tupone 14/10/29 12:49:58 Added: warzone2100-3.1.1-openGL.patch Log: Fix Bug #523876 (Portage version: 2.2.8-r2/cvs/Linux x86_64, signed Manifest commit with key 0145142D)
Revision Changes Path 1.1 games-strategy/warzone2100/files/warzone2100-3.1.1-openGL.patch file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/warzone2100/files/warzone2100-3.1.1-openGL.patch?rev=1.1&view=markup plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/warzone2100/files/warzone2100-3.1.1-openGL.patch?rev=1.1&content-type=text/plain Index: warzone2100-3.1.1-openGL.patch =================================================================== --- lib/ivis_opengl/screen.cpp.old 2014-10-29 13:45:01.516359163 +0100 +++ lib/ivis_opengl/screen.cpp 2014-10-29 13:45:42.743968030 +0100 @@ -261,7 +261,7 @@ __glewUseProgram = __glewUseProgramObjectARB; __glewGetShaderiv = __glewGetObjectParameterivARB; __glewLinkProgram = __glewLinkProgramARB; - __glewShaderSource = __glewShaderSourceARB; + __glewShaderSource = (PFNGLSHADERSOURCEPROC)__glewShaderSourceARB; __glewUniform1f = __glewUniform1fARB; __glewUniform1i = __glewUniform1iARB; __glewUniform4fv = __glewUniform4fvARB;
