hasufell 14/11/14 16:45:28
Added: aseprite-1.0.6-obinary.patch
aseprite-1.0.6-png_sizeof.patch
Log:
version bump
(Portage version: 2.2.14/cvs/Linux x86_64, signed Manifest commit with key
BDEED020)
Revision Changes Path
1.1 dev-games/aseprite/files/aseprite-1.0.6-obinary.patch
file :
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/dev-games/aseprite/files/aseprite-1.0.6-obinary.patch?rev=1.1&view=markup
plain:
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/dev-games/aseprite/files/aseprite-1.0.6-obinary.patch?rev=1.1&content-type=text/plain
Index: aseprite-1.0.6-obinary.patch
===================================================================
>From 9997ad9fcbb0dcef16e4e8224e4238ecdfe56b66 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?=
<[email protected]>
Date: Sun, 28 Sep 2014 06:38:18 +0200
Subject: [PATCH] always declare O_BINARY
closes #461
---
src/base/file_handle.cpp | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/base/file_handle.cpp b/src/base/file_handle.cpp
index 0ba214e..f336513 100644
--- a/src/base/file_handle.cpp
+++ b/src/base/file_handle.cpp
@@ -21,6 +21,11 @@
#include <fcntl.h>
#endif
+#ifndef O_BINARY
+#define O_BINARY 0
+#define O_TEXT 0
+#endif
+
using namespace std;
namespace base {
1.1 dev-games/aseprite/files/aseprite-1.0.6-png_sizeof.patch
file :
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/dev-games/aseprite/files/aseprite-1.0.6-png_sizeof.patch?rev=1.1&view=markup
plain:
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/dev-games/aseprite/files/aseprite-1.0.6-png_sizeof.patch?rev=1.1&content-type=text/plain
Index: aseprite-1.0.6-png_sizeof.patch
===================================================================
--- src/app/file/png_format.cpp
+++ src/app/file/png_format.cpp
@@ -413,7 +413,7 @@
#endif
// Save the color palette.
- palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH *
png_sizeof(png_color));
+ palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH *
sizeof(png_color));
for (c = 0; c < PNG_MAX_PALETTE_LENGTH; c++) {
fop_sequence_get_color(fop, c, &r, &g, &b);
palette[c].red = r;