commit:     b9914d2c155b43f92ae742a9a35e737fe351f45f
Author:     Azamat H. Hackimov <azamat.hackimov <AT> gmail <DOT> com>
AuthorDate: Mon Jul 12 18:14:38 2021 +0000
Commit:     Azamat H. Hackimov <winterheart <AT> gentoo <DOT> ru>
CommitDate: Mon Jul 12 20:45:53 2021 +0000
URL:        https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=b9914d2c

games-action/area2048: remove broken package

Signed-off-by: Azamat H. Hackimov <azamat.hackimov <AT> gmail.com>

 games-action/area2048/area2048-1.03.ebuild         |   67 --
 .../area2048/files/area2048-1.03-homedir.patch     |  157 ---
 .../area2048/files/area2048-1.03-import.patch      | 1230 --------------------
 .../area2048/files/area2048-1.03-makefile.patch    |   22 -
 .../area2048/files/area2048-1.03-src.patch         | 1217 -------------------
 games-action/area2048/files/area2048.png           |  Bin 2508 -> 0 bytes
 games-action/area2048/metadata.xml                 |    8 -
 7 files changed, 2701 deletions(-)

diff --git a/games-action/area2048/area2048-1.03.ebuild 
b/games-action/area2048/area2048-1.03.ebuild
deleted file mode 100644
index df021f3..0000000
--- a/games-action/area2048/area2048-1.03.ebuild
+++ /dev/null
@@ -1,67 +0,0 @@
-# Copyright 1999-2018 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=2
-
-inherit d-games
-
-MY_PN=a2k
-MY_PV=${PV//./_}
-
-DESCRIPTION="jumpei isshiki's HelloWorldProject (2005/01/17) "
-HOMEPAGE="https://sourceforge.net/projects/area2048/";
-SRC_URI="mirror://sourceforge/${PN}/${MY_PN}-linux.tar.gz"
-
-LICENSE="BSD"
-SLOT="0"
-KEYWORDS="~ppc ~x86"
-IUSE=""
-
-RDEPEND="media-libs/libsdl
-       media-libs/mesa
-       media-libs/sdl-mixer
-       dev-libs/libbulletml"
-DEPEND="${RDEPEND}"
-
-S=${WORKDIR}/${MY_PN}
-
-src_unpack(){
-       cd "${WORKDIR}"
-       unpack ${MY_PN}.zip
-       cd "${S}"
-       unpack ${MY_PN}_src.zip
-
-}
-
-src_prepare(){
-       epatch "${FILESDIR}"/${P}-import.patch
-       epatch "${FILESDIR}"/${P}-src.patch
-       epatch "${FILESDIR}"/${P}-makefile.patch
-       epatch "${FILESDIR}"/${P}-homedir.patch
-       sed -i \
-       -e 's:"\(icon.bmp[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i 
a2k_src/src/util_pad.d \
-       -e 's:"\(title.bmp[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i 
a2k_src/src/init.d \
-       -e 's:"\(stg0[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i 
a2k_src/src/init.d \
-       -e 's:"\(boss0[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i 
a2k_src/src/init.d \
-       -e 's:"\(se_[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i 
a2k_src/src/init.d \
-       -e 's:"\(voice[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i 
a2k_src/src/init.d \
-       -e 's:"\(bullet[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i 
a2k_src/src/init.d \
-               || die "sed failed"
-}
-
-src_install() {
-       dogamesbin ${PN} || die "dogamesbin failed"
-
-       local datadir="${GAMES_DATADIR}"/${PN}
-       dodir ${datadir}
-       insinto "${GAMES_DATADIR}"/${PN}
-       doins *.xml *.bmp *.ogg *.wav || die
-       newicon "${FILESDIR}"/${PN}.png ${PN}.png
-       make_desktop_entry ${PN} ${PN}
-       dodoc readme*
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-}

diff --git a/games-action/area2048/files/area2048-1.03-homedir.patch 
b/games-action/area2048/files/area2048-1.03-homedir.patch
deleted file mode 100644
index f18a52d..0000000
--- a/games-action/area2048/files/area2048-1.03-homedir.patch
+++ /dev/null
@@ -1,157 +0,0 @@
-diff -Naur a2k-o/a2k_src/src/gctrl.d a2k/a2k_src/src/gctrl.d
---- a2k-o/a2k_src/src/gctrl.d  2005-01-18 02:03:08.000000000 +0100
-+++ a2k/a2k_src/src/gctrl.d    2009-08-29 12:21:15.000000000 +0200
-@@ -6,6 +6,12 @@
-       2004/04/08 jumpei isshiki
- */
- 
-+private import  SDL;
-+private import  std.stdio;
-+private import  std.math;
-+private import  std.file;
-+private import  std.path;
-+private import  std.string;
- private       import  std.random;
- private       import  util_snd;
- private       import  util_pad;
-@@ -72,6 +78,30 @@
- private       float rank_max;
- private       float rank_min;
- 
-+public static char[] pref_dir() {
-+
-+  char * home = getenv("HOME");
-+
-+  if (home is null)
-+
-+    throw new Error("HOME environment variable undefined");
-+
-+  char[] dir = std.string.toString(home) ~ "/.area2048";
-+
-+  try {
-+
-+    mkdir(dir);
-+
-+  } catch (FileException e) {
-+
-+  }
-+
-+  return dir;
-+
-+}
-+
-+
-+
- void  TSKgctrl(int id)
- {
-       switch(TskBuf[id].step){
-diff -Naur a2k-o/a2k_src/src/init.d a2k/a2k_src/src/init.d
---- a2k-o/a2k_src/src/init.d   2009-08-29 12:15:08.000000000 +0200
-+++ a2k/a2k_src/src/init.d     2009-08-29 12:08:58.000000000 +0200
-@@ -98,11 +98,11 @@
-       auto File fd = new File;
- 
-       try {
--              fd.open("score.dat");
-+              fd.open(pref_dir() ~ "/" ~ "score.dat");
-               if(fd.size() != 12){
-                       fd.close();
-                       printf("score.dat initialized");
--                  fd.create("score.dat");
-+                  fd.create(pref_dir() ~ "/" ~ "score.dat");
-                       fd.write(high_easy);
-                       fd.write(high_normal);
-                       fd.write(high_hard);
-@@ -113,7 +113,7 @@
-               }
-       } catch (Error e) {
-               printf("score.dat initialized");
--          fd.create("score.dat");
-+          fd.create(pref_dir() ~ "/" ~ "score.dat");
-               fd.write(high_easy);
-               fd.write(high_normal);
-               fd.write(high_hard);
-@@ -122,12 +122,12 @@
-               fd.close();
-     }
- 
--      fd.open("config.dat");
-+      fd.open(pref_dir() ~ "/" ~ "config.dat");
-       try {
-               if(fd.size() != 12){
-                       fd.close();
-                       printf("config.dat initialized");
--                  fd.create("config.dat");
-+                  fd.create(pref_dir() ~ "/" ~ "config.dat");
-                       fd.write(pad_type);
-                       fd.write(vol_se);
-                       fd.write(vol_music);
-@@ -140,7 +140,7 @@
-               }
-       } catch (Error e) {
-               printf("config.dat initialized");
--          fd.create("config.dat");
-+          fd.create(pref_dir() ~ "/" ~ "config.dat");
-               fd.write(pad_type);
-               fd.write(vol_se);
-               fd.write(vol_music);
-@@ -153,13 +153,13 @@
- void  configSAVE()
- {
-       auto File fd = new File;
--    fd.create("score.dat");
-+    fd.create(pref_dir() ~ "/" ~ "score.dat");
-       fd.write(high_easy);
-       fd.write(high_normal);
-       fd.write(high_hard);
-       fd.close();
- 
--    fd.create("config.dat");
-+    fd.create(pref_dir() ~ "/" ~ "config.dat");
-       fd.write(pad_type);
-       fd.write(vol_se);
-       fd.write(vol_music);
-diff -Naur a2k-o/a2k_src/src/main.d a2k/a2k_src/src/main.d
---- a2k-o/a2k_src/src/main.d   2009-08-29 12:15:08.000000000 +0200
-+++ a2k/a2k_src/src/main.d     2009-08-29 12:39:56.000000000 +0200
-@@ -7,7 +7,7 @@
- */
- 
- //private     import  std.c.windows.windows;
--private       import  SDL;
-+private       import  SDL;
- private       import  SDL_Keysym;
- private       import  opengl;
- private       import  util_sdl;
-@@ -36,8 +36,8 @@
- extern (Windows)
- int           WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR 
lpCmdLine, int nCmdShow)
- {
--*/
--public int main(char[][] args) {
-+*/
-+public int main(char[][] args) {
-       int             result;
- /*  
-       gc_init();
-@@ -45,10 +45,10 @@
- 
-       try{
-               _moduleCtor();
--              _moduleUnitTests();
-+              _moduleUnitTests();
- */
-               result = boot();
--/*
-+/*
-       }catch (Object o){
-               MessageBoxA(null, cast(char*)o.toString(), "Error", MB_OK | 
MB_ICONEXCLAMATION);
-               result = 0;
-@@ -103,6 +103,7 @@
-       initTSK();
-       initASCII();
-       bulletINIT();
-+      configSAVE();
-       configINIT();
- 
-       game_exec = 1;

diff --git a/games-action/area2048/files/area2048-1.03-import.patch 
b/games-action/area2048/files/area2048-1.03-import.patch
deleted file mode 100644
index d42beb3..0000000
--- a/games-action/area2048/files/area2048-1.03-import.patch
+++ /dev/null
@@ -1,1230 +0,0 @@
-diff -Naur a2k_src/import/opengl.d a2k_src/import/opengl.d
---- a2k_src/import/opengl.d    2008-02-12 22:20:18.000000000 +0100
-+++ a2k_src/import/opengl.d    2009-08-27 15:18:28.000000000 +0200
-@@ -1,16 +1,6 @@
--version (Win32) {
--      import std.c.windows.windows;
--}
--extern(System):
--
--/* Please use this code with old D compiler.
--version (Win32) {
--      extern(Windows):
--}
--else {
-+
-       extern(C):
--}
--*/
-+
- 
- alias uint GLenum;
- alias ubyte GLboolean;
-@@ -1122,7 +1112,7 @@
- /*************************************************************/
- 
- void /*APIENTRY*/glAccum (GLenum op, GLfloat value);
--void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf cref);
-+void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf);
- GLboolean /*APIENTRY*/glAreTexturesResident (GLsizei n, GLuint *textures, 
GLboolean *residences);
- void /*APIENTRY*/glArrayElement (GLint i);
- void /*APIENTRY*/glBegin (GLenum mode);
-@@ -1375,7 +1365,7 @@
- void /*APIENTRY*/glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
- void /*APIENTRY*/glSelectBuffer (GLsizei size, GLuint *buffer);
- void /*APIENTRY*/glShadeModel (GLenum mode);
--void /*APIENTRY*/glStencilFunc (GLenum func, GLint cref, GLuint mask);
-+void /*APIENTRY*/glStencilFunc (GLenum func, GLint, GLuint mask);
- void /*APIENTRY*/glStencilMask (GLuint mask);
- void /*APIENTRY*/glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
- void /*APIENTRY*/glTexCoord1d (GLdouble s);
-diff -Naur a2k_src/import/openglu.d a2k_src/import/openglu.d
---- a2k_src/import/openglu.d   2008-02-12 22:20:14.000000000 +0100
-+++ a2k_src/import/openglu.d   2009-08-27 15:18:28.000000000 +0200
-@@ -1,15 +1,6 @@
--import opengl;
- 
--extern(System):
--
--/* Please use this code with old D compiler.
--version (Win32) {
--      extern(Windows):
--}
--else {
-       extern(C):
--}
--*/
-+
- 
- GLubyte* gluErrorString (
-     GLenum   errCode);
-diff -Naur a2k_src/import/SDL_active.d a2k_src/import/SDL_active.d
---- a2k_src/import/SDL_active.d        2006-07-26 23:24:30.000000000 +0200
-+++ a2k_src/import/SDL_active.d        2009-08-27 15:18:28.000000000 +0200
-@@ -22,7 +22,7 @@
- 
- /* Include file for SDL application focus event handling */
- 
--public import SDL_types;
-+import SDL_types;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_audio.d a2k_src/import/SDL_audio.d
---- a2k_src/import/SDL_audio.d 2006-07-26 23:24:40.000000000 +0200
-+++ a2k_src/import/SDL_audio.d 2009-08-27 15:18:28.000000000 +0200
-@@ -20,10 +20,10 @@
-     [email protected]
- */
- 
--public import SDL_types;
--public import SDL_error;
--public import SDL_rwops;
--public import SDL_byteorder;
-+import SDL_types;
-+import SDL_error;
-+import SDL_rwops;
-+import SDL_byteorder;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_cdrom.d a2k_src/import/SDL_cdrom.d
---- a2k_src/import/SDL_cdrom.d 2006-07-26 23:24:42.000000000 +0200
-+++ a2k_src/import/SDL_cdrom.d 2009-08-27 15:18:28.000000000 +0200
-@@ -22,7 +22,7 @@
- 
- /* This is the CD-audio control API for Simple DirectMedia Layer */
- 
--public import SDL_types;
-+import SDL_types;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL.d a2k_src/import/SDL.d
---- a2k_src/import/SDL.d       2006-07-26 23:24:12.000000000 +0200
-+++ a2k_src/import/SDL.d       2009-08-27 15:18:28.000000000 +0200
-@@ -33,60 +33,60 @@
- public import SDL_byteorder;
- public import SDL_Version;
- 
--extern(C):
--
--/* As of version 0.5, SDL is loaded dynamically into the application */
--
--/* These are the flags which may be passed to SDL_Init() -- you should
--   specify the subsystems which you will be using in your application.
