commit:     eadf9e483802d7a98ad61a60ae054b5cd42f9472
Author:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Wed Nov  2 04:59:53 2022 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Wed Nov  2 05:37:35 2022 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=eadf9e48

dev-games/godot: add 4.0_beta4

Also fix optimize usage, was fine in beta2 but in beta3 the
meaning changed and =none isn't 'pass nothing' but rather -O0.
The new optimize=custom is the one we want.

Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 dev-games/godot/Manifest               |   1 +
 dev-games/godot/godot-4.0_beta4.ebuild | 255 +++++++++++++++++++++++++++++++++
 2 files changed, 256 insertions(+)

diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest
index d0338ddf87ab..78fe5b926575 100644
--- a/dev-games/godot/Manifest
+++ b/dev-games/godot/Manifest
@@ -1,2 +1,3 @@
 DIST godot-3.5.1-stable.tar.xz 24153448 BLAKE2B 
9d61276a2d82ef4f4487ec1046b7fa58f2b3626640b2db25c1f98c3f8e2ff40eddcf943fd9ffaaf6814fbafbbe7ef1d3f642d77af953b87731cff570ac3a5473
 SHA512 
59e5ca88534f542562971efb83b76561705f9ca8761311f01b4453857e7ae046c17cadd0d5ca6f6f56e262b5031294a8b9ad970fa6ffc95e1a6a1e1bae48d55f
 DIST godot-4.0-beta3.tar.xz 31187404 BLAKE2B 
98af9e1394b9d35286ff97ead83bd8fe2287b52b059589d7d35a349a00fd88aee8c58f4f391a2a7287dabe51e9e9d64d48883fb5bf464ffee608ec62bc1ab06a
 SHA512 
14fa2d7b0c0c86d6a82022e48306a0b440c58fa7b0ddc24fd65833009afedbbca038ba43e796610ffee031c3e83cc071c80d11b9c91e5bfa7bebd81ad6621508
+DIST godot-4.0-beta4.tar.xz 31234960 BLAKE2B 
aef52b0171cc5dfbbe7393ee06db247812662b9e52d9bbb1a5fa6278a5245c3aa484c327b9238e863c6ffa51d3fc66e89bf4ea66c9369efc02cf41b525855e8e
 SHA512 
8183d65fdde27e2ac111ec8509a1dc8f1eacf539d88782b131d0f4b480a8ae3f40ffea66cfb23b2b67d474565b7f87e3903c681b696e02d39dd5ca908240eb4a

