radhermit    14/12/11 04:21:00

  Added:                mixxx-1.11.0-system-libs.patch
                        mixxx-1.11.0-no-bzr.patch
  Log:
  Version bump (bug #469506 by Alex Barker), add hid and vamp use flags.
  
  (Portage version: 2.2.15/cvs/Linux x86_64, signed Manifest commit with key 
4AB3E85B4F064CA3)

Revision  Changes    Path
1.1                  media-sound/mixxx/files/mixxx-1.11.0-system-libs.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/media-sound/mixxx/files/mixxx-1.11.0-system-libs.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/media-sound/mixxx/files/mixxx-1.11.0-system-libs.patch?rev=1.1&content-type=text/plain

Index: mixxx-1.11.0-system-libs.patch
===================================================================
--- mixxx-1.11.0/build/depends.py
+++ mixxx-1.11.0/build/depends.py
@@ -179,8 +179,8 @@
         # times.
 
         qt_modules = [
-            'QtCore', 'QtGui', 'QtOpenGL', 'QtXml', 'QtSvg',
-            'QtSql', 'QtScript', 'QtXmlPatterns', 'QtNetwork'
+            'QtCore', 'QtGui', 'QtOpenGL', 'QtXml',
+            'QtSql', 'QtScript', 'QtNetwork'
             #'QtUiTools', #'QtDesigner',
         ]
 
@@ -298,25 +298,10 @@
 
 class FidLib(Dependence):
 
-    def sources(self, build):
-        symbol = None
-        if build.platform_is_windows:
-            if build.toolchain_is_msvs:
-                symbol = 'T_MSVC'
-            elif build.crosscompile:
-                # Not sure why, but fidlib won't build with mingw32msvc and
-                # T_MINGW
-                symbol = 'T_LINUX'
-            elif build.toolchain_is_gnu:
-                symbol = 'T_MINGW'
-        else:
-            symbol = 'T_LINUX'
-
-        return [build.env.StaticObject('#lib/fidlib-0.9.10/fidlib.c',
-                                       CPPDEFINES=symbol)]
-
     def configure(self, build, conf):
-        build.env.Append(CPPPATH='#lib/fidlib-0.9.10/')
+        if not conf.CheckLib('fidlib'):
+            raise Exception('Did not find fidlib library, exiting!')
+        build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + 
'/include/fidlib'])
 
 class ReplayGain(Dependence):
 
@@ -327,7 +312,6 @@
         build.env.Append(CPPPATH="#lib/replaygain")
 
 class SoundTouch(Dependence):
-    SOUNDTOUCH_PATH = 'soundtouch-1.6.0'
 
     def sse_enabled(self, build):
         optimize = int(util.get_flags(build.env, 'optimize', 1))
@@ -336,30 +320,7 @@
                 (build.toolchain_is_gnu and optimize > 1))
 
     def sources(self, build):
-        sources = ['engine/enginebufferscalest.cpp',
-                   '#lib/%s/SoundTouch.cpp' % self.SOUNDTOUCH_PATH,
-                   '#lib/%s/TDStretch.cpp' % self.SOUNDTOUCH_PATH,
-                   '#lib/%s/RateTransposer.cpp' % self.SOUNDTOUCH_PATH,
-                   '#lib/%s/AAFilter.cpp' % self.SOUNDTOUCH_PATH,
-                   '#lib/%s/FIFOSampleBuffer.cpp' % self.SOUNDTOUCH_PATH,
-                   '#lib/%s/FIRFilter.cpp' % self.SOUNDTOUCH_PATH,
-                   '#lib/%s/PeakFinder.cpp' % self.SOUNDTOUCH_PATH,
-                   '#lib/%s/BPMDetect.cpp' % self.SOUNDTOUCH_PATH]
-
-        # SoundTouch CPU optimizations are only for x86
-        # architectures. SoundTouch automatically ignores these files when it 
is
-        # not being built for an architecture that supports them.
-        cpu_detection = '#lib/%s/cpu_detect_x86_win.cpp' if 
build.toolchain_is_msvs else \
-            '#lib/%s/cpu_detect_x86_gcc.cpp'
-        sources.append(cpu_detection % self.SOUNDTOUCH_PATH)
-
-        # Check if the compiler has SSE extention enabled
-        # Allways the case on x64 (core instructions)
-        if self.sse_enabled(build):
-            sources.extend(
-                ['#lib/%s/mmx_optimized.cpp' % self.SOUNDTOUCH_PATH,
-                 '#lib/%s/sse_optimized.cpp' % self.SOUNDTOUCH_PATH,])
-        return sources
+        return ['engine/enginebufferscalest.cpp']
 