--*/
--const uint SDL_INIT_TIMER             = 0x00000001;
--const uint SDL_INIT_AUDIO             = 0x00000010;
--const uint SDL_INIT_VIDEO             = 0x00000020;
--const uint SDL_INIT_CDROM             = 0x00000100;
--const uint SDL_INIT_JOYSTICK  = 0x00000200;
--const uint SDL_INIT_NOPARACHUTE       = 0x00100000;   /* Don't catch fatal 
signals */
--const uint SDL_INIT_EVENTTHREAD       = 0x01000000;   /* Not supported on all 
OS's */
--const uint SDL_INIT_EVERYTHING        = 0x0000FFFF;
--
--/* This function loads the SDL dynamically linked library and initializes 
-- * the subsystems specified by 'flags' (and those satisfying dependencies)
-- * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
-- * signal handlers for some commonly ignored fatal signals (like SIGSEGV)
-- */
--int SDL_Init(Uint32 flags);
--
--/* This function initializes specific SDL subsystems */
--int SDL_InitSubSystem(Uint32 flags);
--
--/* This function cleans up specific SDL subsystems */
--void SDL_QuitSubSystem(Uint32 flags);
--
--/* This function returns mask of the specified subsystems which have
--   been initialized.
--   If 'flags' is 0, it returns a mask of all initialized subsystems.
--*/
--Uint32 SDL_WasInit(Uint32 flags);
--
--/* This function cleans up all initialized subsystems and unloads the
-- * dynamically linked library.  You should call it upon all exit conditions.
-- */
--void SDL_Quit();
--
--void SDL_SetModuleHandle(void *hInst);
--//extern(Windows) void* GetModuleHandle(char*);
--extern(Windows) void* GetModuleHandleA(char*);
--
--static this()
--{
--      /* Load SDL dynamic link library */
--      if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
--              throw new Error("Error loading SDL");
--//    SDL_SetModuleHandle(GetModuleHandle(null));
--      SDL_SetModuleHandle(GetModuleHandleA(null));
--}
--
--static ~this()
--{
--      SDL_Quit();
--}
-+extern(C):
-+
-+/* As of version 0.5, SDL is loaded dynamically into the application */
-+
-+/* These are the flags which may be passed to SDL_Init() -- you should
-+   specify the subsystems which you will be using in your application.
-+*/
-+const uint SDL_INIT_TIMER             = 0x00000001;
-+const uint SDL_INIT_AUDIO             = 0x00000010;
-+const uint SDL_INIT_VIDEO             = 0x00000020;
-+const uint SDL_INIT_CDROM             = 0x00000100;
-+const uint SDL_INIT_JOYSTICK  = 0x00000200;
-+const uint SDL_INIT_NOPARACHUTE       = 0x00100000;   /* Don't catch fatal 
signals */
-+const uint SDL_INIT_EVENTTHREAD       = 0x01000000;   /* Not supported on all 
OS's */
-+const uint SDL_INIT_EVERYTHING        = 0x0000FFFF;
-+
-+/* This function loads the SDL dynamically linked library and initializes 
-+ * the subsystems specified by 'flags' (and those satisfying dependencies)
-+ * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
-+ * signal handlers for some commonly ignored fatal signals (like SIGSEGV)
-+ */
-+int SDL_Init(Uint32 flags);
-+
-+/* This function initializes specific SDL subsystems */
-+int SDL_InitSubSystem(Uint32 flags);
-+
-+/* This function cleans up specific SDL subsystems */
-+void SDL_QuitSubSystem(Uint32 flags);
-+
-+/* This function returns mask of the specified subsystems which have
-+   been initialized.
-+   If 'flags' is 0, it returns a mask of all initialized subsystems.
-+*/
-+Uint32 SDL_WasInit(Uint32 flags);
-+
-+/* This function cleans up all initialized subsystems and unloads the
-+ * dynamically linked library.  You should call it upon all exit conditions.
-+ */
-+void SDL_Quit();
-+
-+/+
-+void SDL_SetModuleHandle(void *hInst);
-+extern(Windows) void* GetModuleHandle(char*);
-+
-+static this()
-+{
-+      /* Load SDL dynamic link library */
-+      if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
-+              throw new Error("Error loading SDL");
-+      SDL_SetModuleHandle(GetModuleHandle(null));
-+}
-+
-+static ~this()
-+{
-+      SDL_Quit();
-+}
-++/
-diff -Naur a2k_src/import/SDL_endian.d a2k_src/import/SDL_endian.d
---- a2k_src/import/SDL_endian.d        2006-09-14 01:57:50.000000000 +0200
-+++ a2k_src/import/SDL_endian.d        2009-08-27 15:18:28.000000000 +0200
-@@ -34,9 +34,9 @@
-          and other data sources.
- */
- 
--public import SDL_types;
--public import SDL_rwops;
--public import SDL_byteorder;
-+import SDL_types;
-+import SDL_rwops;
-+import SDL_byteorder;
- 
- extern(C):
- 
-@@ -47,7 +47,7 @@
- */
- 
- Uint16 SDL_Swap16(Uint16 D) {
--      return cast(Uint16)((D<<8)|(D>>8));
-+      return((D<<8)|(D>>8));
- }
- 
- Uint32 SDL_Swap32(Uint32 D) {
-diff -Naur a2k_src/import/SDL_events.d a2k_src/import/SDL_events.d
---- a2k_src/import/SDL_events.d        2006-07-26 23:25:46.000000000 +0200
-+++ a2k_src/import/SDL_events.d        2009-08-27 15:18:28.000000000 +0200
-@@ -22,12 +22,12 @@
- 
- /* Include file for SDL event handling */
- 
--public import SDL_types;
--public import SDL_active;
--public import SDL_keyboard;
--public import SDL_mouse;
--public import SDL_joystick;
--public import SDL_syswm;
-+import SDL_types;
-+import SDL_active;
-+import SDL_keyboard;
-+import SDL_mouse;
-+import SDL_joystick;
-+import SDL_syswm;
- 
- extern(C):
- 
-@@ -304,7 +304,7 @@
-   If 'state' is set to SDL_QUERY, SDL_EventState() will return the 
-   current processing state of the specified event.
- */
--const int SDL_QUERY   = -1;
-+const uint SDL_QUERY  = -1;
- const uint SDL_IGNORE = 0;
- const uint SDL_DISABLE        = 0;
- const uint SDL_ENABLE = 1;
-diff -Naur a2k_src/import/SDL_image.d a2k_src/import/SDL_image.d
---- a2k_src/import/SDL_image.d 2006-07-26 23:24:58.000000000 +0200
-+++ a2k_src/import/SDL_image.d 2009-08-27 15:18:28.000000000 +0200
-@@ -26,7 +26,7 @@
- 
- /* A simple library to load images of various formats as SDL surfaces */
- 
--public import SDL;
-+import SDL;
- 
- extern (C) {
- 
-diff -Naur a2k_src/import/SDL_joystick.d a2k_src/import/SDL_joystick.d
---- a2k_src/import/SDL_joystick.d      2006-07-26 23:25:10.000000000 +0200
-+++ a2k_src/import/SDL_joystick.d      2009-08-27 15:18:28.000000000 +0200
-@@ -22,7 +22,7 @@
- 
- /* Include file for SDL joystick event handling */
- 
--public import SDL_types;
-+import SDL_types;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_keyboard.d a2k_src/import/SDL_keyboard.d
---- a2k_src/import/SDL_keyboard.d      2006-07-26 23:25:14.000000000 +0200
-+++ a2k_src/import/SDL_keyboard.d      2009-08-27 15:18:28.000000000 +0200
-@@ -22,11 +22,11 @@
- 
- /* Include file for SDL keyboard event handling */
- 
--public import SDL_types;
-+import SDL_types;
- // !!! A hack! struct SDL_keysym is defined in this module,
- // !!! so we need to resolve the nameclash...
- // !!! Definitely won't work on *NIX but for now will do.
--public import SDL_Keysym;
-+import SDL_Keysym;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_keysym.d a2k_src/import/SDL_keysym.d
---- a2k_src/import/SDL_keysym.d        2002-01-04 23:31:22.000000000 +0100
-+++ a2k_src/import/SDL_keysym.d        1970-01-01 01:00:00.000000000 +0100
-@@ -1,308 +0,0 @@
--/*
--    SDL - Simple DirectMedia Layer
--    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
--
--    This library is free software; you can redistribute it and/or
--    modify it under the terms of the GNU Library General Public
--    License as published by the Free Software Foundation; either
--    version 2 of the License, or (at your option) any later version.
--
--    This library is distributed in the hope that it will be useful,
--    but WITHOUT ANY WARRANTY; without even the implied warranty of
--    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
--    Library General Public License for more details.
--
--    You should have received a copy of the GNU Library General Public
--    License along with this library; if not, write to the Free
--    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
--
--    Sam Lantinga
--    [email protected]
--*/
--
--/* What we really want is a mapping of every raw key on the keyboard.
--   To support international keyboards, we use the range 0xA1 - 0xFF
--   as international virtual keycodes.  We'll follow in the footsteps of X11...
--   The names of the keys
-- */
-- 
--alias int SDLKey;
--enum {
--      /* The keyboard syms have been cleverly chosen to map to ASCII */
--      SDLK_UNKNOWN            = 0,
--      SDLK_FIRST              = 0,
--      SDLK_BACKSPACE          = 8,
--      SDLK_TAB                = 9,
--      SDLK_CLEAR              = 12,
--      SDLK_RETURN             = 13,
--      SDLK_PAUSE              = 19,
--      SDLK_ESCAPE             = 27,
--      SDLK_SPACE              = 32,
--      SDLK_EXCLAIM            = 33,
--      SDLK_QUOTEDBL           = 34,
--      SDLK_HASH               = 35,
--      SDLK_DOLLAR             = 36,
--      SDLK_AMPERSAND          = 38,
--      SDLK_QUOTE              = 39,
--      SDLK_LEFTPAREN          = 40,
--      SDLK_RIGHTPAREN         = 41,
--      SDLK_ASTERISK           = 42,
--      SDLK_PLUS               = 43,
--      SDLK_COMMA              = 44,
--      SDLK_MINUS              = 45,
--      SDLK_PERIOD             = 46,
--      SDLK_SLASH              = 47,
--      SDLK_0                  = 48,
--      SDLK_1                  = 49,
--      SDLK_2                  = 50,
--      SDLK_3                  = 51,
--      SDLK_4                  = 52,
--      SDLK_5                  = 53,
--      SDLK_6                  = 54,
--      SDLK_7                  = 55,
--      SDLK_8                  = 56,
--      SDLK_9                  = 57,
--      SDLK_COLON              = 58,
--      SDLK_SEMICOLON          = 59,
--      SDLK_LESS               = 60,
--      SDLK_EQUALS             = 61,
--      SDLK_GREATER            = 62,
--      SDLK_QUESTION           = 63,
--      SDLK_AT                 = 64,
--      /* 
--         Skip uppercase letters
--       */
--      SDLK_LEFTBRACKET        = 91,
--      SDLK_BACKSLASH          = 92,
--      SDLK_RIGHTBRACKET       = 93,
--      SDLK_CARET              = 94,
--      SDLK_UNDERSCORE         = 95,
--      SDLK_BACKQUOTE          = 96,
--      SDLK_a                  = 97,
--      SDLK_b                  = 98,
--      SDLK_c                  = 99,
--      SDLK_d                  = 100,
--      SDLK_e                  = 101,
--      SDLK_f                  = 102,
--      SDLK_g                  = 103,
--      SDLK_h                  = 104,
--      SDLK_i                  = 105,
--      SDLK_j                  = 106,
--      SDLK_k                  = 107,
--      SDLK_l                  = 108,
--      SDLK_m                  = 109,
--      SDLK_n                  = 110,
--      SDLK_o                  = 111,
--      SDLK_p                  = 112,
--      SDLK_q                  = 113,
--      SDLK_r                  = 114,
--      SDLK_s                  = 115,
--      SDLK_t                  = 116,
--      SDLK_u                  = 117,
--      SDLK_v                  = 118,
--      SDLK_w                  = 119,
--      SDLK_x                  = 120,
--      SDLK_y                  = 121,
--      SDLK_z                  = 122,
--      SDLK_DELETE             = 127,
--      /* End of ASCII mapped keysyms */
--
--      /* International keyboard syms */
--      SDLK_WORLD_0            = 160,          /* 0xA0 */
--      SDLK_WORLD_1            = 161,
--      SDLK_WORLD_2            = 162,
--      SDLK_WORLD_3            = 163,
--      SDLK_WORLD_4            = 164,
--      SDLK_WORLD_5            = 165,
--      SDLK_WORLD_6            = 166,
--      SDLK_WORLD_7            = 167,
--      SDLK_WORLD_8            = 168,
