commit:     0b52435579ce5e9941a9f2a6102674bb7ce1b0ad
Author:     James Le Cuirot <chewi <AT> gentoo <DOT> org>
AuthorDate: Sat Sep 11 08:34:16 2021 +0000
Commit:     James Le Cuirot <chewi <AT> gentoo <DOT> org>
CommitDate: Sat Sep 11 08:34:16 2021 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=0b524355

games-strategy/s25rttr: Bump to 0.9.1, EAPI 8

Closes: https://bugs.gentoo.org/750512
Closes: https://bugs.gentoo.org/778587
Signed-off-by: James Le Cuirot <chewi <AT> gentoo.org>

 games-strategy/s25rttr/Manifest                    |   1 +
 .../s25rttr/files/s25rttr-0.9.1-cxx-std.patch      |  30 ++++++
 .../files/s25rttr-0.9.1-libsamplerate.patch        |  37 +++++++
 games-strategy/s25rttr/s25rttr-0.9.1.ebuild        | 114 +++++++++++++++++++++
 4 files changed, 182 insertions(+)

diff --git a/games-strategy/s25rttr/Manifest b/games-strategy/s25rttr/Manifest
index 246f9787269..d80aad01563 100644
--- a/games-strategy/s25rttr/Manifest
+++ b/games-strategy/s25rttr/Manifest
@@ -1,4 +1,5 @@
 DIST s25client-f0b97b120140c96bbeacae9c22633f899931db69.tar.gz 20184306 
BLAKE2B 
4204a62e0a57a614c5ae1a947741f8f92fd7cd75b203467716483baa6f68a7c608033f403337e66b00bc8c2851b03f04c25bf84cda124548cfe09a110478fc54
 SHA512 
c4f0b59a68a0d5ece57f06f51e7a977be0b41ae85ff57821b317c2bb822a2533a192e1dfaa1a738c6738e65505a70ec34b3e7b22a8bd6effc95a4279d5eb19da
+DIST s25client_src_v0.9.1.tar.gz 31042856 BLAKE2B 
296e61467f5ba64f2a833e3f6627844db3757604d9b239d18f3a2b42afc7f46df09ff3b9e8d8a26865e5220f8996b6e78fd4d5fe6252510bbdf8fc238de40bfc
 SHA512 
b7478f76e0246c52a219d9ef5293d56fe682dc87bcd1269d1647417d86c5174632bf05f1fe09e91a9bf9d6738f58e1cac51abdc54df47c00d228687767e19510
 DIST s25rttr-kaguya-38ca7e1d894c138e454bbe5c89048bdd5091545a.tar.gz 156126 
BLAKE2B 
05eeccc890549b8dd3fa004c61b73be65f1fcf20867b7f4a46d0963f80b4a76fca611915ea72a401bdc49a81997d3d4500c5f5378a7cd55cbbfab6bcf647261a
 SHA512 
470414d41cb6bad4e428858114f3c91139abfb1bf3ae02bb322d51bfabba8c0aad6796e183ccbb57624ed3484fea3f463636561ac8a359b6be7b90cfd5c0696a
 DIST s25rttr-languages-6906b7ce9cb64242ba406eda34a404fa8eb1e33d.tar.gz 698512 
BLAKE2B 
82bc98077ed18622083894a63044194f599375c93aa745e330ad8ba390e14d9829ebb7c8e62141758f41dff2b72d3afbe2a5b6ebb584c3293c244e6f0c88ff89
 SHA512 
47de2791a4d4707fa17344de8fff8a15dd4436dd6e8c75adbd95273739cf5022e39a1024edee228eb27294e4f1f0b2a91110a1249b3d4fe64641cace051e4544
 DIST s25rttr-libendian-dd2c11498f679247530b6b7cf7bd5964f539ddfd.tar.gz 17008 
BLAKE2B 
98486acff6e56581b5dd06bba9892da739bf1947151f036ade31354c340b6dd79e1b77cd42475bc38225515392062c4e5dbf9ab28349356368db0ca90a81ee65
 SHA512 
1827edf6470f20a4b6a1b991a31af411e2cc5ceae36a65d54dbd6927dcf46949c4ad729ac982242da9a8ec9d141531d6c99792af761370b2252872bdbb7da8f0