diff --git a/dev-games/godot/godot-4.0_beta4.ebuild 
b/dev-games/godot/godot-4.0_beta4.ebuild
new file mode 100644
index 000000000000..9a915964766b
--- /dev/null
+++ b/dev-games/godot/godot-4.0_beta4.ebuild
@@ -0,0 +1,255 @@
+# Copyright 2022 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+PYTHON_COMPAT=( python3_{8..10} )
+inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs 
xdg
+
+MY_P="${PN}-$(ver_rs 2 -)"
+
+DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor"
+HOMEPAGE="https://godotengine.org/";
+SRC_URI="https://downloads.tuxfamily.org/godotengine/$(ver_rs 2 
/)/${MY_P}.tar.xz"
+S="${WORKDIR}/${MY_P}"
+
+LICENSE="
+       MIT
+       Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB
+       gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )"
+SLOT="4"
+KEYWORDS="~amd64"
+# Enable roughly same as upstream by default so it works as expected,
+# except raycast (tools-only heavy dependency), and deprecated.
+IUSE="
+       +dbus debug deprecated +fontconfig +gui pulseaudio raycast
+       +runner speech test +theora +tools +udev +upnp +webp"
+# Disable tests until out of beta, tests themselves are new and can be volatile
+RESTRICT="test" # "!test? ( test ) !tools? ( test ) !webp? ( test )"
+
+# dlopen: alsa-lib,dbus,fontconfig,pulseaudio,speech-dispatcher,udev
+RDEPEND="
+       app-arch/zstd:=
+       dev-games/recastnavigation:=
+       dev-libs/icu:=
+       dev-libs/libpcre2:=[pcre32]
+       media-libs/freetype[brotli,harfbuzz]
+       media-libs/harfbuzz:=[icu]
+       media-libs/libogg
+       media-libs/libpng:=
+       media-libs/libvorbis
+       <net-libs/mbedtls-3:=
+       net-libs/wslay
+       sys-libs/zlib:=
+       fontconfig? ( media-libs/fontconfig )
+       gui? (
+               dev-util/glslang
+               media-libs/alsa-lib
+               media-libs/libglvnd[X]
+               media-libs/vulkan-loader[X]
+               x11-libs/libX11
+               x11-libs/libXcursor
+               x11-libs/libXext
+               x11-libs/libXi
+               x11-libs/libXinerama
+               x11-libs/libXrandr
+               x11-libs/libXrender
+               dbus? ( sys-apps/dbus )
+               pulseaudio? ( media-libs/libpulse )
+               tools? ( raycast? ( media-libs/embree:3 ) )
+               udev? ( virtual/udev )
+       )
+       speech? ( app-accessibility/speech-dispatcher )
+       theora? ( media-libs/libtheora )
+       tools? ( app-misc/ca-certificates )
+       upnp? ( net-libs/miniupnpc:= )
+       webp? ( media-libs/libwebp:= )"
+DEPEND="
+       ${RDEPEND}
+       gui? (
+               dev-util/vulkan-headers
+               x11-base/xorg-proto
+       )
+       tools? ( test? ( dev-cpp/doctest ) )"
+BDEPEND="virtual/pkgconfig"
+
+PATCHES=(
+       "${FILESDIR}"/${PN}-4.0-musl.patch
+       "${FILESDIR}"/${PN}-4.0_alpha14-scons.patch
+       "${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch
+)
+
+src_prepare() {
+       default
+
+       sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die
+       sed -i "/id/s/Godot/&${SLOT}/" 
misc/dist/linux/org.godotengine.Godot.appdata.xml || die
+       sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \
+               -i misc/dist/linux/org.godotengine.Godot.desktop || die
+
+       sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" 
platform/linuxbsd/detect.py || die
+
+       # use of builtin_ switches can be messy (see below), delete to be sure
+       local unbundle=(
+               doctest embree freetype glslang graphite harfbuzz icu4c libogg 
libpng
+               libtheora libvorbis libwebp mbedtls miniupnpc pcre2 
recastnavigation
+               volk vulkan/include wslay zlib zstd
+               # certs: unused by generated header, but scons panics if not 
found
+       )
+       rm -r "${unbundle[@]/#/thirdparty/}" || die
+
+       # do symlinks to avoid too much patching with hardcoded header paths
+       mkdir thirdparty/lib{vorbis,ogg} || die
+       ln -s "${ESYSROOT}"/usr/include thirdparty/zstd || die
+       ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die
+       ln -s "${ESYSROOT}"/usr/include/ogg thirdparty/libogg/ || die
+       ln -s "${ESYSROOT}"/usr/include/vorbis thirdparty/libvorbis/ || die
+}
+
+src_compile() {
+       local -x GODOT_VERSION_STATUS=$(ver_cut 3-4) # for dev versions only
+       local -x BUILD_NAME=gentoo # replaces "custom_build" in version string
+
+       local esconsargs=(
+               AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)"
+
+               progress=no
+               verbose=yes
+
+               deprecated=$(usex deprecated)
+               #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged
+               fontconfig=$(usex fontconfig)
+               minizip=yes # uses a modified bundled copy
+               opengl3=$(usex gui)
+               pulseaudio=$(usex gui $(usex pulseaudio))
+               speechd=$(usex speech)
+               udev=$(usex gui $(usex udev))
+               use_dbus=$(usex gui $(usex dbus))
+               use_volk=no # unnecessary when linking directly to libvulkan
+               vulkan=$(usex gui) # hard-required and favored by upstream over 
gles3
+               x11=$(usex gui)
+