     def configure(self, build, conf, env=None):
         if env is None:
@@ -367,13 +328,10 @@
         if build.platform_is_windows:
             # Regardless of the bitwidth, ST checks for WIN32
             env.Append(CPPDEFINES = 'WIN32')
-        env.Append(CPPPATH=['#lib/%s' % self.SOUNDTOUCH_PATH])
-
-        # Check if the compiler has SSE extention enabled
-        # Allways the case on x64 (core instructions)
-        optimize = int(util.get_flags(env, 'optimize', 1))
-        if self.sse_enabled(build):
-            env.Append(CPPDEFINES='SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS')
+        if not conf.CheckLib(['SoundTouch','libSoundTouch']):
+            raise Exception('Did not find SoundTouch library, exiting!')
+        build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + 
'/include/soundtouch'])
+        build.env.Append(LIBS='SoundTouch')
 
 class TagLib(Dependence):
     def configure(self, build, conf):
--- mixxx-1.11.0/build/features.py
+++ mixxx-1.11.0/build/features.py
@@ -48,7 +48,6 @@
                 'controllers/midi/hss1394enumerator.cpp']
 
 class HID(Feature):
-    HIDAPI_INTERNAL_PATH = '#lib/hidapi-0.8.0-pre'
     def description(self):
         return "HID controller support"
 
@@ -64,9 +63,6 @@
     def configure(self, build, conf):
         if not self.enabled(build):
             return
-        # TODO(XXX) allow external hidapi install, but for now we just use our
-        # internal one.
-        build.env.Append(CPPPATH=[os.path.join(self.HIDAPI_INTERNAL_PATH, 
'hidapi')])
 
         if build.platform_is_linux:
             build.env.ParseConfig('pkg-config libusb-1.0 --silence-errors 
--cflags --libs')
@@ -86,19 +82,17 @@
 
         build.env.Append(CPPDEFINES = '__HID__')
 
+        if not conf.CheckLib('hidapi-libusb'):
+            raise Exception('Did not find HID API library, exiting!')
+        build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + 
'/include/hidapi'])
+        build.env.Append(LIBS='hidapi-libusb')
+
+
     def sources(self, build):
         sources = ['controllers/hid/hidcontroller.cpp',
                    'controllers/hid/hidenumerator.cpp',
                    'controllers/hid/hidcontrollerpresetfilehandler.cpp']
 
-        if build.platform_is_windows:
-            # Requires setupapi.lib which is included by the above check for
-            # setupapi.
-            sources.append(os.path.join(self.HIDAPI_INTERNAL_PATH, 
"windows/hid.c"))
-        elif build.platform_is_linux:
-            sources.append(os.path.join(self.HIDAPI_INTERNAL_PATH, 
'linux/hid-libusb.c'))
-        elif build.platform_is_osx:
-            sources.append(os.path.join(self.HIDAPI_INTERNAL_PATH, 
'mac/hid.c'))
         return sources
 
 class Bulk(Feature):
@@ -455,19 +449,6 @@
 
         build.env.Append(CPPDEFINES = '__VAMP__')
 
-        # Needed on Linux at least. Maybe needed elsewhere?
-        if build.platform_is_linux:
-            # Optionally link libdl and libX11. Required for some distros.
-            conf.CheckLib(['dl', 'libdl'])
-            conf.CheckLib(['X11', 'libX11'])
-
-        # FFTW3 support
-        have_fftw3_h = conf.CheckHeader('fftw3.h')
-        have_fftw3 = conf.CheckLib('fftw3', autoadd=False)
-        if(have_fftw3_h and have_fftw3 and build.platform_is_linux):
-             build.env.Append(CPPDEFINES = 'HAVE_FFTW3')
-             build.env.ParseConfig('pkg-config fftw3 --silence-errors --cflags 
--libs')
-
     def sources(self, build):
         sources = ['vamp/vampanalyser.cpp',
                    'vamp/vamppluginloader.cpp',
@@ -725,25 +706,15 @@
         test_env.Append(CCFLAGS = '-pthread')
         test_env.Append(LINKFLAGS = '-pthread')
 
