tupone      14/10/29 12:49:58

  Added:                warzone2100-3.1.1-openGL.patch
  Log:
  Fix Bug #523876
  
  (Portage version: 2.2.8-r2/cvs/Linux x86_64, signed Manifest commit with key 
0145142D)

Revision  Changes    Path
1.1                  
games-strategy/warzone2100/files/warzone2100-3.1.1-openGL.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/warzone2100/files/warzone2100-3.1.1-openGL.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/warzone2100/files/warzone2100-3.1.1-openGL.patch?rev=1.1&content-type=text/plain

Index: warzone2100-3.1.1-openGL.patch
===================================================================
--- lib/ivis_opengl/screen.cpp.old      2014-10-29 13:45:01.516359163 +0100
+++ lib/ivis_opengl/screen.cpp  2014-10-29 13:45:42.743968030 +0100
@@ -261,7 +261,7 @@
                __glewUseProgram = __glewUseProgramObjectARB;
                __glewGetShaderiv = __glewGetObjectParameterivARB;
                __glewLinkProgram = __glewLinkProgramARB;
-               __glewShaderSource = __glewShaderSourceARB;
+               __glewShaderSource = 
(PFNGLSHADERSOURCEPROC)__glewShaderSourceARB;
                __glewUniform1f = __glewUniform1fARB;
                __glewUniform1i = __glewUniform1iARB;
                __glewUniform4fv = __glewUniform4fvARB;




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