diff --git a/games-strategy/s25rttr/files/s25rttr-0.9.1-cxx-std.patch 
b/games-strategy/s25rttr/files/s25rttr-0.9.1-cxx-std.patch
new file mode 100644
index 00000000000..cb5ecdf2822
--- /dev/null
+++ b/games-strategy/s25rttr/files/s25rttr-0.9.1-cxx-std.patch
@@ -0,0 +1,30 @@
+From 5db419d044149ab3760c1588b44536febab5d657 Mon Sep 17 00:00:00 2001
+From: James Le Cuirot <ch...@gentoo.org>
+Date: Sat, 11 Sep 2021 08:41:57 +0100
+Subject: [PATCH] Set C++ standard (to C++14) using CMake
+
+Not adding the -std flag broke builds with GCC 11 until the code was
+fixed up recently. This should prevent this sort of thing from
+happening in future. It also ensures that the compiler is actually new
+enough.
+---
+ CMakeLists.txt | 3 +++
+ 1 file changed, 3 insertions(+)
+
+diff --git a/CMakeLists.txt b/CMakeLists.txt
+index 8ab991c97..b55c545a2 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -22,6 +22,9 @@ if(DEFINED CMAKE_TOOLCHAIN_FILE)
+     message(STATUS "Used Toolchain definition file '${CMAKE_TOOLCHAIN_FILE}'")
+ endif()
+ 
++set(CMAKE_CXX_STANDARD 14)
++set(CXX_STANDARD_REQUIRED ON)
++
+ list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/Modules" 
"${CMAKE_SOURCE_DIR}/external/libutil/cmake")
+ if(CMAKE_VERSION VERSION_LESS 3.14)
+     list(APPEND CMAKE_MODULE_PATH 
"${CMAKE_SOURCE_DIR}/external/libutil/cmake/cmake_3.14")
+-- 
+2.32.0
+

diff --git a/games-strategy/s25rttr/files/s25rttr-0.9.1-libsamplerate.patch 
b/games-strategy/s25rttr/files/s25rttr-0.9.1-libsamplerate.patch
new file mode 100644
index 00000000000..41d6d90e5fd
--- /dev/null
+++ b/games-strategy/s25rttr/files/s25rttr-0.9.1-libsamplerate.patch
@@ -0,0 +1,37 @@
+From 16cb06c99f78a21b1be2bc681c1f1d85a6caddca Mon Sep 17 00:00:00 2001
+From: James Le Cuirot <ch...@gentoo.org>
+Date: Fri, 10 Sep 2021 22:59:51 +0100
+Subject: [PATCH] Fix bad channel count handling with libsamplerate 0.2.0
+
+Since libsndfile/libsamplerate@26d92c369394bcd0b0cea488890edce1a0d757d5,
+initialising libsamplerate with 0 channels or less causes a SIGABRT. We
+therefore need to handle this in the C++ wrapper classes.
+---
+ libs/libsamplerate/include/samplerate.hpp | 4 ++++
+ 1 file changed, 4 insertions(+)
+
+diff --git a/libs/libsamplerate/include/samplerate.hpp 
b/libs/libsamplerate/include/samplerate.hpp
+index d0af34317..23e243d91 100644
+--- a/libs/libsamplerate/include/samplerate.hpp
++++ b/libs/libsamplerate/include/samplerate.hpp
+@@ -152,6 +152,8 @@ class State : public detail::StateBase
+ {
+     static SRC_STATE* createOrThrow(Converter converter, int channels)
+     {
++        if (channels <= 0)
++            throw std::runtime_error("Channel count must be >= 1.");
+         int error;
+         auto* state = src_new(static_cast<int>(converter), channels, &error);
+         if(!state)
+@@ -174,6 +176,8 @@ class StateCallback : public detail::StateBase
+ {
+     static SRC_STATE* createOrThrow(Converter converter, int channels, 
src_callback_t func, void* data)
+     {
++        if (channels <= 0)
++            throw std::runtime_error("Channel count must be >= 1.");
+         int error;
+         auto* state = src_callback_new(func, static_cast<int>(converter), 
channels, &error, data);
+         if(!state)
+-- 
+2.32.0
+