+               system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt
+
+               # platform/*/detect.py uses builtin_* switches to check if need
+               # to link with system libraries, but ignores whether the dep is
+               # actually used, so "enable" deleted builtins on disabled deps
+               builtin_certs=no
+               builtin_embree=$(usex !gui yes $(usex !tools yes $(usex 
!raycast)))
+               builtin_enet=yes # bundled copy is patched for IPv6+DTLS support
+               builtin_freetype=no
+               builtin_glslang=$(usex !gui)
+               builtin_graphite=no
+               builtin_harfbuzz=no
+               builtin_icu=no
+               builtin_libogg=no
+               builtin_libpng=no
+               builtin_libtheora=$(usex !theora)
+               builtin_libvorbis=no
+               builtin_libwebp=$(usex !webp)
+               builtin_mbedtls=no
+               builtin_miniupnpc=$(usex !upnp)
+               builtin_msdfgen=yes # not wired for unbundling nor packaged
+               builtin_pcre2=no
+               builtin_recast=no
+               builtin_rvo2=yes # bundled copy has godot-specific changes
+               builtin_squish=yes # ^ likewise, may not be safe to unbundle
+               builtin_wslay=no
+               builtin_xatlas=yes # not wired for unbundling nor packaged
+               builtin_zlib=no
+               builtin_zstd=no
+               # also bundled but lacking a builtin_* switch:
+               #       amd-fsr, basis_universal, cvtt, etcpak, fonts, glad,
+               #       jpeg-compressor, meshoptimizer, minimp3, minizip 
(patched to
+               #       seek in archives), noise, oidn, openxr, spirv-reflect, 
thorvg,
+               #       tinyexr, vhacd, vulkan (minus include/) and the misc 
directory.
+
+               # modules with optional dependencies, "possible" to disable 
more but
+               # gets messy and breaks all sorts of features (expected enabled)
+               module_glslang_enabled=$(usex gui)
+               module_gridmap_enabled=$(usex deprecated) # fails without 
deprecated
+               module_mono_enabled=no # unhandled
+               # note raycast is only enabled on amd64+arm64, see 
raycast/config.py
+               module_raycast_enabled=$(usex gui $(usex tools $(usex raycast)))
+               module_theora_enabled=$(usex theora)
+               module_upnp_enabled=$(usex upnp)
+               module_webp_enabled=$(usex webp)
+
+               # let *FLAGS handle these, e.g. can pass -flto as-is
+               debug_symbols=no
+               lto=none
+               optimize=custom
+               use_static_cpp=no
+       )
+
+       if use runner && use tools; then
+               # build alternate faster + ~60% smaller binary for running
+               # games or servers without game development debug paths
+               escons extra_suffix=runner target=template_release 
"${esconsargs[@]}"
+       fi
+
+       esconsargs+=(
+               target=$(usex tools editor template_$(usex debug{,} release))
+               dev_build=$(usex debug)
+
+               # harmless but note this bakes in --test in the final binary
+               tests=$(usex tools $(usex test))
+       )
+
+       escons extra_suffix=main "${esconsargs[@]}"
+}
+
+src_test() {
+       xdg_environment_reset
+       bin/godot*.main --headless --test || die
+}
+
+src_install() {
+       local s=godot${SLOT}
+
+       newbin bin/godot*.main ${s}
+       if use runner && use tools; then
+               newbin bin/godot*.runner ${s}-runner
+       else
+               # always available, revdeps shouldn't depend on [runner]
+               dosym ${s} /usr/bin/${s}-runner
+       fi
+
+       newman misc/dist/linux/godot.6 ${s}.6
+       dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md
+
+       if use gui; then
+               newicon icon.svg ${s}.svg
+               newmenu misc/dist/linux/org.godotengine.Godot.desktop \
+                       org.godotengine.${s^}.desktop
+
+               insinto /usr/share/metainfo
+               newins misc/dist/linux/org.godotengine.Godot.appdata.xml \
+                       org.godotengine.${s^}.appdata.xml
+
+               insinto /usr/share/mime/application
+               newins misc/dist/linux/org.godotengine.Godot.xml \
+                       org.godotengine.${s^}.xml
+       fi
+
+       newbashcomp misc/dist/shell/godot.bash-completion ${s}
+       bashcomp_alias ${s}{,-runner}
+
+       insinto /usr/share/fish/vendor_completions.d
+       newins misc/dist/shell/godot.fish ${s}.fish
+       dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish
+
+       insinto /usr/share/zsh/site-functions
+       newins misc/dist/shell/_godot.zsh-completion _${s}
+       dosym _${s} /usr/share/zsh/site-functions/_${s}-runner
+}
+
+pkg_postinst() {
+       xdg_pkg_postinst
+
+       if [[ ! ${REPLACING_VERSIONS} ]] && has_version ${CATEGORY}/${PN}:3; 
then
+               elog
+               elog "Remember to make backups before opening any Godot <=3.x 
projects in Godot 4."
+               elog "Automated migration is only partial, and it would be 
difficult to revert."
+       fi
+}

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