mr_bones_ 15/01/23 21:44:21 Modified: brainparty-0.61-savegame.patch Added: brainparty-0.61-gcc49.patch Log: EAPI=5; add patch from Martin Väth to fix compile with gcc49 (bug #537338) (Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)
Revision Changes Path 1.2 games-puzzle/brainparty/files/brainparty-0.61-savegame.patch file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-puzzle/brainparty/files/brainparty-0.61-savegame.patch?rev=1.2&view=markup plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-puzzle/brainparty/files/brainparty-0.61-savegame.patch?rev=1.2&content-type=text/plain diff : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-puzzle/brainparty/files/brainparty-0.61-savegame.patch?r1=1.1&r2=1.2 Index: brainparty-0.61-savegame.patch =================================================================== RCS file: /var/cvsroot/gentoo-x86/games-puzzle/brainparty/files/brainparty-0.61-savegame.patch,v retrieving revision 1.1 retrieving revision 1.2 diff -u -r1.1 -r1.2 --- brainparty-0.61-savegame.patch 28 Nov 2010 19:47:03 -0000 1.1 +++ brainparty-0.61-savegame.patch 23 Jan 2015 21:44:21 -0000 1.2 @@ -1,5 +1,5 @@ ---- a/BPGame.cpp 2010-03-11 00:15:34.000000000 +0000 -+++ b/BPGame.cpp 2010-04-02 04:17:02.640735675 +0100 +--- a/BPGame.cpp ++++ b/BPGame.cpp @@ -1294,8 +1294,10 @@ void BPGame::LoadSettings() { Secret1 = Secret2 = Secret3 = Secret4 = false; NumUnlockedGames = 0; 1.1 games-puzzle/brainparty/files/brainparty-0.61-gcc49.patch file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-puzzle/brainparty/files/brainparty-0.61-gcc49.patch?rev=1.1&view=markup plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-puzzle/brainparty/files/brainparty-0.61-gcc49.patch?rev=1.1&content-type=text/plain Index: brainparty-0.61-gcc49.patch =================================================================== --- a/BPList.h +++ a/BPList.h @@ -138,7 +138,7 @@ ~BPPList(); void Add(T item); bool Contains(T item); - void Clear(bool safe_delete); + void Clear(bool safe_delete = true); int IndexOf(T item); void Insert(int pos, T item); void Remove(T item); @@ -171,7 +171,7 @@ } template <class T> -void BPPList<T>::Clear(bool safe_delete = true) { +void BPPList<T>::Clear(bool safe_delete) { if (safe_delete) { for (int i = data.size() - 1; i >= 0; --i) { T item = data[i];
