mr_bones_    14/12/09 22:08:49

  Added:                scorched3d-44-jpeg9.patch
                        scorched3d-44-fixups.patch
                        scorched3d-44-win32.patch scorched3d-44-odbc.patch
                        scorched3d-44-freetype.patch
                        scorched3d-44-gcc43.patch
  Log:
  version bump
  
  (Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)

Revision  Changes    Path
1.1                  games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch?rev=1.1&content-type=text/plain

Index: scorched3d-44-jpeg9.patch
===================================================================
--- src/common/image/ImageJpgFactory.cpp.old    2014-12-03 09:52:03.306552513 
+0100
+++ src/common/image/ImageJpgFactory.cpp        2014-12-03 09:53:22.117786304 
+0100
@@ -79,7 +79,7 @@
        src->next_input_byte = FakeEOI;
        src->bytes_in_buffer = 2;
 
-       return TRUE;
+       return (boolean)TRUE;
 }
 
 METHODDEF(void)
@@ -166,7 +166,7 @@
        src->bytes_in_buffer = buffer.getBufferUsed();
        src->next_input_byte = (JOCTET *) buffer.getBuffer();
 
-       jpeg_read_header(&cinfo, TRUE);
+       jpeg_read_header(&cinfo, (boolean)TRUE);
        jpeg_start_decompress(&cinfo);
 
        if ((cinfo.output_components == 3 && !readalpha) ||



1.1                  games-strategy/scorched3d/files/scorched3d-44-fixups.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-fixups.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-fixups.patch?rev=1.1&content-type=text/plain

Index: scorched3d-44-fixups.patch
===================================================================
--- scorched.orig/configure.ac
+++ scorched/configure.ac
@@ -13,22 +13,6 @@
 AC_PROG_INSTALL
 AC_PROG_RANLIB
 
-LDFLAGS="$LDFLAGS -L/usr/X11R6/lib -L/usr/X11R6"
-CPPFLAGS="$CPPFLAGS -I/usr/X11R6/include -I/usr/X11R6"
-
-if test `uname` == Darwin; then
-LDFLAGS="$LDFLAGS -lmx"
-CPPFLAGS="$CPPFLAGS -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__"
-else
-LDFLAGS="$LDFLAGS -L/usr/local/lib"
-CPPFLAGS="$CPPFLAGS -I/usr/local/include"
-fi
-
-AC_CHECK_LIB(fridge, beer, echo "Hmm?!",[
-       echo "Warning: No beer found in fridge!";
-       echo "We highly suggest that you rectify this situation immediately."
-])
-
 AC_ARG_ENABLE(serveronly, 
        [  --enable-serveronly Enable server only compilation],
                    , enable_serveronly=no,



1.1                  games-strategy/scorched3d/files/scorched3d-44-win32.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-win32.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-win32.patch?rev=1.1&content-type=text/plain

Index: scorched3d-44-win32.patch
===================================================================
--- scorched.old/src/common/porting/windows.h
+++ scorched/src/common/porting/windows.h
@@ -9,6 +9,7 @@
 #include <ctype.h>
 #include <common/Defines.h>
 
+#ifdef _WIN32
 typedef char *                 LPSTR;
 typedef const char *   LPCTSTR;
 typedef unsigned int   DWORD;
@@ -27,6 +28,7 @@
 typedef int    LRESULT;
 typedef void * HDC;
 typedef void *  HGLRC;
+#endif  /* _WIN32 */
 
 #define _strnicmp(a,b,c)       strncasecmp(a,b,c)
 #define stricmp(a,b)           strcasecmp(a,b)



1.1                  games-strategy/scorched3d/files/scorched3d-44-odbc.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-odbc.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-odbc.patch?rev=1.1&content-type=text/plain

Index: scorched3d-44-odbc.patch
===================================================================
When x11-libs/wxGTK is built with the odbc use flag, scorched3d fails to build.
bug #285384 - patch from Bob Johnson

--- scorched/src/common/porting/windows.h
+++ fix_scorched/src/common/porting/windows.h
@@ -11,8 +11,8 @@
 
 typedef char *                 LPSTR;
 typedef const char *   LPCTSTR;
-typedef unsigned int   DWORD;
-typedef unsigned int *  LPDWORD;
+typedef unsigned long  DWORD;
+typedef DWORD *         LPDWORD;
 typedef unsigned char * LPBYTE;
 typedef int            INT;
 typedef long           LONG;



1.1                  
games-strategy/scorched3d/files/scorched3d-44-freetype.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-freetype.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-freetype.patch?rev=1.1&content-type=text/plain

Index: scorched3d-44-freetype.patch
===================================================================
--- acinclude.m4.orig
+++ acinclude.m4
@@ -437,7 +437,7 @@
    if test "$FT2_CONFIG" = "no" ; then
      no_ft=yes
    else
-     FT2_CFLAGS=`$FT2_CONFIG $ft_config_args --cflags`
+     FT2_CFLAGS="`$FT2_CONFIG $ft_config_args --cflags` `$FT2_CONFIG 
$ft_config_args --cflags | sed -e 's:freetype2:freetype2/freetype:'`"
      FT2_LIBS=`$FT2_CONFIG $ft_config_args --libs`
      ft_config_major_version=`$FT2_CONFIG $ft_config_args --version | \
        sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
--- src.orig/client/GLEXT/GLFont2dFreeType.h
+++ src/client/GLEXT/GLFont2dFreeType.h
@@ -23,10 +23,10 @@
 
 #include <GLEXT/GLFont2dStorage.h>
 #include <ft2build.h>
-#include <freetype/freetype.h>
-#include <freetype/ftglyph.h>
-#include <freetype/ftoutln.h>
-#include <freetype/fttrigon.h>
+#include <freetype.h>
+#include <ftglyph.h>
+#include <ftoutln.h>
+#include <fttrigon.h>
 #include <string>
 
 class GLFont2dFreeType
--- src.orig/launcher/wxdialogs/TrueTypeFont.h
+++ src/launcher/wxdialogs/TrueTypeFont.h
@@ -25,10 +25,10 @@
 #include <wx/image.h>
 #include <ft2build.h>
 #include <string>
-#include <freetype/freetype.h>
-#include <freetype/ftglyph.h>
-#include <freetype/ftoutln.h>
-#include <freetype/fttrigon.h>
+#include <freetype.h>
+#include <ftglyph.h>
+#include <ftoutln.h>
+#include <fttrigon.h>
 
 class TrueTypeFont
 {



1.1                  games-strategy/scorched3d/files/scorched3d-44-gcc43.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch?rev=1.1&content-type=text/plain

Index: scorched3d-44-gcc43.patch
===================================================================
--- scorched.old/src/common/common/main.h
+++ scorched/src/common/common/main.h
@@ -40,7 +40,7 @@
 void _no_storage()
 {
        printf("Failed to allocate memory!!");
-       std::exit(1);
+       exit(1);
 }
 
 void run_main(int argc, char *argv[], OptionsParameters &params)
--- scorched.old/src/common/porting/windows.h
+++ scorched/src/common/porting/windows.h
@@ -20,7 +20,7 @@
 typedef unsigned short  WORD;
 typedef unsigned char   BYTE;
 
-typedef int    HWND;
+// typedef int         HWND;
 typedef void *         HINSTANCE;
 typedef int    WPARAM;
 typedef int    LPARAM;




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