--      SDLK_WORLD_9            = 169,
--      SDLK_WORLD_10           = 170,
--      SDLK_WORLD_11           = 171,
--      SDLK_WORLD_12           = 172,
--      SDLK_WORLD_13           = 173,
--      SDLK_WORLD_14           = 174,
--      SDLK_WORLD_15           = 175,
--      SDLK_WORLD_16           = 176,
--      SDLK_WORLD_17           = 177,
--      SDLK_WORLD_18           = 178,
--      SDLK_WORLD_19           = 179,
--      SDLK_WORLD_20           = 180,
--      SDLK_WORLD_21           = 181,
--      SDLK_WORLD_22           = 182,
--      SDLK_WORLD_23           = 183,
--      SDLK_WORLD_24           = 184,
--      SDLK_WORLD_25           = 185,
--      SDLK_WORLD_26           = 186,
--      SDLK_WORLD_27           = 187,
--      SDLK_WORLD_28           = 188,
--      SDLK_WORLD_29           = 189,
--      SDLK_WORLD_30           = 190,
--      SDLK_WORLD_31           = 191,
--      SDLK_WORLD_32           = 192,
--      SDLK_WORLD_33           = 193,
--      SDLK_WORLD_34           = 194,
--      SDLK_WORLD_35           = 195,
--      SDLK_WORLD_36           = 196,
--      SDLK_WORLD_37           = 197,
--      SDLK_WORLD_38           = 198,
--      SDLK_WORLD_39           = 199,
--      SDLK_WORLD_40           = 200,
--      SDLK_WORLD_41           = 201,
--      SDLK_WORLD_42           = 202,
--      SDLK_WORLD_43           = 203,
--      SDLK_WORLD_44           = 204,
--      SDLK_WORLD_45           = 205,
--      SDLK_WORLD_46           = 206,
--      SDLK_WORLD_47           = 207,
--      SDLK_WORLD_48           = 208,
--      SDLK_WORLD_49           = 209,
--      SDLK_WORLD_50           = 210,
--      SDLK_WORLD_51           = 211,
--      SDLK_WORLD_52           = 212,
--      SDLK_WORLD_53           = 213,
--      SDLK_WORLD_54           = 214,
--      SDLK_WORLD_55           = 215,
--      SDLK_WORLD_56           = 216,
--      SDLK_WORLD_57           = 217,
--      SDLK_WORLD_58           = 218,
--      SDLK_WORLD_59           = 219,
--      SDLK_WORLD_60           = 220,
--      SDLK_WORLD_61           = 221,
--      SDLK_WORLD_62           = 222,
--      SDLK_WORLD_63           = 223,
--      SDLK_WORLD_64           = 224,
--      SDLK_WORLD_65           = 225,
--      SDLK_WORLD_66           = 226,
--      SDLK_WORLD_67           = 227,
--      SDLK_WORLD_68           = 228,
--      SDLK_WORLD_69           = 229,
--      SDLK_WORLD_70           = 230,
--      SDLK_WORLD_71           = 231,
--      SDLK_WORLD_72           = 232,
--      SDLK_WORLD_73           = 233,
--      SDLK_WORLD_74           = 234,
--      SDLK_WORLD_75           = 235,
--      SDLK_WORLD_76           = 236,
--      SDLK_WORLD_77           = 237,
--      SDLK_WORLD_78           = 238,
--      SDLK_WORLD_79           = 239,
--      SDLK_WORLD_80           = 240,
--      SDLK_WORLD_81           = 241,
--      SDLK_WORLD_82           = 242,
--      SDLK_WORLD_83           = 243,
--      SDLK_WORLD_84           = 244,
--      SDLK_WORLD_85           = 245,
--      SDLK_WORLD_86           = 246,
--      SDLK_WORLD_87           = 247,
--      SDLK_WORLD_88           = 248,
--      SDLK_WORLD_89           = 249,
--      SDLK_WORLD_90           = 250,
--      SDLK_WORLD_91           = 251,
--      SDLK_WORLD_92           = 252,
--      SDLK_WORLD_93           = 253,
--      SDLK_WORLD_94           = 254,
--      SDLK_WORLD_95           = 255,          /* 0xFF */
--
--      /* Numeric keypad */
--      SDLK_KP0                = 256,
--      SDLK_KP1                = 257,
--      SDLK_KP2                = 258,
--      SDLK_KP3                = 259,
--      SDLK_KP4                = 260,
--      SDLK_KP5                = 261,
--      SDLK_KP6                = 262,
--      SDLK_KP7                = 263,
--      SDLK_KP8                = 264,
--      SDLK_KP9                = 265,
--      SDLK_KP_PERIOD          = 266,
--      SDLK_KP_DIVIDE          = 267,
--      SDLK_KP_MULTIPLY        = 268,
--      SDLK_KP_MINUS           = 269,
--      SDLK_KP_PLUS            = 270,
--      SDLK_KP_ENTER           = 271,
--      SDLK_KP_EQUALS          = 272,
--
--      /* Arrows + Home/End pad */
--      SDLK_UP                 = 273,
--      SDLK_DOWN               = 274,
--      SDLK_RIGHT              = 275,
--      SDLK_LEFT               = 276,
--      SDLK_INSERT             = 277,
--      SDLK_HOME               = 278,
--      SDLK_END                = 279,
--      SDLK_PAGEUP             = 280,
--      SDLK_PAGEDOWN           = 281,
--
--      /* Function keys */
--      SDLK_F1                 = 282,
--      SDLK_F2                 = 283,
--      SDLK_F3                 = 284,
--      SDLK_F4                 = 285,
--      SDLK_F5                 = 286,
--      SDLK_F6                 = 287,
--      SDLK_F7                 = 288,
--      SDLK_F8                 = 289,
--      SDLK_F9                 = 290,
--      SDLK_F10                = 291,
--      SDLK_F11                = 292,
--      SDLK_F12                = 293,
--      SDLK_F13                = 294,
--      SDLK_F14                = 295,
--      SDLK_F15                = 296,
--
--      /* Key state modifier keys */
--      SDLK_NUMLOCK            = 300,
--      SDLK_CAPSLOCK           = 301,
--      SDLK_SCROLLOCK          = 302,
--      SDLK_RSHIFT             = 303,
--      SDLK_LSHIFT             = 304,
--      SDLK_RCTRL              = 305,
--      SDLK_LCTRL              = 306,
--      SDLK_RALT               = 307,
--      SDLK_LALT               = 308,
--      SDLK_RMETA              = 309,
--      SDLK_LMETA              = 310,
--      SDLK_LSUPER             = 311,          /* Left "Windows" key */
--      SDLK_RSUPER             = 312,          /* Right "Windows" key */
--      SDLK_MODE               = 313,          /* "Alt Gr" key */
--      SDLK_COMPOSE            = 314,          /* Multi-key compose key */
--
--      /* Miscellaneous function keys */
--      SDLK_HELP               = 315,
--      SDLK_PRINT              = 316,
--      SDLK_SYSREQ             = 317,
--      SDLK_BREAK              = 318,
--      SDLK_MENU               = 319,
--      SDLK_POWER              = 320,          /* Power Macintosh power key */
--      SDLK_EURO               = 321,          /* Some european keyboards */
--      SDLK_UNDO               = 322,          /* Atari keyboard has Undo */
--
--      /* Add any other keys here */
--
--      SDLK_LAST
--}
--
--/* Enumeration of valid key mods (possibly OR'd together) */
--alias int SDLMod;
--enum {
--      KMOD_NONE  = 0x0000,
--      KMOD_LSHIFT= 0x0001,
--      KMOD_RSHIFT= 0x0002,
--      KMOD_LCTRL = 0x0040,
--      KMOD_RCTRL = 0x0080,
--      KMOD_LALT  = 0x0100,
--      KMOD_RALT  = 0x0200,
--      KMOD_LMETA = 0x0400,
--      KMOD_RMETA = 0x0800,
--      KMOD_NUM   = 0x1000,
--      KMOD_CAPS  = 0x2000,
--      KMOD_MODE  = 0x4000,
--      KMOD_RESERVED = 0x8000
--}
--
--const uint KMOD_CTRL  = (KMOD_LCTRL|KMOD_RCTRL);
--const uint KMOD_SHIFT = (KMOD_LSHIFT|KMOD_RSHIFT);
--const uint KMOD_ALT           = (KMOD_LALT|KMOD_RALT);
--const uint KMOD_META  = (KMOD_LMETA|KMOD_RMETA);
-diff -Naur a2k_src/import/SDL_Keysym.d a2k_src/import/SDL_Keysym.d
---- a2k_src/import/SDL_Keysym.d        1970-01-01 01:00:00.000000000 +0100
-+++ a2k_src/import/SDL_Keysym.d        2009-08-27 15:18:28.000000000 +0200
-@@ -0,0 +1,308 @@
-+/*
-+    SDL - Simple DirectMedia Layer
-+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
-+
-+    This library is free software; you can redistribute it and/or
-+    modify it under the terms of the GNU Library General Public
-+    License as published by the Free Software Foundation; either
-+    version 2 of the License, or (at your option) any later version.
-+
-+    This library is distributed in the hope that it will be useful,
-+    but WITHOUT ANY WARRANTY; without even the implied warranty of
-+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-+    Library General Public License for more details.
-+
-+    You should have received a copy of the GNU Library General Public
-+    License along with this library; if not, write to the Free
-+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-+
-+    Sam Lantinga
-+    [email protected]
-+*/
-+
-+/* What we really want is a mapping of every raw key on the keyboard.
-+   To support international keyboards, we use the range 0xA1 - 0xFF
-+   as international virtual keycodes.  We'll follow in the footsteps of X11...
-+   The names of the keys
-+ */
-+ 
-+alias int SDLKey;
-+enum {
-+      /* The keyboard syms have been cleverly chosen to map to ASCII */
-+      SDLK_UNKNOWN            = 0,
-+      SDLK_FIRST              = 0,
-+      SDLK_BACKSPACE          = 8,
-+      SDLK_TAB                = 9,
-+      SDLK_CLEAR              = 12,
-+      SDLK_RETURN             = 13,
-+      SDLK_PAUSE              = 19,
-+      SDLK_ESCAPE             = 27,
-+      SDLK_SPACE              = 32,
-+      SDLK_EXCLAIM            = 33,
-+      SDLK_QUOTEDBL           = 34,
-+      SDLK_HASH               = 35,
-+      SDLK_DOLLAR             = 36,
-+      SDLK_AMPERSAND          = 38,
-+      SDLK_QUOTE              = 39,
-+      SDLK_LEFTPAREN          = 40,
-+      SDLK_RIGHTPAREN         = 41,
-+      SDLK_ASTERISK           = 42,
-+      SDLK_PLUS               = 43,
-+      SDLK_COMMA              = 44,
-+      SDLK_MINUS              = 45,
-+      SDLK_PERIOD             = 46,
-+      SDLK_SLASH              = 47,
-+      SDLK_0                  = 48,
-+      SDLK_1                  = 49,
-+      SDLK_2                  = 50,
-+      SDLK_3                  = 51,
-+      SDLK_4                  = 52,
-+      SDLK_5                  = 53,
-+      SDLK_6                  = 54,
-+      SDLK_7                  = 55,
-+      SDLK_8                  = 56,
-+      SDLK_9                  = 57,
-+      SDLK_COLON              = 58,
-+      SDLK_SEMICOLON          = 59,
-+      SDLK_LESS               = 60,
-+      SDLK_EQUALS             = 61,
-+      SDLK_GREATER            = 62,
-+      SDLK_QUESTION           = 63,
-+      SDLK_AT                 = 64,
-+      /* 
-+         Skip uppercase letters
-+       */
-+      SDLK_LEFTBRACKET        = 91,
-+      SDLK_BACKSLASH          = 92,
-+      SDLK_RIGHTBRACKET       = 93,
-+      SDLK_CARET              = 94,
-+      SDLK_UNDERSCORE         = 95,
-+      SDLK_BACKQUOTE          = 96,
-+      SDLK_a                  = 97,
-+      SDLK_b                  = 98,
-+      SDLK_c                  = 99,
-+      SDLK_d                  = 100,
-+      SDLK_e                  = 101,
-+      SDLK_f                  = 102,
-+      SDLK_g                  = 103,
-+      SDLK_h                  = 104,
-+      SDLK_i                  = 105,
-+      SDLK_j                  = 106,
-+      SDLK_k                  = 107,
-+      SDLK_l                  = 108,
-+      SDLK_m                  = 109,
-+      SDLK_n                  = 110,
-+      SDLK_o                  = 111,
-+      SDLK_p                  = 112,
-+      SDLK_q                  = 113,
-+      SDLK_r                  = 114,
-+      SDLK_s                  = 115,
-+      SDLK_t                  = 116,
-+      SDLK_u                  = 117,
-+      SDLK_v                  = 118,
-+      SDLK_w                  = 119,
-+      SDLK_x                  = 120,
-+      SDLK_y                  = 121,
-+      SDLK_z                  = 122,
-+      SDLK_DELETE             = 127,
-+      /* End of ASCII mapped keysyms */
-+
-+      /* International keyboard syms */
-+      SDLK_WORLD_0            = 160,          /* 0xA0 */
-+      SDLK_WORLD_1            = 161,