-        test_env.Append(CPPPATH="#lib/gtest-1.5.0/include")
-        gtest_dir = test_env.Dir("#lib/gtest-1.5.0")
-        #gtest_dir.addRepository(build.env.Dir('#lib/gtest-1.5.0'))
-        #build.env['EXE_OUTPUT'] = '#/lib/gtest-1.3.0/bin'  # example, optional
-        test_env['LIB_OUTPUT'] = '#/lib/gtest-1.5.0/lib'
-
-        env = test_env
-        SCons.Export('env')
-        env.SConscript(env.File('SConscript', gtest_dir))
-
-        # build and configure gmock
-        test_env.Append(CPPPATH="#lib/gmock-1.5.0/include")
-        gmock_dir = test_env.Dir("#lib/gmock-1.5.0")
-        #gmock_dir.addRepository(build.env.Dir('#lib/gmock-1.5.0'))
-        test_env['LIB_OUTPUT'] = '#/lib/gmock-1.5.0/lib'
-
-        env.SConscript(env.File('SConscript', gmock_dir))
-
-        return []
+        if not conf.CheckLib('gtest'):
+            raise Exception('Did not find gtest library, exiting!')
+        test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + 
'/include/gtest'])
+        test_env.Append(LIBS='gtest')
+
+        if not conf.CheckLib('gmock'):
+            raise Exception('Did not find gmock library, exiting!')
+        test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + 
'/include/gmock'])
+        test_env.Append(LIBS='gmock')
 
 class Shoutcast(Feature):
     def description(self):
--- mixxx-1.11.0/src/engine/enginefilterbutterworth8.cpp
+++ mixxx-1.11.0/src/engine/enginefilterbutterworth8.cpp
@@ -20,7 +20,7 @@
 #include "engine/enginefilterbutterworth8.h"
 #include "engine/enginefilter.h"
 #include "engine/engineobject.h"
-#include "../lib/fidlib-0.9.10/fidlib.h"
+#include <fidlib.h>
 
 /* Local Prototypes */
 inline double _processLowpass(double *coef, double *buf, register double val);
--- mixxx-1.11.0/src/engine/enginefilter.h
+++ mixxx-1.11.0/src/engine/enginefilter.h
@@ -20,7 +20,7 @@
 
 #define MIXXX
 #include "engine/engineobject.h"
-#include "../lib/fidlib-0.9.10/fidlib.h"
+#include <fidlib.h>
 #include "defs.h"
 
 enum filterType{



1.1                  media-sound/mixxx/files/mixxx-1.11.0-no-bzr.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/media-sound/mixxx/files/mixxx-1.11.0-no-bzr.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/media-sound/mixxx/files/mixxx-1.11.0-no-bzr.patch?rev=1.1&content-type=text/plain

Index: mixxx-1.11.0-no-bzr.patch
===================================================================
--- mixxx-1.11.0/src/SConscript
+++ mixxx-1.11.0/src/SConscript
@@ -12,8 +12,8 @@
 from build import util, depends
 
 mixxx_version = util.get_mixxx_version()
-branch_name = util.get_bzr_branch_name()
-bazaar_revision = util.get_bzr_revision()
+#branch_name = util.get_bzr_branch_name()
+#bazaar_revision = util.get_bzr_revision()
 print "WE ARE IN:", os.getcwd()
 
 plugins = []
--- mixxx-1.11.0/src/SConscript.env
+++ mixxx-1.11.0/src/SConscript.env
@@ -20,19 +20,6 @@
     print "Deleting deprecated build file: %s" % defs
     os.remove(defs)
 
-#env.Append(CPPDEFINES=[('BUILD_REV', '"%s"' % getBZRRevision())]) #doing this 
forces a rebuild of everything whenever a commit happens -- not much fun
-## instead, embed BZR version into build
-## Put version info into a file, so it doesn't force a rebuild of everything :)
-
-if os.path.exists(os.path.join('..', 'build.h')):
-    # If a build.h exists in the project root mixxx/ directory then use that
-    # instead of writing our own. This is mostly since when we build Debian
-    # packages we don't have any of the Bazaar metadata so we can't write one
-    # ourselves.
-    shutil.copy(os.path.join('..', 'build.h'), 'build.h')
-else:
-    util.write_build_header('build.h')
-
 
 #Check for dependencies if we're not doing a clean...
 #if not env.GetOption('clean') and not SCons.Util.containsAny(os.sys.argv, 
['-h', '--help']):




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