diff --git a/games-strategy/s25rttr/s25rttr-0.9.1.ebuild 
b/games-strategy/s25rttr/s25rttr-0.9.1.ebuild
new file mode 100644
index 00000000000..4aa4156d566
--- /dev/null
+++ b/games-strategy/s25rttr/s25rttr-0.9.1.ebuild
@@ -0,0 +1,114 @@
+# Copyright 1999-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+LUA_COMPAT=( lua5-3 )
+
+inherit desktop flag-o-matic lua-single toolchain-funcs xdg cmake
+
+MY_PN="s25client"
+DESCRIPTION="Open source remake of The Settlers II: Gold Edition (needs 
original data files)"
+HOMEPAGE="https://www.siedler25.org/";
+SRC_URI="https://github.com/Return-To-The-Roots/${MY_PN}/releases/download/v${PV}/${MY_PN}_src_v${PV}.tar.gz";
+LICENSE="GPL-2+ GPL-3 Boost-1.0"
+SLOT="0"
+KEYWORDS="~amd64 ~arm64 ~x86"
+IUSE="test"
+RESTRICT="!test? ( test )"
+REQUIRED_USE="${LUA_REQUIRED_USE}"
+
+RDEPEND="${LUA_DEPS}
+       app-arch/bzip2
+       >=dev-libs/boost-1.73:0=[nls]
+       >=media-libs/libsamplerate-0.1.9
+       >=media-libs/libsdl2-2.0.10-r2[opengl,sound,video]
+       media-libs/libsndfile
+       media-libs/sdl2-mixer[vorbis,wav]
+       net-libs/miniupnpc
+       virtual/opengl
+"
+
+DEPEND="
+       ${RDEPEND}
+       test? ( >=sys-devel/clang-5 )
+"
+
+BDEPEND="
+       sys-devel/gettext
+       virtual/pkgconfig
+"
+
+PATCHES=(
+       "${FILESDIR}"/${PN}-0.9.0_pre20200723-cmake_lua_version.patch
+       "${FILESDIR}"/${PN}-0.9.1-libsamplerate.patch
+       "${FILESDIR}"/${PN}-0.9.1-cxx-std.patch
+)
+
+S="${WORKDIR}/${MY_PN}_v${PV}"
+
+# Build type is checked but blank is valid.
+CMAKE_BUILD_TYPE=
+
+src_prepare() {
+       cmake_src_prepare
+       rm -v external/{kaguya,libutil}/cmake/FindLua.cmake || die
+}
+
+src_configure() {
+       if [[ -f revision.txt ]]; then
+               local RTTR_REVISION="$(< revision.txt)"
+       elif [[ -n ${COMMIT} ]]; then
+               local RTTR_REVISION="${COMMIT}"
+       else
+               die "Could not determine RTTR_REVISION."
+       fi
+
+       local mycmakeargs=(
+               -DBUILD_TESTING=$(usex test)
+               -DCCACHE_PROGRAM=OFF
+               -DCMAKE_DISABLE_FIND_PACKAGE_ClangFormat=ON
+               -DCMAKE_SKIP_RPATH=ON
+               -DLUA_VERSION=$(lua_get_version)
+               -DRTTR_BUILD_UPDATER=OFF
+               -DRTTR_ENABLE_OPTIMIZATIONS=OFF
+               -DRTTR_ENABLE_SANITIZERS=$(usex test)
+               -DRTTR_ENABLE_WERROR=OFF
+               -DRTTR_INCLUDE_DEVTOOLS=OFF
+               -DRTTR_LIBDIR="$(get_libdir)"
+               -DRTTR_REVISION="${RTTR_REVISION}"
+               -DRTTR_USE_SYSTEM_LIBS=ON
+               -DRTTR_VERSION="${PV##*_pre}" # Tests expect a date for 
snapshots.
+       )
+
+       if use test && tc-is-gcc; then
+               # Work around libasan and libsandbox both wanting to be first.
+               append-ldflags -static-libasan
+       fi
+
+       cmake_src_configure
+}
+
+src_test() {
+       SDL_AUDIODRIVER=dummy \
+       SDL_VIDEODRIVER=dummy \
+       USER=$(whoami) \
+       cmake_src_test
+}
+
+src_install() {
+       cmake_src_install
+
+       doicon -s 64 tools/release/debian/s25rttr.png
+       make_desktop_entry "${MY_PN}" "Return to the Roots"
+}
+
+pkg_postinst() {
+       xdg_pkg_postinst
+
+       if ! has_version -r games-strategy/settlers-2-gold-data; then
+               elog "Install games-strategy/settlers-2-gold-data or manually 
copy the DATA"
+               elog "and GFX directories from original data files into"
+               elog "${EPREFIX}/usr/share/${PN}/S2."
+       fi
+}

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