-+      SDLK_WORLD_2            = 162,
-+      SDLK_WORLD_3            = 163,
-+      SDLK_WORLD_4            = 164,
-+      SDLK_WORLD_5            = 165,
-+      SDLK_WORLD_6            = 166,
-+      SDLK_WORLD_7            = 167,
-+      SDLK_WORLD_8            = 168,
-+      SDLK_WORLD_9            = 169,
-+      SDLK_WORLD_10           = 170,
-+      SDLK_WORLD_11           = 171,
-+      SDLK_WORLD_12           = 172,
-+      SDLK_WORLD_13           = 173,
-+      SDLK_WORLD_14           = 174,
-+      SDLK_WORLD_15           = 175,
-+      SDLK_WORLD_16           = 176,
-+      SDLK_WORLD_17           = 177,
-+      SDLK_WORLD_18           = 178,
-+      SDLK_WORLD_19           = 179,
-+      SDLK_WORLD_20           = 180,
-+      SDLK_WORLD_21           = 181,
-+      SDLK_WORLD_22           = 182,
-+      SDLK_WORLD_23           = 183,
-+      SDLK_WORLD_24           = 184,
-+      SDLK_WORLD_25           = 185,
-+      SDLK_WORLD_26           = 186,
-+      SDLK_WORLD_27           = 187,
-+      SDLK_WORLD_28           = 188,
-+      SDLK_WORLD_29           = 189,
-+      SDLK_WORLD_30           = 190,
-+      SDLK_WORLD_31           = 191,
-+      SDLK_WORLD_32           = 192,
-+      SDLK_WORLD_33           = 193,
-+      SDLK_WORLD_34           = 194,
-+      SDLK_WORLD_35           = 195,
-+      SDLK_WORLD_36           = 196,
-+      SDLK_WORLD_37           = 197,
-+      SDLK_WORLD_38           = 198,
-+      SDLK_WORLD_39           = 199,
-+      SDLK_WORLD_40           = 200,
-+      SDLK_WORLD_41           = 201,
-+      SDLK_WORLD_42           = 202,
-+      SDLK_WORLD_43           = 203,
-+      SDLK_WORLD_44           = 204,
-+      SDLK_WORLD_45           = 205,
-+      SDLK_WORLD_46           = 206,
-+      SDLK_WORLD_47           = 207,
-+      SDLK_WORLD_48           = 208,
-+      SDLK_WORLD_49           = 209,
-+      SDLK_WORLD_50           = 210,
-+      SDLK_WORLD_51           = 211,
-+      SDLK_WORLD_52           = 212,
-+      SDLK_WORLD_53           = 213,
-+      SDLK_WORLD_54           = 214,
-+      SDLK_WORLD_55           = 215,
-+      SDLK_WORLD_56           = 216,
-+      SDLK_WORLD_57           = 217,
-+      SDLK_WORLD_58           = 218,
-+      SDLK_WORLD_59           = 219,
-+      SDLK_WORLD_60           = 220,
-+      SDLK_WORLD_61           = 221,
-+      SDLK_WORLD_62           = 222,
-+      SDLK_WORLD_63           = 223,
-+      SDLK_WORLD_64           = 224,
-+      SDLK_WORLD_65           = 225,
-+      SDLK_WORLD_66           = 226,
-+      SDLK_WORLD_67           = 227,
-+      SDLK_WORLD_68           = 228,
-+      SDLK_WORLD_69           = 229,
-+      SDLK_WORLD_70           = 230,
-+      SDLK_WORLD_71           = 231,
-+      SDLK_WORLD_72           = 232,
-+      SDLK_WORLD_73           = 233,
-+      SDLK_WORLD_74           = 234,
-+      SDLK_WORLD_75           = 235,
-+      SDLK_WORLD_76           = 236,
-+      SDLK_WORLD_77           = 237,
-+      SDLK_WORLD_78           = 238,
-+      SDLK_WORLD_79           = 239,
-+      SDLK_WORLD_80           = 240,
-+      SDLK_WORLD_81           = 241,
-+      SDLK_WORLD_82           = 242,
-+      SDLK_WORLD_83           = 243,
-+      SDLK_WORLD_84           = 244,
-+      SDLK_WORLD_85           = 245,
-+      SDLK_WORLD_86           = 246,
-+      SDLK_WORLD_87           = 247,
-+      SDLK_WORLD_88           = 248,
-+      SDLK_WORLD_89           = 249,
-+      SDLK_WORLD_90           = 250,
-+      SDLK_WORLD_91           = 251,
-+      SDLK_WORLD_92           = 252,
-+      SDLK_WORLD_93           = 253,
-+      SDLK_WORLD_94           = 254,
-+      SDLK_WORLD_95           = 255,          /* 0xFF */
-+
-+      /* Numeric keypad */
-+      SDLK_KP0                = 256,
-+      SDLK_KP1                = 257,
-+      SDLK_KP2                = 258,
-+      SDLK_KP3                = 259,
-+      SDLK_KP4                = 260,
-+      SDLK_KP5                = 261,
-+      SDLK_KP6                = 262,
-+      SDLK_KP7                = 263,
-+      SDLK_KP8                = 264,
-+      SDLK_KP9                = 265,
-+      SDLK_KP_PERIOD          = 266,
-+      SDLK_KP_DIVIDE          = 267,
-+      SDLK_KP_MULTIPLY        = 268,
-+      SDLK_KP_MINUS           = 269,
-+      SDLK_KP_PLUS            = 270,
-+      SDLK_KP_ENTER           = 271,
-+      SDLK_KP_EQUALS          = 272,
-+
-+      /* Arrows + Home/End pad */
-+      SDLK_UP                 = 273,
-+      SDLK_DOWN               = 274,
-+      SDLK_RIGHT              = 275,
-+      SDLK_LEFT               = 276,
-+      SDLK_INSERT             = 277,
-+      SDLK_HOME               = 278,
-+      SDLK_END                = 279,
-+      SDLK_PAGEUP             = 280,
-+      SDLK_PAGEDOWN           = 281,
-+
-+      /* Function keys */
-+      SDLK_F1                 = 282,
-+      SDLK_F2                 = 283,
-+      SDLK_F3                 = 284,
-+      SDLK_F4                 = 285,
-+      SDLK_F5                 = 286,
-+      SDLK_F6                 = 287,
-+      SDLK_F7                 = 288,
-+      SDLK_F8                 = 289,
-+      SDLK_F9                 = 290,
-+      SDLK_F10                = 291,
-+      SDLK_F11                = 292,
-+      SDLK_F12                = 293,
-+      SDLK_F13                = 294,
-+      SDLK_F14                = 295,
-+      SDLK_F15                = 296,
-+
-+      /* Key state modifier keys */
-+      SDLK_NUMLOCK            = 300,
-+      SDLK_CAPSLOCK           = 301,
-+      SDLK_SCROLLOCK          = 302,
-+      SDLK_RSHIFT             = 303,
-+      SDLK_LSHIFT             = 304,
-+      SDLK_RCTRL              = 305,
-+      SDLK_LCTRL              = 306,
-+      SDLK_RALT               = 307,
-+      SDLK_LALT               = 308,
-+      SDLK_RMETA              = 309,
-+      SDLK_LMETA              = 310,
-+      SDLK_LSUPER             = 311,          /* Left "Windows" key */
-+      SDLK_RSUPER             = 312,          /* Right "Windows" key */
-+      SDLK_MODE               = 313,          /* "Alt Gr" key */
-+      SDLK_COMPOSE            = 314,          /* Multi-key compose key */
-+
-+      /* Miscellaneous function keys */
-+      SDLK_HELP               = 315,
-+      SDLK_PRINT              = 316,
-+      SDLK_SYSREQ             = 317,
-+      SDLK_BREAK              = 318,
-+      SDLK_MENU               = 319,
-+      SDLK_POWER              = 320,          /* Power Macintosh power key */
-+      SDLK_EURO               = 321,          /* Some european keyboards */
-+      SDLK_UNDO               = 322,          /* Atari keyboard has Undo */
-+
-+      /* Add any other keys here */
-+
-+      SDLK_LAST
-+}
-+
-+/* Enumeration of valid key mods (possibly OR'd together) */
-+alias int SDLMod;
-+enum {
-+      KMOD_NONE  = 0x0000,
-+      KMOD_LSHIFT= 0x0001,
-+      KMOD_RSHIFT= 0x0002,
-+      KMOD_LCTRL = 0x0040,
-+      KMOD_RCTRL = 0x0080,
-+      KMOD_LALT  = 0x0100,
-+      KMOD_RALT  = 0x0200,
-+      KMOD_LMETA = 0x0400,
-+      KMOD_RMETA = 0x0800,
-+      KMOD_NUM   = 0x1000,
-+      KMOD_CAPS  = 0x2000,
-+      KMOD_MODE  = 0x4000,
-+      KMOD_RESERVED = 0x8000
-+}
-+
-+const uint KMOD_CTRL  = (KMOD_LCTRL|KMOD_RCTRL);
-+const uint KMOD_SHIFT = (KMOD_LSHIFT|KMOD_RSHIFT);
-+const uint KMOD_ALT           = (KMOD_LALT|KMOD_RALT);
-+const uint KMOD_META  = (KMOD_LMETA|KMOD_RMETA);
-diff -Naur a2k_src/import/SDL_mixer.d a2k_src/import/SDL_mixer.d
---- a2k_src/import/SDL_mixer.d 2006-07-26 23:24:04.000000000 +0200
-+++ a2k_src/import/SDL_mixer.d 2009-08-27 15:18:28.000000000 +0200
-@@ -24,7 +24,7 @@
- 
- /* $Id: SDL_mixer.h,v 1.24 2002/05/21 05:45:59 slouken Exp $ */
- 
--public import SDL;
-+import SDL;
- 
- extern (C) {
- 
-diff -Naur a2k_src/import/SDL_mouse.d a2k_src/import/SDL_mouse.d
---- a2k_src/import/SDL_mouse.d 2006-07-26 23:25:18.000000000 +0200
-+++ a2k_src/import/SDL_mouse.d 2009-08-27 15:18:28.000000000 +0200
-@@ -22,8 +22,8 @@
- 
- /* Include file for SDL mouse event handling */
- 
--public import SDL_types;
--public import SDL_video;
-+import SDL_types;
-+import SDL_video;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_mutex.d a2k_src/import/SDL_mutex.d
---- a2k_src/import/SDL_mutex.d 2006-07-26 23:25:20.000000000 +0200
-+++ a2k_src/import/SDL_mutex.d 2009-08-27 15:18:28.000000000 +0200
-@@ -25,7 +25,7 @@
-       These are independent of the other SDL routines.
- */
- 
--public import SDL_types;
-+import SDL_types;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_quit.d a2k_src/import/SDL_quit.d
---- a2k_src/import/SDL_quit.d  2006-07-26 23:25:22.000000000 +0200
-+++ a2k_src/import/SDL_quit.d  2009-08-27 15:18:28.000000000 +0200
-@@ -22,7 +22,7 @@
- 
- /* Include file for SDL quit event handling */
- 
--public import SDL_events;
-+import SDL_events;
- 
- /* 
-   An SDL_QUITEVENT is generated when the user tries to close the application
-diff -Naur a2k_src/import/SDL_rwops.d a2k_src/import/SDL_rwops.d
---- a2k_src/import/SDL_rwops.d 2006-07-26 23:25:24.000000000 +0200
-+++ a2k_src/import/SDL_rwops.d 2009-08-27 15:18:28.000000000 +0200
-@@ -24,7 +24,7 @@
-    data sources.  It can easily be extended to files, memory, etc.
- */
- 
--public import SDL_types;
-+import SDL_types;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_sound.d a2k_src/import/SDL_sound.d
---- a2k_src/import/SDL_sound.d 2006-07-26 23:25:26.000000000 +0200
-+++ a2k_src/import/SDL_sound.d 2009-08-27 15:18:28.000000000 +0200
-@@ -62,7 +62,7 @@
- 
- // convert to D by shinichiro.h
- 
--public import SDL;
-+import SDL;
- 
- extern (C) {
-       const int SOUND_VER_MAJOR = 1;
-diff -Naur a2k_src/import/SDL_syswm.d a2k_src/import/SDL_syswm.d
---- a2k_src/import/SDL_syswm.d 2006-07-26 23:25:32.000000000 +0200
-+++ a2k_src/import/SDL_syswm.d 2009-08-27 15:18:28.000000000 +0200
-@@ -22,7 +22,7 @@
- 
- /* Include file for SDL custom system window manager hooks */
- 
--public import SDL_Version;
-+import SDL_Version;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_thread.d a2k_src/import/SDL_thread.d
---- a2k_src/import/SDL_thread.d        2006-07-26 23:25:36.000000000 +0200
-+++ a2k_src/import/SDL_thread.d        2009-08-27 15:18:28.000000000 +0200
-@@ -25,8 +25,8 @@
-       These are independent of the other SDL routines.
- */
- 
--public import SDL_types;
--public import SDL_mutex;
-+import SDL_types;
-+import SDL_mutex;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_timer.d a2k_src/import/SDL_timer.d
---- a2k_src/import/SDL_timer.d 2006-07-26 23:25:38.000000000 +0200
-+++ a2k_src/import/SDL_timer.d 2009-08-27 15:18:28.000000000 +0200
-@@ -20,7 +20,7 @@
-     [email protected]
- */
- 
--public import SDL_types;
-+import SDL_types;
- 
- extern(C):
- 
-diff -Naur a2k_src/import/SDL_version.d a2k_src/import/SDL_version.d
---- a2k_src/import/SDL_version.d       2006-07-26 23:25:40.000000000 +0200
-+++ a2k_src/import/SDL_version.d       1970-01-01 01:00:00.000000000 +0100
-@@ -1,75 +0,0 @@
--/*
--    SDL - Simple DirectMedia Layer
--    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
--
--    This library is free software; you can redistribute it and/or
--    modify it under the terms of the GNU Library General Public
--    License as published by the Free Software Foundation; either
--    version 2 of the License, or (at your option) any later version.
--
--    This library is distributed in the hope that it will be useful,
--    but WITHOUT ANY WARRANTY; without even the implied warranty of
--    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
--    Library General Public License for more details.
