/libAtlasUI.so
+
+       dodoc binaries/system/readme.txt
+       doicon -s 128 build/resources/${PN}.png
+       make_desktop_entry ${PN}
+}

diff --git 
a/games-strategy/0ad/files/0ad-0.0.24b_alpha-fix-hang-on-quit-without-nvtt.patch
 
b/games-strategy/0ad/files/0ad-0.0.24b_alpha-fix-hang-on-quit-without-nvtt.patch
new file mode 100644
index 00000000000..fe054eccac5
--- /dev/null
+++ 
b/games-strategy/0ad/files/0ad-0.0.24b_alpha-fix-hang-on-quit-without-nvtt.patch
@@ -0,0 +1,98 @@
+# Nils Freydank <[email protected]> (2021-06-17)
+Apply the patch from upstream with minor adoption.
+
+Gentoo bug: https://bugs.gentoo.org/779757
+Upstream Bug: https://trac.wildfiregames.com/ticket/6107
+Upstream Patch: https://trac.wildfiregames.com/changeset/25766
+
+--- a/source/graphics/TextureConverter.cpp     (revision 25765)
++++ b/source/graphics/TextureConverter.cpp     (revision 25766)
+@@ -294,9 +294,8 @@
+       m_VFS(vfs), m_HighQuality(highQuality), m_Shutdown(false)
+ {
++#if CONFIG2_NVTT
+       // Verify that we are running with at least the version we were 
compiled with,
+       // to avoid bugs caused by ABI changes
+-#if CONFIG2_NVTT
+       ENSURE(nvtt::version() >= NVTT_VERSION);
+-#endif
+ 
+       m_WorkerThread = 
std::thread(Threading::HandleExceptions<RunThread>::Wrapper, this);
+@@ -304,8 +303,10 @@
+       // Maybe we should share some centralised pool of worker threads?
+       // For now we'll just stick with a single thread for this specific use.
++#endif // CONFIG2_NVTT
+ }
+ 
+ CTextureConverter::~CTextureConverter()
+ {
++#if CONFIG2_NVTT
+       // Tell the thread to shut down
+       {
+@@ -327,4 +328,5 @@
+       // Wait for it to shut down cleanly
+       m_WorkerThread.join();
++#endif // CONFIG2_NVTT
+ }
+ 
+@@ -477,8 +479,8 @@
+       return true;
+ 
+-#else
++#else // CONFIG2_NVTT
+       LOGERROR("Failed to convert texture \"%s\" (NVTT not available)", 
src.string8());
+       return false;
+-#endif
++#endif // !CONFIG2_NVTT
+ }
+ 
+@@ -529,22 +531,24 @@
+       return true;
+ 
+-#else // #if CONFIG2_NVTT
++#else // CONFIG2_NVTT
+       return false;
+-#endif
++#endif // !CONFIG2_NVTT
+ }
+ 
+ bool CTextureConverter::IsBusy()
+ {
++#if CONFIG2_NVTT
+       std::lock_guard<std::mutex> lock(m_WorkerMutex);
+       return !m_RequestQueue.empty();
++#else // CONFIG2_NVTT
++      return false;
++#endif // !CONFIG2_NVTT
+ }
+ 
+ void CTextureConverter::RunThread(CTextureConverter* textureConverter)
+ {
++#if CONFIG2_NVTT
+       debug_SetThreadName("TextureConverter");
+       g_Profiler2.RegisterCurrentThread("texconv");
+-
+-#if CONFIG2_NVTT
+-
+       // Wait until the main thread wakes us up
+       while (true)
+@@ -596,4 +600,4 @@
+       std::lock_guard<std::mutex> wait_lock(textureConverter->m_WorkerMutex);
+       textureConverter->m_Shutdown = false;
+-#endif
+-}
++#endif // CONFIG2_NVTT
++}
+
+--- a/source/graphics/TextureConverter.h       (revision 25765)
++++ b/source/graphics/TextureConverter.h       (revision 25766)
+@@ -208,7 +208,9 @@
+       bool m_HighQuality;
+ 
++#if CONFIG2_NVTT
+       std::thread m_WorkerThread;
+       std::mutex m_WorkerMutex;
+       std::condition_variable m_WorkerCV;
++#endif // CONFIG2_NVTT
+ 
+       struct ConversionRequest;

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