--
--    You should have received a copy of the GNU Library General Public
--    License along with this library; if not, write to the Free
--    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
--
--    Sam Lantinga
--    [email protected]
--*/
--
--/* This header defines the current SDL version */
--
--public import SDL_types;
--
--extern(C):
--
--/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
--*/
--const uint SDL_MAJOR_VERSION  = 1;
--const uint SDL_MINOR_VERSION  = 2;
--const uint SDL_PATCHLEVEL             = 6;
--
--struct SDL_version {
--      Uint8 major;
--      Uint8 minor;
--      Uint8 patch;
--}
--
--/* This macro can be used to fill a version structure with the compile-time
-- * version of the SDL library.
-- */
--void SDL_VERSION(SDL_version* X)
--{
--      X.major = SDL_MAJOR_VERSION;
--      X.minor = SDL_MINOR_VERSION;
--      X.patch = SDL_PATCHLEVEL;
--}
--
--/* This macro turns the version numbers into a numeric value:
--   (1,2,3) -> (1203)
--   This assumes that there will never be more than 100 patchlevels
--*/
--uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z)
--{
--      return X * 1000 + Y * 100 + Z;
--}
--
--/* This is the version number macro for the current SDL version */
--const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 +
--                                                                      
SDL_MINOR_VERSION * 100 +
--                                                                      
SDL_PATCHLEVEL;
--
--/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
--bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z)
--{
--      return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z));
--}
--
--/* This function gets the version of the dynamically linked SDL library.
--   it should NOT be used to fill a version structure, instead you should
--   use the SDL_Version() macro.
-- */
--SDL_version * SDL_Linked_Version();
-diff -Naur a2k_src/import/SDL_Version.d a2k_src/import/SDL_Version.d
---- a2k_src/import/SDL_Version.d       1970-01-01 01:00:00.000000000 +0100
-+++ a2k_src/import/SDL_Version.d       2009-08-27 15:18:28.000000000 +0200
-@@ -0,0 +1,75 @@
-+/*
-+    SDL - Simple DirectMedia Layer
-+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
-+
-+    This library is free software; you can redistribute it and/or
-+    modify it under the terms of the GNU Library General Public
-+    License as published by the Free Software Foundation; either
-+    version 2 of the License, or (at your option) any later version.
-+
-+    This library is distributed in the hope that it will be useful,
-+    but WITHOUT ANY WARRANTY; without even the implied warranty of
-+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-+    Library General Public License for more details.
-+
-+    You should have received a copy of the GNU Library General Public
-+    License along with this library; if not, write to the Free
-+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-+
-+    Sam Lantinga
-+    [email protected]
-+*/
-+
-+/* This header defines the current SDL version */
-+
-+import SDL_types;
-+
-+extern(C):
-+
-+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
-+*/
-+const uint SDL_MAJOR_VERSION  = 1;
-+const uint SDL_MINOR_VERSION  = 2;
-+const uint SDL_PATCHLEVEL             = 6;
-+
-+struct SDL_version {
-+      Uint8 major;
-+      Uint8 minor;
-+      Uint8 patch;
-+}
-+
-+/* This macro can be used to fill a version structure with the compile-time
-+ * version of the SDL library.
-+ */
-+void SDL_VERSION(SDL_version* X)
-+{
-+      X.major = SDL_MAJOR_VERSION;
-+      X.minor = SDL_MINOR_VERSION;
-+      X.patch = SDL_PATCHLEVEL;
-+}
-+
-+/* This macro turns the version numbers into a numeric value:
-+   (1,2,3) -> (1203)
-+   This assumes that there will never be more than 100 patchlevels
-+*/
-+uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z)
-+{
-+      return X * 1000 + Y * 100 + Z;
-+}
-+
-+/* This is the version number macro for the current SDL version */
-+const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 +
-+                                                                      
SDL_MINOR_VERSION * 100 +
-+                                                                      
SDL_PATCHLEVEL;
-+
-+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
-+bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z)
-+{
-+      return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z));
-+}
-+
-+/* This function gets the version of the dynamically linked SDL library.
-+   it should NOT be used to fill a version structure, instead you should
-+   use the SDL_Version() macro.
-+ */
-+SDL_version * SDL_Linked_Version();
-diff -Naur a2k_src/import/SDL_video.d a2k_src/import/SDL_video.d
---- a2k_src/import/SDL_video.d 2006-07-26 23:25:42.000000000 +0200
-+++ a2k_src/import/SDL_video.d 2009-08-27 15:18:28.000000000 +0200
-@@ -22,9 +22,9 @@
- 
- /* Header file for access to the SDL raw framebuffer window */
- 
--public import SDL_types;
--public import SDL_mutex;
--public import SDL_rwops;
-+import SDL_types;
-+import SDL_mutex;
-+import SDL_rwops;
- 
- extern(C):
- 

diff --git a/games-action/area2048/files/area2048-1.03-makefile.patch 
b/games-action/area2048/files/area2048-1.03-makefile.patch
deleted file mode 100644
index 47d8659..0000000
--- a/games-action/area2048/files/area2048-1.03-makefile.patch
+++ /dev/null
@@ -1,22 +0,0 @@
-diff -Naur Makefile a2k_Makefile
---- Makefile   1970-01-01 01:00:00.000000000 +0100
-+++ Makefile   2008-10-07 09:53:29.000000000 +0200
-@@ -0,0 +1,18 @@
-+DSRC=$(shell find a2k_src/src -name "*.d")
-+SOURCES=$(DSRC) a2k_src/import/SDL_video.d a2k_src/import/SDL_mixer.d
-+OBJS=$(SOURCES:.d=.o)
-+CFLAGS=
-+DFLAGS=-O -Ia2k_src/import -Ia2k_src/src -I/usr/X11R6/include/
-+EXE=area2048
-+
-+all: $(EXE)
-+
-+$(EXE): $(OBJS)
-+      gcc $(CFLAGS) -o $@ $(OBJS) $(COBJS) -lbulletml -L/usr/local/lib 
-L/usr/lib -lgphobos -lpthread -lGLU -lGL -lglut -lm -lstdc++ -lSDL -lSDL_mixer
-+
-+$(OBJS): %.o: %.d
-+      gdmd -d -c -of$@ $(DFLAGS) $<
-+
-+clean:
-+      rm a2k_src/src/*.o
-+

diff --git a/games-action/area2048/files/area2048-1.03-src.patch 
b/games-action/area2048/files/area2048-1.03-src.patch
deleted file mode 100644
index 4913331..0000000
--- a/games-action/area2048/files/area2048-1.03-src.patch
+++ /dev/null
@@ -1,1217 +0,0 @@
-diff -Naur a2k_src/src/bg.d a2k_src-p/src/bg.d
---- a2k_src/src/bg.d   2005-01-18 00:34:48.000000000 +0100
-+++ a2k_src-p/src/bg.d 2009-08-27 15:18:28.000000000 +0200
-@@ -14,7 +14,12 @@
- private       import  util_snd;
- private       import  define;
- private       import  task;
--private       import  stg;
-+private       import  stg;
-+private       import  stg01;
-+private       import  stg02;
-+private       import  stg03;
-+private       import  stg04;
-+private       import  stg05;
- private       import  effect;
- private       import  ship;
- 
-@@ -79,20 +84,20 @@
-                       TskBuf[fade_id].tx = 1.0f;
-                       TskBuf[fade_id].wait = 60;
-                       TskBuf[fade_id].step = 2;
--                      TskBuf[id].px = cast(float)(rand() % 1536 - 768.0f);
-+                        TskBuf[id].px = cast(float)(rand() % 1536 - 768.0f);
-                       TskBuf[id].py = cast(float)(rand() % 1536 - 768.0f);
-                       if((rand() % 100) & 0x01){
-                               if(TskBuf[id].px < 0.0f){
-                                       TskBuf[id].tx = +(cast(float)(rand() % 
768));
-                               }else{
--                                      TskBuf[id].tx = -(cast(float)(rand() % 
768));
-+                                      TskBuf[id].tx = +(cast(float)(rand() % 
768));
-                               }
-                               TskBuf[id].ty = TskBuf[id].py;
-                       }else{
-                               if(TskBuf[id].py < 0.0f){
-                                       TskBuf[id].ty = +(cast(float)(rand() % 
768));
-                               }else{
--                                      TskBuf[id].ty = -(cast(float)(rand() % 
768));
-+                                      TskBuf[id].ty = +(cast(float)(rand() % 
768));
-                               }
-                               TskBuf[id].tx = TskBuf[id].px;
-                       }
-@@ -104,7 +109,7 @@
-                       cam_pos = BASE_Z + cam_scr;
-                       eid = setTSK(GROUP_08,&TSKbgZoom);
-                       TskBuf[eid].wait = 600;
--                      TskBuf[eid].tx = BASE_Z - (cast(float)((rand() % 5000) 
- 2500 + 10000) / 10000.0f);
-+                      TskBuf[eid].tx = BASE_Z - ((cast(float)(rand() % 5000) 
- 2500 + 10000) / 10000.0f);
-                       TskBuf[id].step++;
-                       break;
-               case    2:
-@@ -202,22 +207,34 @@
-                       scr_base[Y] = START_Y;
-                       scr_ofs[X] = 0.0f;
-                       scr_ofs[Y] = 0.0f;
--                      cam_pos = BASE_Z + cam_scr;
-+                      cam_pos = BASE_Z + cam_scr;
-+                                      bg_mode = 0;
-+                                      stg_ctrl = STG_MAIN;
-                       switch(area_num){
-                               case    AREA_01:
--                                      bg_mode = 0;
-+                                      bg_mode = 0;
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg01);
-                                       break;
-                               case    AREA_02:
--                                      bg_mode = 1;
-+                                      bg_mode = 1;
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg02);
-                                       break;
-                               case    AREA_03:
--                                      bg_mode = 2;
-+                                      bg_mode = 2;
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg03);
-                                       break;
-                               case    AREA_04:
--                                      bg_mode = 3;
-+                                      bg_mode = 3;
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg04);
-                                       break;
-                               case    AREA_05:
--                                      bg_mode = 4;
-+                                      bg_mode = 4;
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg05);
-                                       break;
-                               default:
-                                       break;
-@@ -296,7 +313,7 @@
-                                               bg_obj[i].line_list.length = 1;
-                                               bg_obj[i].line_list[0][X] = 
+0.0f;
-                                               bg_obj[i].line_list[0][Y] = 
+0.0f;
--                                              bg_obj[i].line_list[0][Z] = 
-(cast(float)(rand() % 75)) / 100.0f + 0.25f;
-+                                              bg_obj[i].line_list[0][Z] = 
-cast(float)(rand() % 75) / 100.0f + 0.25f;
-                                       }
-                                       break;
-                               case    4:
-@@ -600,8 +617,8 @@
-                       break;
-               case    1:
-                       if(TskBuf[id].wait){
--                              TskBuf[id].px  = ((rand() % (256.0f * 
TskBuf[id].vx)) - ((256.0f * TskBuf[id].vx) / 2)) / 256.0f;
--                              TskBuf[id].py  = ((rand() % (256.0f * 
TskBuf[id].vy)) - ((256.0f * TskBuf[id].vy) / 2)) / 256.0f;
-+                              TskBuf[id].px  = (cast(float)(rand() % (256.0f 
* TskBuf[id].vx)) - ((256.0f * TskBuf[id].vx) / 2)) / 256.0f;
-+                              TskBuf[id].py  = (cast(float)(rand() % (256.0f 
* TskBuf[id].vy)) - ((256.0f * TskBuf[id].vy) / 2)) / 256.0f;
-                               TskBuf[id].vx += (0.0f - TskBuf[id].vx) / 
TskBuf[id].cnt;
-                               TskBuf[id].vy += (0.0f - TskBuf[id].vy) / 
TskBuf[id].cnt;
-                               scr_ofs[X] = TskBuf[id].px;
-diff -Naur a2k_src/src/boss01.d a2k_src-p/src/boss01.d
---- a2k_src/src/boss01.d       2008-02-06 01:34:54.000000000 +0100
-+++ a2k_src-p/src/boss01.d     2009-08-27 15:18:28.000000000 +0200
-@@ -7,7 +7,7 @@
- */
- 
- private       import  std.stdio;
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/boss02.d a2k_src-p/src/boss02.d
---- a2k_src/src/boss02.d       2008-02-06 01:35:18.000000000 +0100
-+++ a2k_src-p/src/boss02.d     2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/04/16 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/boss03.d a2k_src-p/src/boss03.d
---- a2k_src/src/boss03.d       2008-02-06 01:35:30.000000000 +0100
-+++ a2k_src-p/src/boss03.d     2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/08 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-@@ -358,7 +358,7 @@
-                       }
-                       if(!cmd.isEnd()) cmd.run();
-                       break;
--                      TskBuf[id].ang_x  = rand() % 65536;
-+                      TskBuf[id].ang_x  = cast(float)rand() % 65536;
-                       TskBuf[id].ang_x *= PI / 65536.0f;
-                       TskBuf[id].ax = 
-                       TskBuf[id].ay = sin(TskBuf[id].ang_x) * 5.0f / PI;
-diff -Naur a2k_src/src/boss04.d a2k_src-p/src/boss04.d
---- a2k_src/src/boss04.d       2008-02-06 01:35:34.000000000 +0100
-+++ a2k_src-p/src/boss04.d     2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/06 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/boss05.d a2k_src-p/src/boss05.d
---- a2k_src/src/boss05.d       2008-02-06 01:35:38.000000000 +0100
-+++ a2k_src-p/src/boss05.d     2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/09 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/bulletcommand.d a2k_src-p/src/bulletcommand.d
---- a2k_src/src/bulletcommand.d        2008-02-06 01:37:56.000000000 +0100
-+++ a2k_src-p/src/bulletcommand.d      2009-08-27 15:18:28.000000000 +0200
-@@ -247,7 +247,7 @@
- double        getRand_(BulletMLRunner* runner){
-       double  rand_val;
-       //printf("getRand_(%d)\n",BulletCommand.now.id);
--      rand_val = rand() % 10000;
-+      rand_val = cast(float)rand() % 10000;
-       rand_val /= 10000;
-       return  rand_val;
- }
-diff -Naur a2k_src/src/effect.d a2k_src-p/src/effect.d
---- a2k_src/src/effect.d       2008-02-06 01:35:40.000000000 +0100
-+++ a2k_src-p/src/effect.d     2009-08-27 15:18:28.000000000 +0200
-@@ -6,14 +6,15 @@
-       2004/03/31 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
- private       import  opengl;
- private       import  util_sdl;
- private       import  task;
--private       import  bg;
-+private       import  bg;
-+private       import  system;
- 
- float fade_r = 0.0f;
- float fade_g = 0.0f;
-@@ -53,16 +54,16 @@
-                       for(int i = 0; i < 3; i++){
-                               switch(i){
-                                       case    0:
--                                                      tpos[X] = -((rand() % 
4096) / 1024.0f + 1.0f);
--                                                      tpos[Y] = +((rand() % 
4096) / 1024.0f + 1.0f);
-+                                                      tpos[X] = 
-cast(float)((rand() % 4096) / 1024.0f + 1.0f);
-+                                                      tpos[Y] = 
+cast(float)((rand() % 4096) / 1024.0f + 1.0f);
-                                                       break;
-                                       case    1:
--                                                      tpos[X] =  ((rand() % 
2048) / 1024.0f - 1.0f);
--                                                      tpos[Y] = -((rand() % 
4096) / 1024.0f + 1.0f);
-+                                                      tpos[X] =  
cast(float)((rand() % 2048) / 1024.0f - 1.0f);
-+                                                      tpos[Y] = 
-cast(float)((rand() % 4096) / 1024.0f + 1.0f);
-                                                       break;
-                                       case    2:
--                                                      tpos[X] = +((rand() % 
4096) / 1024.0f + 1.0f);
--                                                      tpos[Y] = +((rand() % 
4096) / 1024.0f + 1.0f);
-+                                                      tpos[X] = 
+cast(float)((rand() % 4096) / 1024.0f + 1.0f);
-+                                                      tpos[Y] = 
+cast(float)((rand() % 4096) / 1024.0f + 1.0f);
-                                                       break;
-                                       default:
-                                                       break;
-@@ -74,8 +75,8 @@
-                               tpos[Y] = fabs(tpos[Y]);
-                               TskBuf[id].body_ang[i][W] = 
sqrt(pow(tpos[X],2.0) + pow(tpos[Y],2.0));
-                       }
--                      TskBuf[id].tx = (rand() % 256000) / 1000.0f - 128.0f;
--                      TskBuf[id].ty = (rand() % 256000) / 1000.0f - 128.0f;
-+                      TskBuf[id].tx = cast(float)(rand() % 256000) / 1000.0f 
- 128.0f;
-+                      TskBuf[id].ty = cast(float)(rand() % 256000) / 1000.0f 
- 128.0f;
-                       TskBuf[id].tx += TskBuf[id].px;
-                       TskBuf[id].ty += TskBuf[id].py;
-                       TskBuf[id].wait = 60;
-@@ -165,16 +166,16 @@
-                       for(int i = 0; i < 3; i++){
-                               switch(i){
-                                       case    0:
--                                                      tpos[X] = -((rand() % 
12288) / 1024.0f + 3.0f);
--                                                      tpos[Y] = +((rand() % 
12288) / 1024.0f + 3.0f);
-+                                                      tpos[X] = 
-(cast(float)(rand() % 12288) / 1024.0f + 3.0f);
-+                                                      tpos[Y] = 
+(cast(float)(rand() % 12288) / 1024.0f + 3.0f);
-                                                       break;
-                                       case    1:
--                                                      tpos[X] =  ((rand() %  
6144) / 1024.0f - 3.0f);
--                                                      tpos[Y] = -((rand() % 
12288) / 1024.0f + 3.0f);
-+                                                      tpos[X] =  
(cast(float)(rand() %  6144) / 1024.0f - 3.0f);
-+                                                      tpos[Y] = 
-(cast(float)(rand() % 12288) / 1024.0f + 3.0f);
-                                                       break;
-                                       case    2:
--                                                      tpos[X] = +((rand() % 
12288) / 1024.0f + 3.0f);
--                                                      tpos[Y] = +((rand() % 
12288) / 1024.0f + 3.0f);
-+                                                      tpos[X] = 
+(cast(float)(rand() % 12288) / 1024.0f + 3.0f);
-+                                                      tpos[Y] = 
+(cast(float)(rand() % 12288) / 1024.0f + 3.0f);
-                                                       break;
-                                       default:
-                                                       break;
-@@ -186,8 +187,8 @@
-                               tpos[Y] = fabs(tpos[Y]);
-                               TskBuf[id].body_ang[i][W] = 
sqrt(pow(tpos[X],2.0) + pow(tpos[Y],2.0));
-                       }
--                      TskBuf[id].tx = (rand() % 512000) / 1000.0f - 256.0f;
--                      TskBuf[id].ty = (rand() % 512000) / 1000.0f - 256.0f;
-+                      TskBuf[id].tx = cast(float)(rand() % 512000) / 1000.0f 
- 256.0f;
-+                      TskBuf[id].ty = cast(float)(rand() % 512000) / 1000.0f 
- 256.0f;
-                       TskBuf[id].tx += TskBuf[id].px;
-                       TskBuf[id].ty += TskBuf[id].py;
-                       TskBuf[id].wait = 60;
-@@ -279,13 +280,13 @@
-                       TskBuf[id].fp_draw = &TSKBrokenBodyDraw;
-                       TskBuf[id].fp_exit = &TSKBrokenBodyExit;
-                       TskBuf[id].alpha = 1.0f;
--                      TskBuf[id].tx = (rand() % 256000) / 1000.0f - 128.0f;
--                      TskBuf[id].ty = (rand() % 256000) / 1000.0f - 128.0f;
-+                      TskBuf[id].tx = cast(float)(rand() % 256000) / 1000.0f 
- 128.0f;
-+                      TskBuf[id].ty = cast(float)(rand() % 256000) / 1000.0f 
- 128.0f;
-                       TskBuf[id].tx *= 2.0f;
-                       TskBuf[id].ty *= 2.0f;
-                       TskBuf[id].tx += TskBuf[id].px;
-                       TskBuf[id].ty += TskBuf[id].py;
--                      TskBuf[id].rot_add = (rand % 30) - 15;
-+                      TskBuf[id].rot_add = cast(float)(rand % 30) - 15;
-                       if(!(TskBuf[id].rot_add - 15))          
TskBuf[id].rot_add = -1;
-                       else if(!(TskBuf[id].rot_add + 15)) TskBuf[id].rot_add 
= +1;
-                       if(TskBuf[id].rot_add < 0) TskBuf[id].rot_add = PI / 
(TskBuf[id].rot_add - 15);
-@@ -410,13 +411,13 @@
-                       TskBuf[id].fp_draw = &TSKBrokenLineDraw;
-                       TskBuf[id].fp_exit = &TSKBrokenLineExit;
-                       TskBuf[id].alpha = 1.0f;
--                      TskBuf[id].tx = (rand() % 256000) / 1000.0f - 128.0f;
--                      TskBuf[id].ty = (rand() % 256000) / 1000.0f - 128.0f;
-+                      TskBuf[id].tx = cast(float)(rand() % 256000) / 1000.0f 
- 128.0f;
-+                      TskBuf[id].ty = cast(float)(rand() % 256000) / 1000.0f 
- 128.0f;
-                       TskBuf[id].tx *= 2.0f;
-                       TskBuf[id].ty *= 2.0f;
-                       TskBuf[id].tx += TskBuf[id].px;
-                       TskBuf[id].ty += TskBuf[id].py;
--                      TskBuf[id].rot_add = (rand % 30) - 15;
-+                      TskBuf[id].rot_add = cast(float)(rand % 30) - 15;
-                       if(!(TskBuf[id].rot_add - 15))          
TskBuf[id].rot_add = -1;
-                       else if(!(TskBuf[id].rot_add + 15)) TskBuf[id].rot_add 
= +1;
-                       if(TskBuf[id].rot_add < 0) TskBuf[id].rot_add = PI / 
(TskBuf[id].rot_add - 15);
-diff -Naur a2k_src/src/enemy01.d a2k_src-p/src/enemy01.d
---- a2k_src/src/enemy01.d      2008-02-06 01:35:46.000000000 +0100
-+++ a2k_src-p/src/enemy01.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/03/27 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -63,8 +63,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy01Draw;
-                       TskBuf[id].fp_exit = &TSKenemy01Exit;
-diff -Naur a2k_src/src/enemy02.d a2k_src-p/src/enemy02.d
---- a2k_src/src/enemy02.d      2008-02-06 01:35:48.000000000 +0100
-+++ a2k_src-p/src/enemy02.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/04/11 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -63,8 +63,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy02Draw;
-                       TskBuf[id].fp_exit = &TSKenemy02Exit;
-diff -Naur a2k_src/src/enemy03.d a2k_src-p/src/enemy03.d
---- a2k_src/src/enemy03.d      2008-02-06 01:35:52.000000000 +0100
-+++ a2k_src-p/src/enemy03.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/04/11 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -63,8 +63,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].tid = ship_id;
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy03Draw;
-diff -Naur a2k_src/src/enemy04.d a2k_src-p/src/enemy04.d
---- a2k_src/src/enemy04.d      2008-02-06 01:35:56.000000000 +0100
-+++ a2k_src-p/src/enemy04.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/04/11 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -53,8 +53,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].tid = ship_id;
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy04Draw;
-@@ -132,14 +132,14 @@
-                       TskBuf[id].vx = TskBuf[id].px;
-                       TskBuf[id].vy = TskBuf[id].py;
-                       if(!TskBuf[id].cnt){
--                              TskBuf[id].tx = (rand() % 512) + 256.0f;
--                              TskBuf[id].ty = (rand() % 512) + 256.0f;
-+                              TskBuf[id].tx = cast(float)(rand() % 512) + 
256.0f;
-+                              TskBuf[id].ty = cast(float)(rand() % 512) + 
256.0f;
-                               if(TskBuf[id].px < ship_px) TskBuf[id].tx = 
+TskBuf[id].tx;
-                               else                                            
TskBuf[id].tx = -TskBuf[id].tx;
-                               if(TskBuf[id].py < ship_py) TskBuf[id].ty = 
+TskBuf[id].ty;
-                               else                                            
TskBuf[id].ty = -TskBuf[id].ty;
--                              if((rand() % 100) > 97) TskBuf[id].tx = 
-TskBuf[id].tx;
--                              if((rand() % 100) > 97) TskBuf[id].ty = 
-TskBuf[id].ty;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].tx = -TskBuf[id].tx;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].ty = -TskBuf[id].ty;
-                               TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx;
-                               TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty;
-                               if(TskBuf[id].tx < -ENEMY_AREAMAX) 
TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f;
-diff -Naur a2k_src/src/enemy05.d a2k_src-p/src/enemy05.d
---- a2k_src/src/enemy05.d      2008-02-06 01:35:58.000000000 +0100
-+++ a2k_src-p/src/enemy05.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/05/30 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -53,8 +53,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].tid = ship_id;
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy05Draw;
-@@ -127,42 +127,31 @@
-                               }
-                       }
-                       /* 座標更新 */
--                      if(TskBuf[id].px < ship_px){
--                              if(TskBuf[id].vx > +0.0f) TskBuf[id].vx += 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vx += 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vx > +MAX_SPEED) TskBuf[id].vx = 
+MAX_SPEED;
--                      }else{
--                              if(TskBuf[id].vx < +0.0f) TskBuf[id].vx -= 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vx -= 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vx < -MAX_SPEED) TskBuf[id].vx = 
-MAX_SPEED;
--                      }
--                      if(TskBuf[id].py < ship_py){
--                              if(TskBuf[id].vy > +0.0f) TskBuf[id].vy += 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vy += 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vy > +MAX_SPEED) TskBuf[id].vy = 
+MAX_SPEED;
--                      }else{
--                              if(TskBuf[id].vy < +0.0f) TskBuf[id].vy -= 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vy -= 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vy < -MAX_SPEED) TskBuf[id].vy = 
-MAX_SPEED;
--                      }
--                      TskBuf[id].px += TskBuf[id].vx;
--                      TskBuf[id].py += TskBuf[id].vy;
--                      if(TskBuf[id].px < -ENEMY_AREAMAX){
--                              TskBuf[id].px = -ENEMY_AREAMAX;
--                              TskBuf[id].vx = -TskBuf[id].vx / 2;
--                      }
--                      if(TskBuf[id].px > +ENEMY_AREAMAX){
--                              TskBuf[id].px = +ENEMY_AREAMAX;
--                              TskBuf[id].vx = -TskBuf[id].vx / 2;
--                      }
--                      if(TskBuf[id].py < -ENEMY_AREAMAX){
--                              TskBuf[id].py = -ENEMY_AREAMAX;
--                              TskBuf[id].vy = -TskBuf[id].vy / 2;
--                      }
--                      if(TskBuf[id].py > +ENEMY_AREAMAX){
--                              TskBuf[id].py = +ENEMY_AREAMAX;
--                              TskBuf[id].vy = -TskBuf[id].vy / 2;
--                      }
-+                      TskBuf[id].vx = TskBuf[id].px;
-+                      TskBuf[id].vy = TskBuf[id].py;
-+                      if(!TskBuf[id].cnt){
-+                              TskBuf[id].tx = cast(float)(rand() % 512) + 
256.0f;
-+                              TskBuf[id].ty = cast(float)(rand() % 512) + 
256.0f;
-+                              if(TskBuf[id].px < ship_px) TskBuf[id].tx = 
+TskBuf[id].tx;
-+                              else                                            
TskBuf[id].tx = -TskBuf[id].tx;
-+                              if(TskBuf[id].py < ship_py) TskBuf[id].ty = 
+TskBuf[id].ty;
-+                              else                                            
TskBuf[id].ty = -TskBuf[id].ty;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].tx = -TskBuf[id].tx;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].ty = -TskBuf[id].ty;
-+                              TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx;
-+                              TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty;
-+                              if(TskBuf[id].tx < -ENEMY_AREAMAX) 
TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f;
-+                              if(TskBuf[id].tx > +ENEMY_AREAMAX) 
TskBuf[id].tx = +ENEMY_AREAMAX - 1.0f;
-+                              if(TskBuf[id].ty < -ENEMY_AREAMAX) 
TskBuf[id].ty = -ENEMY_AREAMAX + 1.0f;
-+                              if(TskBuf[id].ty > +ENEMY_AREAMAX) 
TskBuf[id].ty = +ENEMY_AREAMAX - 1.0f;
-+                              TskBuf[id].cnt = 180;
-+                      }else{
-+                              TskBuf[id].cnt--;
-+                      }
-+                      TskBuf[id].px += (TskBuf[id].tx - TskBuf[id].px) / (180 
/ 4);
-+                      TskBuf[id].py += (TskBuf[id].ty - TskBuf[id].py) / (180 
/ 4);
-+                      TskBuf[id].vx -= TskBuf[id].px;
-+                      TskBuf[id].vy -= TskBuf[id].py;
-                       TskBuf[id].rot = atan2(-TskBuf[id].vx, -TskBuf[id].vy);
-                       break;
-               default:
-diff -Naur a2k_src/src/enemy06.d a2k_src-p/src/enemy06.d
---- a2k_src/src/enemy06.d      2008-02-06 01:36:00.000000000 +0100
-+++ a2k_src-p/src/enemy06.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/04 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -65,8 +65,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].tid = ship_id;
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy06Draw;
-@@ -145,14 +145,14 @@
-                       TskBuf[id].vx = TskBuf[id].px;
-                       TskBuf[id].vy = TskBuf[id].py;
-                       if(TskBuf[id].cnt == TskBuf[id].mov_cnt){
--                              TskBuf[id].tx = (rand() % 512) + 256.0f;
--                              TskBuf[id].ty = (rand() % 512) + 256.0f;
-+                              TskBuf[id].tx = cast(float)(rand() % 512) + 
256.0f;
-+                              TskBuf[id].ty = cast(float)(rand() % 512) + 
256.0f;
-                               if(TskBuf[id].px < ship_px) TskBuf[id].tx = 
+TskBuf[id].tx;
-                               else                                            
TskBuf[id].tx = -TskBuf[id].tx;
-                               if(TskBuf[id].py < ship_py) TskBuf[id].ty = 
+TskBuf[id].ty;
-                               else                                            
TskBuf[id].ty = -TskBuf[id].ty;
--                              if((rand() % 100) > 97) TskBuf[id].tx = 
-TskBuf[id].tx;
--                              if((rand() % 100) > 97) TskBuf[id].ty = 
-TskBuf[id].ty;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].tx = -TskBuf[id].tx;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].ty = -TskBuf[id].ty;
-                               TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx;
-                               TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty;
-                               if(TskBuf[id].tx < -ENEMY_AREAMAX) 
TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f;
-diff -Naur a2k_src/src/enemy07.d a2k_src-p/src/enemy07.d
---- a2k_src/src/enemy07.d      2008-02-06 01:36:02.000000000 +0100
-+++ a2k_src-p/src/enemy07.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/05 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -63,8 +63,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].tid = ship_id;
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy07Draw;
-@@ -137,42 +137,31 @@
-                               }
-                       }
-                       /* 座標更新 */
--                      if(TskBuf[id].px < ship_px){
--                              if(TskBuf[id].vx > +0.0f) TskBuf[id].vx += 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vx += 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vx > +MAX_SPEED) TskBuf[id].vx = 
+MAX_SPEED;
--                      }else{
--                              if(TskBuf[id].vx < +0.0f) TskBuf[id].vx -= 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vx -= 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vx < -MAX_SPEED) TskBuf[id].vx = 
-MAX_SPEED;
--                      }
--                      if(TskBuf[id].py < ship_py){
--                              if(TskBuf[id].vy > +0.0f) TskBuf[id].vy += 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vy += 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vy > +MAX_SPEED) TskBuf[id].vy = 
+MAX_SPEED;
--                      }else{
--                              if(TskBuf[id].vy < +0.0f) TskBuf[id].vy -= 1.0f 
/ SPEED_RATE * 2.0f;
--                              else                                      
TskBuf[id].vy -= 1.0f / SPEED_RATE * 1.5f;
--                              if(TskBuf[id].vy < -MAX_SPEED) TskBuf[id].vy = 
-MAX_SPEED;
--                      }
--                      TskBuf[id].px += TskBuf[id].vx;
--                      TskBuf[id].py += TskBuf[id].vy;
--                      if(TskBuf[id].px < -ENEMY_AREAMAX){
--                              TskBuf[id].px = -ENEMY_AREAMAX;
--                              TskBuf[id].vx = -TskBuf[id].vx / 2;
--                      }
--                      if(TskBuf[id].px > +ENEMY_AREAMAX){
--                              TskBuf[id].px = +ENEMY_AREAMAX;
--                              TskBuf[id].vx = -TskBuf[id].vx / 2;
--                      }
--                      if(TskBuf[id].py < -ENEMY_AREAMAX){
--                              TskBuf[id].py = -ENEMY_AREAMAX;
--                              TskBuf[id].vy = -TskBuf[id].vy / 2;
--                      }
--                      if(TskBuf[id].py > +ENEMY_AREAMAX){
--                              TskBuf[id].py = +ENEMY_AREAMAX;
--                              TskBuf[id].vy = -TskBuf[id].vy / 2;
--                      }
-+                      TskBuf[id].vx = TskBuf[id].px;
-+                      TskBuf[id].vy = TskBuf[id].py;
-+                      if(!TskBuf[id].cnt){
-+                              TskBuf[id].tx = cast(float)(rand() % 512) + 
256.0f;
-+                              TskBuf[id].ty = cast(float)(rand() % 512) + 
256.0f;
-+                              if(TskBuf[id].px < ship_px) TskBuf[id].tx = 
+TskBuf[id].tx;
-+                              else                                            
TskBuf[id].tx = -TskBuf[id].tx;
-+                              if(TskBuf[id].py < ship_py) TskBuf[id].ty = 
+TskBuf[id].ty;
-+                              else                                            
TskBuf[id].ty = -TskBuf[id].ty;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].tx = -TskBuf[id].tx;
-+                              if(cast(float)(rand() % 100) > 97) 
TskBuf[id].ty = -TskBuf[id].ty;
-+                              TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx;
-+                              TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty;
-+                              if(TskBuf[id].tx < -ENEMY_AREAMAX) 
TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f;
-+                              if(TskBuf[id].tx > +ENEMY_AREAMAX) 
TskBuf[id].tx = +ENEMY_AREAMAX - 1.0f;
-+                              if(TskBuf[id].ty < -ENEMY_AREAMAX) 
TskBuf[id].ty = -ENEMY_AREAMAX + 1.0f;
-+                              if(TskBuf[id].ty > +ENEMY_AREAMAX) 
TskBuf[id].ty = +ENEMY_AREAMAX - 1.0f;
-+                              TskBuf[id].cnt = 180;
-+                      }else{
-+                              TskBuf[id].cnt--;
-+                      }
-+                      TskBuf[id].px += (TskBuf[id].tx - TskBuf[id].px) / (180 
/ 4);
-+                      TskBuf[id].py += (TskBuf[id].ty - TskBuf[id].py) / (180 
/ 4);
-+                      TskBuf[id].vx -= TskBuf[id].px;
-+                      TskBuf[id].vy -= TskBuf[id].py;
-                       TskBuf[id].rot = atan2(-TskBuf[id].vx, -TskBuf[id].vy);
-                       break;
-               default:
-diff -Naur a2k_src/src/enemy08.d a2k_src-p/src/enemy08.d
---- a2k_src/src/enemy08.d      2008-02-06 01:36:04.000000000 +0100
-+++ a2k_src-p/src/enemy08.d    2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/05 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  SDL;
- private       import  opengl;
-@@ -65,8 +65,8 @@
-       switch(TskBuf[id].step){
-               case    0:
-                       TskBuf[id].tskid |= TSKID_ZAKO;
--                      TskBuf[id].px = (rand() % 1536) - 768.0f;
--                      TskBuf[id].py = (rand() % 1536) - 768.0f;
-+                      TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f);
-+                      TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f);
-                       TskBuf[id].tid = ship_id;
-                       TskBuf[id].fp_int = null;
-                       TskBuf[id].fp_draw = &TSKenemy08Draw;
-diff -Naur a2k_src/src/enemy.d a2k_src-p/src/enemy.d
---- a2k_src/src/enemy.d        2008-02-06 01:35:42.000000000 +0100
-+++ a2k_src-p/src/enemy.d      2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/04/14 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  SDL;
- private       import  opengl;
- private       import  util_sdl;
-@@ -158,6 +158,7 @@
-       return;
- }
- 
-+
- void  TSKeshotInt(int id)
- {
-       TskBuf[id].step = -1;
-@@ -165,6 +166,7 @@
-       return;
- }
- 
-+
- void  TSKeshotDrawSimple(int id)
- {
-       float[XYZ]      pos;
-@@ -198,6 +200,7 @@
-       glEnd();
- }
- 
-+
- void  TSKeshotDrawActive(int id)
- {
-       float[XYZ]      pos;
-@@ -231,6 +234,7 @@
-       glEnd();
- }
- 
-+
- void  TSKeshotExit(int id)
- {
-       BulletCommand   cmd = TskBuf[id].bullet_command;
-@@ -243,6 +247,7 @@
-       }
- }
- 
-+
- float getShipDirection(int id)
- {
-       float   px,py;
-@@ -257,3 +262,4 @@
-       return  dir;
- }
- 
-+
-diff -Naur a2k_src/src/init.d a2k_src-p/src/init.d
---- a2k_src/src/init.d 2005-05-19 22:31:30.000000000 +0200
-+++ a2k_src-p/src/init.d       2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2003/12/01 jumpei isshiki
- */
- 
--private       import  std.stdio;
-+private       import  std.c.stdio;
- private       import  std.stream;
- private       import  util_sdl;
- private       import  util_snd;
-@@ -101,7 +101,7 @@
-               fd.open("score.dat");
-               if(fd.size() != 12){
-                       fd.close();
--                      writefln("score.dat initialized");
-+                      printf("score.dat initialized");
-                   fd.create("score.dat");
-                       fd.write(high_easy);
-                       fd.write(high_normal);
-@@ -112,7 +112,7 @@
-                       fd.read(high_hard);
-               }
-       } catch (Error e) {
--              writefln("score.dat initialized");
-+              printf("score.dat initialized");
-           fd.create("score.dat");
-               fd.write(high_easy);
-               fd.write(high_normal);
-@@ -126,7 +126,7 @@
-       try {
-               if(fd.size() != 12){
-                       fd.close();
--                      writefln("config.dat initialized");
-+                      printf("config.dat initialized");
-                   fd.create("config.dat");
-                       fd.write(pad_type);
-                       fd.write(vol_se);
-@@ -139,7 +139,7 @@
-                       volumeSNDmusic(vol_music);
-               }
-       } catch (Error e) {
--              writefln("config.dat initialized");
-+              printf("config.dat initialized");
-           fd.create("config.dat");
-               fd.write(pad_type);
-               fd.write(vol_se);
-diff -Naur a2k_src/src/luminous.d a2k_src-p/src/luminous.d
---- a2k_src/src/luminous.d     2008-02-06 01:39:52.000000000 +0100
-+++ a2k_src-p/src/luminous.d   2009-08-27 15:18:28.000000000 +0200
-@@ -7,7 +7,7 @@
- */
- 
- private       import std.math;
--private       import std.string;
-+private       import std.c.string;
- private       import opengl;
- private       import util_sdl;
- private       import task;
-diff -Naur a2k_src/src/main.d a2k_src-p/src/main.d
---- a2k_src/src/main.d 2008-02-07 00:42:58.000000000 +0100
-+++ a2k_src-p/src/main.d       2009-08-27 15:18:28.000000000 +0200
-@@ -6,8 +6,9 @@
-       2003/11/28 jumpei isshiki
- */
- 
--private       import  std.c.windows.windows;
--private       import  SDL;
-+//private     import  std.c.windows.windows;
-+private       import  SDL;
-+private       import  SDL_Keysym;
- private       import  opengl;
- private       import  util_sdl;
- private       import  util_pad;
-@@ -31,25 +32,29 @@
- int           pause = 0;
- int           pause_flag = 0;
- int           skip = 0;
--
-+/*
- extern (Windows)
- int           WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR 
lpCmdLine, int nCmdShow)
- {
-+*/
-+public int main(char[][] args) {
-       int             result;
--  
-+/*  
-       gc_init();
-       _minit();
- 
-       try{
-               _moduleCtor();
--              _moduleUnitTests();
-+              _moduleUnitTests();
-+*/
-               result = boot();
-+/*
-       }catch (Object o){
-               MessageBoxA(null, cast(char*)o.toString(), "Error", MB_OK | 
MB_ICONEXCLAMATION);
-               result = 0;
-       }
-       gc_term();
--
-+*/
-       return result;
- }
- 
-diff -Naur a2k_src/src/middle01.d a2k_src-p/src/middle01.d
---- a2k_src/src/middle01.d     2008-02-06 01:36:06.000000000 +0100
-+++ a2k_src-p/src/middle01.d   2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/05/05 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/middle02.d a2k_src-p/src/middle02.d
---- a2k_src/src/middle02.d     2008-02-06 01:36:08.000000000 +0100
-+++ a2k_src-p/src/middle02.d   2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/03 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/middle03.d a2k_src-p/src/middle03.d
---- a2k_src/src/middle03.d     2008-02-06 01:36:12.000000000 +0100
-+++ a2k_src-p/src/middle03.d   2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/06/07 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/middle04.d a2k_src-p/src/middle04.d
---- a2k_src/src/middle04.d     2008-02-06 01:36:14.000000000 +0100
-+++ a2k_src-p/src/middle04.d   2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/07/05 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/middle05.d a2k_src-p/src/middle05.d
---- a2k_src/src/middle05.d     2008-02-06 01:36:16.000000000 +0100
-+++ a2k_src-p/src/middle05.d   2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/07/06 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.random;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/ship.d a2k_src-p/src/ship.d
---- a2k_src/src/ship.d 2008-02-12 23:41:50.000000000 +0100
-+++ a2k_src-p/src/ship.d       2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2003/12/01 jumpei isshiki
- */
- 
--private       import  std.math;
-+private       import  std.c.math;
- private       import  std.intrinsic;
- private       import  std.random;
- private       import  SDL;
-diff -Naur a2k_src/src/stg.d a2k_src-p/src/stg.d
---- a2k_src/src/stg.d  2005-05-19 22:52:14.000000000 +0200
-+++ a2k_src-p/src/stg.d        2009-08-27 15:18:28.000000000 +0200
-@@ -91,25 +91,36 @@
- void  TSKstgCtrl(int id)
- {
-       switch(TskBuf[id].step){
--              case    0:
-+              case    0:
-                       area_num = AREA_01;
--                      scene_num = SCENE_01;
--                      debug{
--                              //area_num = AREA_02;
--                              //area_num = AREA_03;
--                              //area_num = AREA_04;
--                              //area_num = AREA_05;
--                              //scene_num = SCENE_02;
--                              //scene_num = SCENE_03;
--                              //scene_num = SCENE_04;
--                              //scene_num = SCENE_05;
--                              //scene_num = SCENE_06;
--                              //scene_num = SCENE_07;
--                              //scene_num = SCENE_08;
--                              //scene_num = SCENE_09;
--                              //scene_num = SCENE_10;
--                      }
--                      stg_bgm = -1;
-+                      scene_num = SCENE_01;
-+
-+                      switch(area_num){
-+                              case    AREA_01:
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg01);
-+                                      break;
-+                              case    AREA_02:
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg02);
-+                                      break;
-+                              case    AREA_03:
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg03);
-+                                      break;
-+                              case    AREA_04:
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg04);
-+                                      break;
-+                              case    AREA_05:
-+                                      stg_ctrl = STG_MAIN;
-+                                      setTSK(GROUP_01,&TSKstg05);
-+                                      break;
-+                              default:
-+                                      g_step = GSTEP_CLEAR;
-+                                      break;
-+                      }
-+                      stg_bgm = -1;
-                       stg_ctrl = STG_INIT;
-                       TskBuf[id].step++;
-                       break;
-@@ -177,7 +188,7 @@
- {
-       switch(TskBuf[id].step){
-               case    0:
--                      stg_ctrl = STG_INIT;
-+//                    stg_ctrl = ;
-                       TskBuf[id].step++;
-                       break;
-               case    1:
-diff -Naur a2k_src/src/system.d a2k_src-p/src/system.d
---- a2k_src/src/system.d       2005-05-19 22:31:20.000000000 +0200
-+++ a2k_src-p/src/system.d     2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/03/24 jumpei isshiki
- */
- 
--private       import  std.stdio;
-+private       import  std.c.stdio;
- private       import  std.math;
- private       import  std.random;
- private       import  std.string;
-@@ -22,6 +22,11 @@
- private       import  stg;
- private       import  bg;
- private       import  ship;
-+
-+const real PI =               0x1.921fb54442d1846ap+1; 
-+const real PI_2 =  1.57079632679489661923; 
-+const real PI_4 =  0.78539816339744830962; 
-+const real SQRT2 = 1.41421356237309504880;
- 
- private       char[]  str_buf;
- private       int             wrk1_time;
-diff -Naur a2k_src/src/task.d a2k_src-p/src/task.d
---- a2k_src/src/task.d 2008-02-07 00:38:58.000000000 +0100
-+++ a2k_src-p/src/task.d       2009-08-27 15:18:28.000000000 +0200
-@@ -153,7 +153,9 @@
-                       TskBuf[i].fp_exit = null;
-                       TskBuf[i].image = null;
-                       TskBuf[i].bullet_command = null;
--                      TskBuf[i].bullet_state = null;
-+                      TskBuf[i].bullet_state = null;
-+                        TskBuf[i].bullet_accx = 0;
-+                        TskBuf[i].bullet_accy = 0;
-               }
-               TskBuf[i].tskid = TSKID_NONE;
-               TskBuf[i].entry = -1;
-diff -Naur a2k_src/src/title.d a2k_src-p/src/title.d
---- a2k_src/src/title.d        2008-02-12 23:50:14.000000000 +0100
-+++ a2k_src-p/src/title.d      2009-08-27 15:18:28.000000000 +0200
-@@ -6,7 +6,7 @@
-       2004/04/08 jumpei isshiki
- */
- 
--private       import  std.stdio;
-+private       import  std.c.stdio;
- private       import  std.math;
- private       import  std.string;
- private       import  SDL;
-diff -Naur a2k_src/src/util_ascii.d a2k_src-p/src/util_ascii.d
---- a2k_src/src/util_ascii.d   2005-05-19 22:30:50.000000000 +0200
-+++ a2k_src-p/src/util_ascii.d 2009-08-27 15:18:28.000000000 +0200
-@@ -13,7 +13,15 @@
- 
- const float   ASC_SIZE = (16.0f + 2.0f);
- 
--private       float[][]       ascii_font = [
-+float[][] ascii_font;
-+
-+
-+
-+private       char[]  ascii_dict = "ABCDEFGHIJKLMNOPQRSTUVWXYZ.:!?\"'-=+ 
0123456789";
-+
-+void  initASCII()
-+{
-+static float[][]      af = [
-                                                                       /* 'A' 
*/
-                                                                       [
-                                                                               
3, 0, 11, 2,
-@@ -328,10 +336,14 @@
-                                                                       ],
-                                                               ];
- 
--private       char[]  ascii_dict = "ABCDEFGHIJKLMNOPQRSTUVWXYZ.:!?\"'-=+ 
0123456789";
-+      ascii_font.length = af.length;
-+      for (int i = 0; i < ascii_font.length; i++) {
-+          ascii_font[i].length = af[i].length;
-+          for (int j = 0; j < ascii_font[i].length; j++) {
-+              ascii_font[i][j] = af[i][j];
-+          }
-+      }
- 
--void  initASCII()
--{
-       for(int i = 0; i < ascii_font.length; i++){
-               for(int j = 0; j < ascii_font[i].length; j += 4){
-                       ascii_font[i][j+2] += 1.0f;
-diff -Naur a2k_src/src/util_pad.d a2k_src-p/src/util_pad.d
---- a2k_src/src/util_pad.d     2008-02-12 23:46:38.000000000 +0100
-+++ a2k_src-p/src/util_pad.d   2009-08-27 15:18:28.000000000 +0200
-@@ -7,7 +7,8 @@
- */
- 
- private       import  SDL;
--
-+private       import  SDL_Keysym;
-+private       import  SDL_keyboard;
- enum{
-       PAD_UP = 0x01,
-       PAD_DOWN = 0x02,
-diff -Naur a2k_src/src/util_sdl.d a2k_src-p/src/util_sdl.d
---- a2k_src/src/util_sdl.d     2008-02-06 01:41:02.000000000 +0100
-+++ a2k_src-p/src/util_sdl.d   2009-08-27 15:18:28.000000000 +0200
-@@ -6,9 +6,12 @@
-       2003/11/28 jumpei isshiki
- */
- 
-+private       import  std.stdio;
- private       import  std.string;
--private       import  SDL;
-+private       import  SDL;
-+private       import  SDL_mouse;
- private       import  opengl;
-+private       import  util_pad;
- private       import  define;
- 
- enum{
-@@ -30,11 +33,18 @@
-       EX,
-       EY,
- }
--
-+
-+struct VEC_POS {
-+      float   px;
-+      float   py;
-+      float   pz;
-+}
- 
- SDL_Surface*  primary;
- SDL_Surface*[]        offscreen;
--
-+
-+const float SCREEN_RATIOX = cast(float)(SCREEN_X / 2.0f);
-+const float SCREEN_RATIOY = cast(float)(SCREEN_Y / 2.0f);
- const float   BASE_Z = 2.0f;
- float         cam_scr = -0.75f;
- float         cam_pos;
-@@ -43,20 +53,27 @@
- private       int             height = SCREEN_Y;
- private       float   nearPlane = 0.0f;
- private       float   farPlane = 1000.0f;
--
-+private       GLuint TEXTURE_NONE = 0xffffffff;
- private       GLuint[]        tex_bank;
- 
--int           initSDL()
-+int           initSDL()
-+
- {
-       if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0){
-               return  0;
-     }
- 
-       Uint32  videoFlags;
--      videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
-+//    videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
-       //videoFlags = SDL_OPENGL | SDL_RESIZABLE;
-       debug{
--              videoFlags = SDL_OPENGL | SDL_RESIZABLE;
-+              if((pads & PAD_BUTTON1)){
-+                      videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
-+              }else{
-+                      videoFlags = SDL_OPENGL | SDL_RESIZABLE;
-+              }
-+      }else{
-+              videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
-       }
-       primary = SDL_SetVideoMode(width, height, 0, videoFlags);
-       if(primary == null){
-@@ -67,14 +84,15 @@
-       tex_bank.length  = SURFACE_MAX;
-       for(int i = 0; i < SURFACE_MAX; i++){
-               offscreen[i] = null;
--              tex_bank[i]  = cast(GLuint)-1;
-+              tex_bank[i]  = TEXTURE_NONE;
-       }
- 
-       glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
-     resizedSDL(width, height);
-       SDL_ShowCursor(SDL_DISABLE);
- 
--      SDL_WM_SetCaption(cast(char*)PROJECT_NAME, null);
-+      SDL_WM_SetCaption(cast(char*)PROJECT_NAME, null);
-+      SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), null);
- 
-       return  1;
- }
-@@ -96,9 +114,9 @@
-       SDL_ShowCursor(SDL_ENABLE);
-       SDL_Quit();
- }
-+
- 
--
--void  readSDLtexture(char[] fname, int bank)
-+void readSDLtexture(char[] fname, int bank)
- {
-       offscreen[bank] = SDL_LoadBMP(toStringz(fname));
-       if(offscreen[bank]){
-@@ -110,31 +128,28 @@
-       }
- }
- 
--
--void  bindSDLtexture(int bank)
-+void bindSDLtexture(int bank)
- {
--      if(tex_bank[bank] != -1) glBindTexture(GL_TEXTURE_2D, tex_bank[bank]);
-+      if(tex_bank[bank] != TEXTURE_NONE) glBindTexture(GL_TEXTURE_2D, 
tex_bank[bank]);
- }
- 
--
--void  clearSDL()
-+void clearSDL()
- {
-       glClear(GL_COLOR_BUFFER_BIT);
- }
- 
--
--void  flipSDL()
-+void flipSDL()
- {
-       glFlush();
-       SDL_GL_SwapBuffers();
- }
- 
--
--void  resizedSDL(int w, int h)
-+void resizedSDL(int w, int h)
- {
-       glViewport(0, 0, w, h);
-       glMatrixMode(GL_PROJECTION);
-       glLoadIdentity();
-+      w = (w ? w : 1);
-       glFrustum(-nearPlane,nearPlane,
-                         -nearPlane * h / w,
-                          nearPlane * h / w,

diff --git a/games-action/area2048/files/area2048.png 
b/games-action/area2048/files/area2048.png
deleted file mode 100644
index 7dd52e2..0000000
Binary files a/games-action/area2048/files/area2048.png and /dev/null differ

diff --git a/games-action/area2048/metadata.xml 
b/games-action/area2048/metadata.xml
deleted file mode 100644
index 1811bf7..0000000
--- a/games-action/area2048/metadata.xml
+++ /dev/null
@@ -1,8 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd";>
-<pkgmetadata>
-<maintainer type="person">
-       <email>[email protected]</email>
-       <name>Marcel Unbehaun</name>
-</maintainer>
-</pkgmetadata>

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